When it is "working as intended", it presents you with a ridiculous wall of toons which can be a real pain in the backside simply by virtue of their individual speed and power even if they have little to no synergy as a squad. This punishes any opponent who is actually playing the game, eapecially if they were actually trying to use a balanced strategy.
This is the front wall I just cleared:
And more fun behind:
But perhaps worse is when your opponent sets a partial defense and the auto-deploy does nothing at all, depriving you of the opportunity to work on feats which become increasingly crucial to your chances of achieving Kyber at higher divisions.
The auto-deploy algorithm should cycle through all of the available slots in a player's defense and fill any which are empty with a squad composed of unassigned toons (or ships) randomly selected from the player's roster. It's a little more involved than the current implementation but it's certainly not rocket science.
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Lol
The second group was awful too - between the GR synergies, the Geo tag team taunting and DSB throwing debuffs all over everything, I gave up.
I cleared the other side and called it a night. GAC is a hot mess of game mode. Even if they made the rewards better, it still has some major design flaws.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
*This space left intentionally blank*
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
*This space left intentionally blank*
I actually cleared the board on this occasion but the final squad was a 4-battle Zerg-fest with B-/C-grade toons. Turns out trash-tier Rebels can take out a 5-star g11 zzMalak... Who knew?!
I disagree with locking out of offense. There are people who forget to set defenses and are not doing this out of malicious intent. If u have proper defenses u should be able to easily 60-64 pt the weakest toons on defense while your opponent will largely score 58-62 even if he does try.
I like the autodeployment the way it is. I welcome the challenge of having to find counters to those unusual teams. It's nice for a change. Furthermore, if the weakest characters were on defense, your opponent could actually have a chance to change his mind, attack you, and easily clear all of your defenses with his strong characters and score 1k points for the GAC.
No, I'm not a fan of locking anyone out from offense. I like that if the player, who actually set a defense, still has to at least clear a few teams to secure the win - just in case the opponent with no defenses set changes his mind and attacks. Also, if both players had autodeployment, they should be able to battle it out still.
Totally wrong about no defense being set... you get 64 points for each team not set plus the bonus for clearing so your getting max points. U dont even need any feats with a max score so partial D isnt hurting anyone who knows how to count.
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/218504/where-are-my-feat-completions#latest
Getting a few extra points from the match does not offset the inability to work on feats which are worth hundreds of points if completed.
Yeah, that happened to me once. I often let D carry over, and totally spaced that it was a new round. Funny thing is I still won. I was Div3 at the time, so even without my 30 best toons I was lucky enough to have just the right squads to take down the opponents'.
Of course this was before relics and before I was going against revans and malaks. Nowadays a single squad like that would have made it impossible.
But, point is, you're right that it isn't always malicious intent.
You got 64 points for free which is a free win, one missing team isnt costing you hundreds of points in feats lol quit overreacting. you can complete the feats in the other 8 battles.
Seriously you should be happy it's one less team you have to fight and lets be honest you were not going to get 64 points if he did set a D, so really it's only a win for you... u get max points for this battle and have 7 other battles to do your feats.
Alao If your suggesting that someone had a less than full auto deploy that's not possible, it's one or the other.
autodeploy fills all spots I know because I let the game set my Defense and it set all areas and I won.
How does it penalize you, when your opponent could actually have set an even stronger defense manually?
You want to save trees, but still breath their air? -Charlie Kirk
We called ourselves the First Person Salad Shooters.
Maybe if they had a preset defence ( that we have to submit at JOIN) that could be edited up until the lock time (based on opponents roster) this would stop being an issue.
So you're telling me you've never heard of the famous Ahsoka led team with C3PO and Malak?
but at least when it does the full thing you know EVERY defense on thier field. all you have to do is look at thier roster and see there top X characters.
and frankly i agree that when it comes to auto defense we should have a option outside of when GA starts that we can set up our own teams that have to fill out the slots if we forget. that way we still have defenses that make sense, and it not clear who is on defense... yes it like the current system, but im saying this never reset at the beginning of a new set of rounds. they could make a tab in squad selector that you can make teams for GA defense that it randomly chooses from if you forget to set your own defenses.
otherwise we have 1 the squad defense problem. those people are either going to trapped in carbonite, trolling, set a couple defense and forgot the rest, or somethnig else. is it fair to the opponent that they get less people to fight? yes. but it is also fair/right that the opponent is giving you a free win so they can get a title. also yes. YET both cause problems for the other person which isnt right. and that one im unsure what to suggest.