In his kit when it refers to his base speed is that referring to his unmodded speed speed, or does that take mods into effect? For example let's say I mod my jkl to have 250 speed and then I go into arena. Will the enemies speed get lowered down to 250, or will their speeds be lowered down to jkl's base character speed without mods? I am trying to decide how to mod him and I am seeing conflicting information online.
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Sorry. You answered a nanosecond before me.
base speed is the speed your character enters the battle with, before any abilities, buffs,debuffs, or unique are applied.
Great minds think alike 😉
Crikey. I've played the game for years and had always assumed it was the initial speed allocated to a character without any mods or any other factors at work.
Seemingly not!
See that is what I thought also but I saw people online saying it the way kyno was. Glad to get that cleared up.
And yours too, apparently.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
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correct.
EDIT: He also resets their speed when he takes a turn, so they'll gain it on his turn as well.
?
Because that is why those forums exist?
He resets their speed back to his base speed which is recorded at the start of the encounter. Why would they gain the bonus speed from his unique? It shouldn't be added to his base speed.
Fair point, and maybe you're right, but this is also CG we're talking about. I don't think we actually know what happens.
Base stats for a toon as seen on SWGOH are not the base stats of a toon entering a battle.
Base stats for a toon in battle have always been with mods, at the start of a battle before any other buffs/debuffs apply.
Not sure who you are asking, but any in game reference to "base stats" is the same and always has been the character stats with mods at the beginning of a battle before buffs/debuffs, leads and uniques are applied.
If base stats are stats with mods what are stats without mods? It is so weird to me that my jkl has different base stats then everyone else's.
True, but they have never had base X mean anything else when it's been used in the game.
The characters stats.
Not sure why that's weird, any character that has a reference to base stats uses different values for every player, unless they have the same mod value.
Thanks clarifying the difference between “character stats” and “base stats”. It seems pretty obvious now but I have to admit I initially understood them to be the same. This is because “base speed” was unfamiliar and I interpreted “base” to mean “unmodified”. Since mods obviously modify stats, I concluded base stats referred to the character stats. I can see why using JKL’s character stat for his lead would be undesirable; it would be OP on the one hand and entirely predictable on the other. Thanks again.