I'll never understand this. We have to relic all these crappy characters just to unlock Lord Vader but then he has zero synergy with any of them.
The only really crappy character in that lineup is Tusken Raider, and the most wasteful R8 Count Dooku otherwise the rest have their uses and can work being part of or building up teams, id say so far LV has the most consistent character reqs of all GLs in my eyes.
For each stack of Underestimated, this ability deals 2.5% more damage, and all Dark Side allies gain 1% Mastery (stacking) until the end of the encounter.
The wording here is a little ambiguous, do Dark Side allies gain a flat 1% or is it 1% per stack of Underestimated? I assume it's the former?
Ultimate Charge: Lord Vader gains Ultimate Charge when he uses Dark Harbinger and when debuffed Dark Side allies receive damage he gains 2% Ultimate Charge, increased to 3% if that ally was an Unaligned Force User.
@CG_Doja_Fett_MINI , is the 2nd part of LV’s Ultimate Charge - charge on debuffed allies taking damage - dependent on LV being the Leader? It’s also present in the Lead text, but unlike SEE/JMK there’s no mention of him needing to be in the Leader slot in the actual Ultimate.
Ultimate Charge: Lord Vader gains Ultimate Charge when he uses Dark Harbinger and when debuffed Dark Side allies receive damage he gains 2% Ultimate Charge, increased to 3% if that ally was an Unaligned Force User.
@CG_Doja_Fett_MINI , is the 2nd part of LV’s Ultimate Charge - charge on debuffed allies taking damage - dependent on LV being the Leader? It’s also present in the Lead text, but unlike SEE/JMK there’s no mention of him needing to be in the Leader slot in the actual Ultimate.
Ultimate Charge: Lord Vader gains Ultimate Charge when he uses Dark Harbinger and when debuffed Dark Side allies receive damage he gains 2% Ultimate Charge, increased to 3% if that ally was an Unaligned Force User.
@CG_Doja_Fett_MINI , is the 2nd part of LV’s Ultimate Charge - charge on debuffed allies taking damage - dependent on LV being the Leader? It’s also present in the Lead text, but unlike SEE/JMK there’s no mention of him needing to be in the Leader slot in the actual Ultimate.
Outside of his lead, he can only gain ult charge through his special
For each stack of Underestimated, this ability deals 2.5% more damage, and all Dark Side allies gain 1% Mastery (stacking) until the end of the encounter.
The wording here is a little ambiguous, do Dark Side allies gain a flat 1% or is it 1% per stack of Underestimated? I assume it's the former?
1% per stack of Underestimated.
Oh my. So when LV is at 60 stacks, they gain 60% Mastery. How nice.
I've found this whole experience to be very enlightening.
Thank you for evaluating. Your feedback is appreciated.
I guess another question - can LV’s Cooldown Increase be Resisted? It doesn’t say it can, but I think in the test video Maul managed to land a Cooldown Increase on CAT through Tenacity Up, so I’m not sure if that’s unlabeled or not.
I guess another question - can LV’s Cooldown Increase be Resisted? It doesn’t say it can, but I think in the test video Maul managed to land a Cooldown Increase on CAT through Tenacity Up, so I’m not sure if that’s unlabeled or not.
If true, either Maul is bugged or text description is
Lets be real here, all we wanna see is RG update, any info on that? As a wild RG supporter I gotta know how my regal red friend is going to get even better.
Special synergy with a character completely unrelated to him lol. Why can't we just be representative of the star wars universe? Why is it always money over everything?
Special synergy with a character completely unrelated to him lol. Why can't we just be representative of the star wars universe? Why is it always money over everything?
That has never been the primary goal of the game, the original dev statements were quite the opposite, about placing toons side by side that were enemies or never even alive together.
This is a game about a game, inside a cantina, that is in the SW Universe.
I guess another question - can LV’s Cooldown Increase be Resisted? It doesn’t say it can, but I think in the test video Maul managed to land a Cooldown Increase on CAT through Tenacity Up, so I’m not sure if that’s unlabeled or not.
The cooldown increase from his Special 2 (Unshackled Emotions) while he has Ashes of the Republic can't be resisted, no. And his abilities in general can't be evaded.
Special synergy with a character completely unrelated to him lol. Why can't we just be representative of the star wars universe? Why is it always money over everything?
That has never been the primary goal of the game, the original dev statements were quite the opposite, about placing toons side by side that were enemies or never even alive together.
This is a game about a game, inside a cantina, that is in the SW Universe.
yet they never let me play against that Hutt with my own fleet. Monsters.
Special synergy with a character completely unrelated to him lol. Why can't we just be representative of the star wars universe? Why is it always money over everything?
That has never been the primary goal of the game, the original dev statements were quite the opposite, about placing toons side by side that were enemies or never even alive together.
This is a game about a game, inside a cantina, that is in the SW Universe.
Correct, hence Teebo and Qui Gon teaming up to defeat Rancor.
Reading LVs kit and mauls kit. It seems intended that maul fighting JMK is intended to counter CAT's turn one annihlate. Considering JMK's AI specifically passes cd reduction and damage immunity to cat as the start, and consequently tenacity up.
How is that going to work for maul, who can be faster than CAT under LV, and starts with max anguish ( to ignore taunt, and increase CD) but mauls skills does not say the cd increase is unresistable, So using it on CAT who will have tenacity up, will result in the cd increase being resisted. Am I just missing a piece of the puzzle?
Fyi LV looks real fun, and I'm super excited to unlock him. Thanks for all your hard work Devs and community managers alike!
How do Cooldown Increases work then? For a long time they were considered Irresistable by default, back when it was just Nihilus and JKR. Then Nute’s rework came along with a CD Increase that could be Resisted, and it was marked as WAI and other instances of CD Increase were marked as “can’t be Resisted”.
Now some can be Resisted, or are described as such (Nute… maybe just Nute) and others explicitly can’t be Resisted (Nihilus, GAS, Traya, JML, etc).
But now Maul and LV can both perform CD Increase, and neither are marked as Irresistable but both seem to be so. Maybe it’s just a lack of “can’t be Resisted” clauses (which are also missing from a lot of the new Data Disks).
Reading LVs kit and mauls kit. It seems intended that maul fighting JMK is intended to counter CAT's turn one annihlate. Considering JMK's AI specifically passes cd reduction and damage immunity to cat as the start, and consequently tenacity up.
How is that going to work for maul, who can be faster than CAT under LV, and starts with max anguish ( to ignore taunt, and increase CD) but mauls skills does not say the cd increase is unresistable, So using it on CAT who will have tenacity up, will result in the cd increase being resisted. Am I just missing a piece of the puzzle?
Fyi LV looks real fun, and I'm super excited to unlock him. Thanks for all your hard work Devs and community managers alike!
I think the “piece of the puzzle” is Maul’s CD Increase is unresistable. In the test video (or Ahnald’s reaction to the test video), Maul hits a damage immune, Tenacity Upped CAT with his Seething Rage ability before her turn. Only one “Resisted” text popped up, which should be the completely resistable Buff Immunity. Then CAT took a turn and just used her Basic.
Special synergy with a character completely unrelated to him lol. Why can't we just be representative of the star wars universe? Why is it always money over everything?
That has never been the primary goal of the game, the original dev statements were quite the opposite, about placing toons side by side that were enemies or never even alive together.
This is a game about a game, inside a cantina, that is in the SW Universe.
Correct, hence Teebo and Qui Gon teaming up to defeat Rancor.
Replies
Also curious if its just 1% charge or 60% charge at 60 stacks of Underestimated
The only really crappy character in that lineup is Tusken Raider, and the most wasteful R8 Count Dooku otherwise the rest have their uses and can work being part of or building up teams, id say so far LV has the most consistent character reqs of all GLs in my eyes.
1% per stack of Underestimated.
@CG_Doja_Fett_MINI , is the 2nd part of LV’s Ultimate Charge - charge on debuffed allies taking damage - dependent on LV being the Leader? It’s also present in the Lead text, but unlike SEE/JMK there’s no mention of him needing to be in the Leader slot in the actual Ultimate.
After the game update, which should be today.
Yes, it's dependent on him being the leader.
a low relic toon with 10 mastery gets +0.01 mastery each time they lose a buff?
Outside of his lead, he can only gain ult charge through his special
Oh my. So when LV is at 60 stacks, they gain 60% Mastery. How nice.
Thank you for evaluating. Your feedback is appreciated.
If true, either Maul is bugged or text description is
Lets be real here, all we wanna see is RG update, any info on that? As a wild RG supporter I gotta know how my regal red friend is going to get even better.
Thank you for evaluating. Your feedback is appreciated.
If it is a choke, I don't remember the following explosion.
That has never been the primary goal of the game, the original dev statements were quite the opposite, about placing toons side by side that were enemies or never even alive together.
This is a game about a game, inside a cantina, that is in the SW Universe.
The cooldown increase from his Special 2 (Unshackled Emotions) while he has Ashes of the Republic can't be resisted, no. And his abilities in general can't be evaded.
yet they never let me play against that Hutt with my own fleet. Monsters.
Correct, hence Teebo and Qui Gon teaming up to defeat Rancor.
How is that going to work for maul, who can be faster than CAT under LV, and starts with max anguish ( to ignore taunt, and increase CD) but mauls skills does not say the cd increase is unresistable, So using it on CAT who will have tenacity up, will result in the cd increase being resisted. Am I just missing a piece of the puzzle?
Fyi LV looks real fun, and I'm super excited to unlock him. Thanks for all your hard work Devs and community managers alike!
Now some can be Resisted, or are described as such (Nute… maybe just Nute) and others explicitly can’t be Resisted (Nihilus, GAS, Traya, JML, etc).
But now Maul and LV can both perform CD Increase, and neither are marked as Irresistable but both seem to be so. Maybe it’s just a lack of “can’t be Resisted” clauses (which are also missing from a lot of the new Data Disks).
I think the “piece of the puzzle” is Maul’s CD Increase is unresistable. In the test video (or Ahnald’s reaction to the test video), Maul hits a damage immune, Tenacity Upped CAT with his Seething Rage ability before her turn. Only one “Resisted” text popped up, which should be the completely resistable Buff Immunity. Then CAT took a turn and just used her Basic.
Teebo and Qui Gon need incoming!!!!!