GAC is hurting my growth

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  • Itsa_me_Malario
    1308 posts Member
    edited January 2022
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    Aside from me doubting that you got 900 crystals a day, from the math I’ve done regarding GAC changes you could be getting 31000 crystals a month.

    Assuming 1st in Fleet (which you claim) and winning every GAC battle (not out of the question), you’d be getting 4K crystals more than your supposed 27k a month.

    I don’t know anyone that prefers squad over GAC now other than whiny squad chat overlords who think they’re entitled to a free pass on 1st place rewards…

    This, im so glad mafia shards are dying, cant wait the same thing to happen to fleet
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    Waqui wrote: »
    According to this comment of yours:
    Whaleathon wrote: »

    There's some severe mismatch between your OP in this discussion and your profile on swgoh.gg.

    I don’t know how he can lose more than he can win with that account in kyber 2.
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    I think the biggest benefit from the new gac, even greater than the increased crystals, is no longer hearing about how bad shard chats are.
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    That sucks man, it's no fun having currency taken away, but I'm sorry to say I think the move of crystals from arena to GAC was intended to address your situation exactly. The way arena used to be, the people who played at the highest percentile of performance (or wallet depth) were able to hoard A LOT of crystals with little effort. The forums are full of old posts with players who in the past shared your exact same experience, which usually involved them telling F2P players who complained about the game's accessibility or pay walls that they "have 10,000+ crystals and that's just from arena so this part of the game you're complaining about isn't that hard."

    Unless you meticulously planned your spending, people who played anything lower than the top basically only ever had enough crystals to refresh energy a couple of times each day and not be lower than they were the day before (meaning your primary crystal sources were likely just guild events). For example, in the old arena I consistently ranked anywhere between 100-150 in my shard. Even with the currency I got from playing with a well-organized and decently competitive guild, I usually only ever earned enough crystals each day to max out on raid tickets with energy refreshes should I need to, and still see only a small net growth in crystals each day. In the new system, as a mid-tier player (I came in at Chromium I), I definitely noticed a large uptick in my crystals. Whereas in the past I'd usually sit between 500-1500 crystals, I now sit anywhere between 2000-3000. This is all to say that in the old system, basically no one other than top performers were seeing consistent and large growth in their crystals, and I imagine that presented a few problems for CG.

    From a marketing standpoint, CG knows that it's the top tier players who are spending far more than others, and with the daily earnings CG has taken away from those players with the change, there is now not only more incentive for them to spend currency to get the edge on other top players, but also the pressure of encroaching lower tier players who have had their currency boosted by the change. In the old system, CG was basically giving the most money away to the people they most relied on to spend money on the game, which is obviously counterintuitive for a profit-driven mobile game. The new system redistributes that free money so that on average it might encourage more spending across the board.

    From a gameplay and engagement standpoint, it makes it almost impossible to earn a lot of crystals without decent PvP skill as you've described. Now your earnings are determined less by your ability to spend currency to earn great characters for that one meta team or how late in the day you get your battle in, and more by your knowledge of the game across multiple meta teams and your ability to strategize over a longer period of time. There was also the matter of many players complaining that there was nothing to do in the game and being demoralized with the lack of incentive for engagement. With the new system, CG has changed the playing field so that their top players have to spend and know more to stay competitive, their lower players are put in a position where they can see some real benefit from spending more if they know the game well enough, and all players have an incentive to engage with the game more. CG has more or less removed any avenues towards earning a lot of crystals passively as people could in the past, especially for those who aren't very good at PvP.

    TL;DR The loss in crystals that you're seeing is intentional and targeted for players in your situation who were earning a lot of crystals passively in the old system even if they didn't have very good knowledge of the game. CG knows that their top-tier players are the ones who spent the most on the game, and giving them a lot of crystals for free to the point where they didn't needed to worry about spending is counterintuitive if you're a profit-driven game. All I can recommend is improving your strategy and upping your engagement with the game.
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    You should have read the whole thread (which is about half the length of your post).

    His ally code is posted in here. His original claim is suspect, to say the least.
  • Whaleathon
    182 posts Member
    edited January 2022
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    I’m no longer using that account btw.
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    And I hear what you guys are saying. I think that the new system is great. It makes GAC more meaningful as opposed to how it used to be. I’m just no good at GAC and because of that it has really hurt my growth.
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    Watch a lot of videos, look at counters for common defensive teams, research your opponents. Only way to improve in GAC.
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    Don't complain about how you used to get 900 crystals a day when you talk about the new rewards system, you can still get 400 from fleet, so it's the 500 from squad arena that is the difference. But over the 35 day cycle, getting an even split of 2-1 and 1-2 wins you should still average 550 crystals per day.

    You also say how you're not good at GAC but you'll learn how to get better as you go along.
  • Monel
    2786 posts Member
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    LordDirt wrote: »
    I hear you, I hate GA. Figure it is CG telling me they dont want my money anymore. I cut them off and now I just sit back and relax. Makes me not care so much about this game. Once you do that you will be better off.

    Didn't you cut them off in previous posts over the years?
  • The_Indomitable
    105 posts Member
    edited February 2022
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    Whaleathon wrote: »
    I’m no longer using that account btw.

    🤔
    So it sounds like the 900 crystals/day were coming from multiple accounts. And you quit at least one of them when the GAC changes were made so... I don't think you can blame CG for the slower growth.

    Or maybe the problem is that GAC takes more time than squad arena? ...but it looks like you were joining GAC until the changes were made.
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    Whaleathon wrote: »
    I’m no longer using that account btw.

    That’s interesting, I wonder who is using it
    6zgqmfk1hrvx.jpeg
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    StarSon wrote: »
    If you got 900 crystals every day, there are only 2 possibilities:
    1- You aren't as bad in pvp as you claim to be.
    2- You were carried by a shard chat and you didn't deserve them.

    Both of these things are ridiculous to say. You cannot compare the ability to know how to use a single team to be one other single team 5 times a day to the level of ability you need to be "good" at GAC.

    to be fair, he didn't say "good", he said "aren't as bad...as you claim to be".
  • Waqui
    8802 posts Member
    edited February 2022
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    Whaleathon wrote: »
    And I hear what you guys are saying. I think that the new system is great. It makes GAC more meaningful as opposed to how it used to be. I’m just no good at GAC and because of that it has really hurt my growth.

    If you swallow your pride, post a link to your "real" account's profile on swgoh.gg and ask for advice I'm sure that people here would help you. I'm sure it will help your roster growth. That's far more constructive (and rewarding) than just complaining about some random game mode.
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    Whaleathon wrote: »
    And I hear what you guys are saying. I think that the new system is great. It makes GAC more meaningful as opposed to how it used to be. I’m just no good at GAC and because of that it has really hurt my growth.
    Given that you now claim the account you previously posted as your own is no longer being played by you, I’m going to have to do some guesswork here, but let’s give it a go…

    - GAC changes have not affected fleet arena at all. If you were getting 900 a day, you should still be getting 400 crystals a day from fleet arena. If you’re not, that is nothing to do with GAC.
    - (guess) If you started in Kyber 4 you would be getting 200 crystals a day
    - Assuming you actually bother to sign up for each round and participate in each matchup, you would earn at least 3 x 200 crystals per bracket for the loss rewards, + 100 crystals for rank 8 rewards at the end of the bracket
    - you would also earn 1895 crystals at the end of each season.
    - So, over the course of 4 weeks you would earn 21,495 crystals.

    You claim that under the old system you earned 25,200 crystals over a 4 week period. So in this worst case scenario, you are losing out on 3,705 crystals every 4 weeks. If you’re getting less than 21,495 it’s because you are no longer taking 1st in Fleet arena and/or are not doing the bare minimum to earn the lowest possible rewards in GAC. Both of these things would be your fault.

    Of course you might not be in Kyber 4, but the maths would look pretty similar regardless of which league you started in.

    This is yet another GAC whine post where the OP either hasn’t done the research to see what the differences actually are, or is exaggerating their situation to try and underline their point.
  • AlexanderG
    1928 posts Member
    edited February 2022
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    GRANDOLA wrote: »
    I I can crush everyone one week and get destroyed another

    Something I've experienced too as have other in my guild. I'm at 6.2 million GP with SEE and JML as my 2 GLs. I should start the LV farm next week I suppose as I'm grinding out relic materials to take Tatkin to r7. Taking a critical look at my own roster I am a GL short. Possibly two. But that's on me.

    Anyway, I'm too strong for most of tbe people I get matched with in Kyber 3, but get stomped on in Kyber 2 - so I bounce between those 2 leagues. It's a bit feast and famine but I still vastly prefer it to the old squad arena.
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    GAC is actually hurting everyone's growth. Most people are just too dense to see how a steady predictable income is far better than the current feast/famine system they have implemented. The new system isn't some blessing where we all get more crystals. It was done intentionally to create frustration when you lose clutch matches and can't finish gearing for the next round. Then the wallets come out and the credit cards take a beating.
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    GAC is actually hurting everyone's growth. Most people are just too dense to see how a steady predictable income is far better than the current feast/famine system they have implemented. The new system isn't some blessing where we all get more crystals. It was done intentionally to create frustration when you lose clutch matches and can't finish gearing for the next round. Then the wallets come out and the credit cards take a beating.

    Frustration is part of this game ever since the release of this casino-style game. Some people have a stronger control over their wallet. Others are more tempted to back up their competitiveness by paying. No need to blame CG to be innovative trying to get your money. It's their way to stay in business in the end. But why is this hurting everyone's growth? I'm still F2P with the new format and I don't have the feeling it's hurting my growth. Actually, I'm more free to grow now without worrying about getting bad matchup because of GP bloating.
  • Legend91
    2441 posts Member
    edited February 2022
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    GAC is actually hurting everyone's growth. Most people are just too dense to see how a steady predictable income is far better than the current feast/famine system they have implemented. The new system isn't some blessing where we all get more crystals. It was done intentionally to create frustration when you lose clutch matches and can't finish gearing for the next round. Then the wallets come out and the credit cards take a beating.

    Oh I do get more crystals than before (just like most other people) and I alrdy had a good income thx to being in a shard chat.

    The people that are actually getting less crystals than before are going to be the minority.
    Legend#6873 | YouTube | swgoh.gg
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    GAC is actually hurting everyone's growth. Most people are just too dense to see how a steady predictable income ...

    A predictably steady and low income though.

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    GAC is actually hurting everyone's growth. Most people are just too dense to see how a steady predictable income is far better than the current feast/famine system they have implemented. The new system isn't some blessing where we all get more crystals. It was done intentionally to create frustration when you lose clutch matches and can't finish gearing for the next round. Then the wallets come out and the credit cards take a beating.

    Rubbish. There are vastly more crystals being handed out every day. In the old squad arena the top what, 100(?) players each day got decent payouts. 100 out of a shard of up to 20,000 players. The change is handing out millions of extra crystals per day.
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    Whaleathon wrote: »
    Ever since crystals have been moved to GAC my account growth has slowed extremely. I was getting 900 crystals every day from arena but ever since it’s moved to GAC and because of me losing a lot i have no where near as many crystals as I could be getting. I had a total income of 27k crystals every month and now I get no where even near that. I understand that most people like it the way it is now. And I agree the new system makes more sense and make GAC more rewarding. But for people who are not good at pvp it’s really hurting them. I thought maybe because im losing I’ll get better match making but that hasn’t been the case. And im sure all the trolls will come by and say “get good” or whatever 12 year old call of duty quote they use. At least in SA I had multiple attempts to get crystals. In GAC you don’t.

    Thos of US farming better now thank you for your sacrifice.
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    It really depends on what you want to achieve in the game. After all, it is just that. I cut back on guild activities to focus on family life and finishing farming SEE and feel much better for it. I still try to get to #1 in fleet, but if I don't, its not the end of the world.

    The same applies to GAC. If I win, great. If not, at least I won't move up a bracket. In the last few months prior to the changes I started winning more consistently, even made Kyber a couple of times, and this has carried over to the new model.

    I've learned how to construct my roster better, improve my modding, and how to counter. Granted having executor on defense helps me win more reliably, but I take more risks in GAC now and it has made me a better player. I face some players with focused rosters, possible alts, and some with lots of G12s and massively bloated GP.

    Even without considering the increase in crystals, I do prefer the change. I'm glad I don't have to worry about hitting kyber anymore. I imagine a lot of players feel the same way. Let the top players have their kyber.
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    Monel wrote: »
    LordDirt wrote: »
    I hear you, I hate GA. Figure it is CG telling me they dont want my money anymore. I cut them off and now I just sit back and relax. Makes me not care so much about this game. Once you do that you will be better off.

    Didn't you cut them off in previous posts over the years?

    Yes and they pulled me back in. I was a sucker and learned my lesson the hard way. It was a love hate relationship. Haven't spent since SA crystals left and I feel better for it. Got over 55K crystals saved up the free way now.
    Why wasn't Cobb Vanth shards a reward for the Krayt Dragon raid? Why wasn't Endor Gear Luke shards a reward for the Speeder Bike raid?
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    GAC is actually hurting everyone's growth. Most people are just too dense to see how a steady predictable income is far better than the current feast/famine system they have implemented. The new system isn't some blessing where we all get more crystals. It was done intentionally to create frustration when you lose clutch matches and can't finish gearing for the next round. Then the wallets come out and the credit cards take a beating.
    Well...perhaps it is my density...but i see the NUMBER of crystals increasing faster than i can spend them...and it didnt happen before...
    Guess my team is also dense as they claim the same...

    I do admit i am winning a bit over 50% in GAC...but just a bit (around 2/3 wins) and i dont expect this to make a huge difference. ALL things being the same...if i start losing i will lose rank and then win again...and so on...expected win/loss ratio will converge on 50% i guess...

    AFAIK...the MAJORITY is winning way more crystals...those that had a nice "niche income" or dont play GAC are probably losing income...well, the later can sure fix it easy enough :)



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    Since the change, my crystal cache has grown by leaps and bounds, plus I feel like I have been spending more when needed. It's been beneficial in my farming for Exec and my next GL. I did just joing my fleet shard chat last week but my Exec is still 5* so I haven't hit first yet, but its keeping me within 10-20 daily right now.
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    I fail to see how GAC is stunting my roster growth. I’m fairly slow in gearing up characters because I generally wait until I have all the gear and mods for a faction before doing a mass upgrade all at once. I don’t do it for GAC reasons, I do it because I just prefer to have a complete team ready to do than just 1 at a time.

    I’m getting far more crystals now. I’m happy with that, plus I get to learn which teams I can confidently undersize.
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    Whaleathon wrote: »
    And I hear what you guys are saying. I think that the new system is great. It makes GAC more meaningful as opposed to how it used to be. I’m just no good at GAC and because of that it has really hurt my growth.
    Sucking at GAC has hurt your growth then, not GAC itself.

    As I posted above, the crystal difference is minimal even if you sign up and lose every battle, so any impact on your roster growth is being exaggerated.
  • Bhaalor
    1724 posts Member
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    I dont mind them moving the crystals out of Arena to GAC; to me that is fine. I do not like the new ladder system at all. I do not like getting matched up with unwinnable matches. I'm a decent GAC player (not amazing but good). I had worked my roster out where I had off meta counters for GL's and could participate at a very high level, never missed Kyber. Now I'm getting trounced.

    Individuals who bought the new chars and omi's that go with them have a huge advantage; and before you say "they bought GL's before etc, and that power creep needs to happen" I understand that; but not all at once. When GL's came out it was 2 at a time; when Zeta's came out, you could not buy them. Now we have omi's which transform old teams, and you can buy them, lots of them.

    Now you are saying "you could still get matched up with people who had them under the old system!" Sure! I could; but most likely they'd have other holes in their roster I could exploit. There are some matches lately that no amount of scouting, strategy or kitten sacrifices to RNJesus was going to help.

    "This ladder system is used in tons of other games" Great, wonderful for them, not a fan, dont like it, I liked the more even matchups that we had before. Were they perfect? Hell no, but now they dont even try to be.
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