Hey,
first of all sorry for my english. This isnt my native language.
I really enjoyed the new conquest mode. Theres just one thing i would like to change. The "droprate" of purple data Discs. I fullcleard the board and ended up with 0 purple data discs, while others got 3. This was no big deal in normal mode, but at hard node this could really make a difference.
Maybe you can make one or two spots with a purple data disc drops for everyone. Like after boss 1 or 3. It doesnt have to be the same purple disc for everyone but at least a random purple disc for everyone.
Its a huge gap/disadvantage if someone gets 3 or 4 purple disc while others get 0.
Thanks for listening
15
Replies
I agree. I think fixed points for higher tier data disks would be welcomed. I've just finished stage 4 and got nothing higher than green thus far. And I take your point, purpke data disks on the hard variation could make a big difference.
I would rather every player be guaranteed at least 1 purple than people have the possibility of none or more than 1.
There is at least 1 more. I also got 3.
The RNG could be eliminated by having only green disks after sector 1 boss. Sector 2 could offer blue disks after boss completion and purple after sector 3 boss. Maybe those blue disks and purple disks could be exclusively located right after boss battles. Just an idea for a bit more fairness to all players upon defeating bosses and “earning” those disks. It is unfortunate that some players didn’t even get a chance to experiment with the “higher quality” disks.
Deadly Momentum
All allies have +30% Shield Penetration and gain 30% Offense when an enemy falls below 100% Health. Data Disk effects that trigger when enemies fall below 100% Health also trigger at 70% and 40% Health
https://wiki.swgoh.help/wiki/Conquest
I agree though, the discrepancy seems unfair. I can see the last Data disk choice in sector 5, and I know now I’ll have got 1 purple and 4 blue across the whole thing.
There are more types. I saw, but didn't take the assist one. But I have a different one. Not that I understand what 'shield penetration' means. Is that supposed to mean it bypasses protection?
On normal mode though.
1 of them almost = autoplay for any synergy R0 team for all sectors.
Deadly Momentum LOL
Did you read the OP? He is stating that he thinks some people not getting purples randomly could hurt them in HARD mode, not this 1.
I hope how far players go in hard mode is a roster test and not a data card rng test. To be gimped for two weeks due to bad rng is not fun.
Maybe data cards could be added to the conquest store. It could even out bad rng at the caches?
The general idea that they are looking at, is offering better ones the further you progress, we will have to see if they can make this work.
The second thing they are also trying to manage is not to give out ones too early that trivialize the difficulty. I think making them purchasable would have a large effect on this secondary goal.
But I think we can all agree that your overall progression should not be limited or helped by the DD RNG. In the end it will always have some effect, but should not be a driving force.
It can **and should** have an effect. After all, the enemy gets not only significant stat boosts but also insane abilities like damage reflection. Can you imagine what I could do if I could put 100% damage reflection on my squad?
That said, the dd's should level the playing field, not tilt it. When you have all 12 slots filled, what you gain should be no more overpowered than 100% damage reflection on a Padmé squad. Of course, that's insanely overpowered, but let's be clear, no combination of data disk abilities should be **more** overpowered than that.
Maybe the conquest store could have a progression. Grey data disks for the first few days, then green, then blue and purple available on last few days.
This sounds like a good solution to me. You dont get them to early, so you have to work for it, but also not to late, when you almost dont need them anymore.
Its a guarantee to get a purple disc for everyone who could make it this far.
This would also combine the two general ideas about data discs kyno mentioned. (Better ones for further progress and doesnt trivialize the difficulty)
I suppose maybe they're so rare that CG doesn't want people to get 2, but in that case I would recommend a purple after Sector 3 and at no other time. Limiting the purples to use only in Sector 5 (which is what happens if you grant it after Sector 4) seems overly restrictive.
in any case, without further information about how rare they are "supposed" to be, I add my support for 1 after completing S3 and one more after completing S4.
That’s good news.
For my account on hard, if I get a purple data disk will likely be the determining factor on how far I progress.