Hey. I was trying to beat the final GAS final battle in sector 2 with my Rey, RH Poe, RH Finn, bb8, and stick Rey. I've done it before so I don't need to use special abilities.
Well, I topple GAS, the troopers go nonstop and he stands up. Repeat that 3 times. Except there was something weird with GAS. He fell on his own the 3rd and 4th time. Maybe because of my discs like dmg over time?
The 4th fall just leads to an infinite loop of clones attacking my squad for 6 minutes straight with no chance for me to go.
I tried to report as bug, but I don't think it went through.
It’s the Cost of opportunity modifier. It acts sort of like the Deployed cooling disk which was removed because it was game breaking, but this benefits the opponent so then it’s not game breaking any more.
It’s the Cost of opportunity modifier. It acts sort of like the Deployed cooling disk which was removed because it was game breaking, but this benefits the opponent so then it’s not game breaking any more.
Yeah, if it's my game that's broken, no problem. 😂 😂
It’s the Cost of opportunity modifier. It acts sort of like the Deployed cooling disk which was removed because it was game breaking, but this benefits the opponent so then it’s not game breaking any more.
Didnt see where they said it was game breaking, do you have a quote?
It’s the Cost of opportunity modifier. It acts sort of like the Deployed cooling disk which was removed because it was game breaking, but this benefits the opponent so then it’s not game breaking any more.
Didnt see where they said it was game breaking, do you have a quote?
Not using the exact wording game breaking no, just “some larger balance changes” but at the same time “maintain a similar level of balance”, I interpreted that as meaning that the disks they removed didn’t act as intended.
It’s the Cost of opportunity modifier. It acts sort of like the Deployed cooling disk which was removed because it was game breaking, but this benefits the opponent so then it’s not game breaking any more.
Didnt see where they said it was game breaking, do you have a quote?
Come on, deployable cooling systems disc was game breaking, you know this.
Made the mode very fun for sure however also made it easy mode.
It’s the Cost of opportunity modifier. It acts sort of like the Deployed cooling disk which was removed because it was game breaking, but this benefits the opponent so then it’s not game breaking any more.
Didnt see where they said it was game breaking, do you have a quote?
Come on, deployable cooling systems disc was game breaking, you know this.
Made the mode very fun for sure however also made it easy mode.
It is one of the ones I only got twice, but the first time was already into sector 5.
I dont think it was quite game breaking, and they could make a rotation of some of these to reduce the likelyhood of certain combinations that would reign things in a little.
They also discussed possibly trying to make disc distribution more progressive, which means we may see those come back into play.
I’d like a disk that acts sort of like JTR lead, where at the end of turn / after using a special ability Cooldowns are decreased by 1. Still a powerful disk and could be stacked, but you’d need multiple of them to really break anything. (Vader could loop, but only so long as 4-5 enemies were standing, and I don’t think anyone else could with just one of those disks.)
DCS was WAI, but it was broken in the sense that it + a buff disk was better than pretty much any combo of disk could be.
Used to be on JML last conquests but worked for us not the opponent. This time works for opponent. For the bits that say player it works for boss or ally toons.
Gas ended up with 1 health and didn’t stand till all 501st were dead in the end.
The way it reads though it does look like it may not be working wai
Updated This is a known text error issue. Although last conquests it worked as it’s written. 🤷♂️
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Yeah, if it's my game that's broken, no problem. 😂 😂
Right, but only they get to go here when he's toppled. So, I never get to take a turn when he's toppled. That's the issue.
Didnt see where they said it was game breaking, do you have a quote?
Not using the exact wording game breaking no, just “some larger balance changes” but at the same time “maintain a similar level of balance”, I interpreted that as meaning that the disks they removed didn’t act as intended.
Come on, deployable cooling systems disc was game breaking, you know this.
Made the mode very fun for sure however also made it easy mode.
Also,
“Not wai...somehow”
Welp
It is one of the ones I only got twice, but the first time was already into sector 5.
I dont think it was quite game breaking, and they could make a rotation of some of these to reduce the likelyhood of certain combinations that would reign things in a little.
They also discussed possibly trying to make disc distribution more progressive, which means we may see those come back into play.
DCS was WAI, but it was broken in the sense that it + a buff disk was better than pretty much any combo of disk could be.
Caused by this and my Rey still took them out
Used to be on JML last conquests but worked for us not the opponent. This time works for opponent. For the bits that say player it works for boss or ally toons.
Gas ended up with 1 health and didn’t stand till all 501st were dead in the end.
The way it reads though it does look like it may not be working wai
Updated This is a known text error issue. Although last conquests it worked as it’s written. 🤷♂️
I used. My CLS squad. The return attacks did it. I won pretty easily.