My current ones are these:
1) allow choosing a fleet instead of a Cap Ship right away. Currently you have to choose a fleet commander before you can use the Fleet Loadouts. I really do appreciate Fleet loadouts, and I understand this is a relatively small thing, but if that screen didn't appear that would be nice.
2) When on the mod screen and you are including mods assigned to other characters in your search, allow a **long press** on that mod instead of a tap to take you to the character that that other mod is on. There are quite a number of reasons why you might want to jump from your list of mods to those characters, but the two most obvious are 1) figuring out how crucial a mod is to that character before you (permanently) steal it for someone else, and 2) when you're weeding out older/lesser mods you want to just see the speed or %Off or whatever you're searching for low values of and zap around to all those characters that are no longer keeping up with your new average/ minimum/ whatever and replace it with something from your inventory.
3) If you try to sell a mod and it's in a loadout, have the screen that says you can't sell it give you the option to go directly to that loadout so you can yeet the thing from the loadout and get rid of it right away.
Any other good QoL suggestions bubbling in your brains?
4
Replies
1) Full roster mod snapshots
2) Character-to-character and character-to-inventory mod swapping from the mod management screen
3) Bookmarking feature for nodes with its own dedicated tab to simplify node farming
4) The ability to tab between selections in ANY and ALL contextual menus (units in a squad in GAC/TW, and DCs, for instance)
5) This probably deserves its own discussion entirely, but a complete overhaul of the officer/guild management and communication tools suite
Why have check boxes if we can only pick a single tag?
As dogwelder79 just asked "What about being able to select more than 1 tag at the same time? Like "separatists" and "droids""
GL Leia's kit refers to Jedi Rebel Tanks. How do I use this screen to only show Jedi Rebel Tanks?
(Yes I know who Old Ben & Kanan is.)
Sana's kit refers to a "non-attacker Rebel Scoundrel"
Either allow us to select more than one tag, or stop having kits that refer to multiple tags.
E.g., If I want to see all toons that use 'evasion down' to cram them into a conquest team
Point 3: For Hard Node farming, i just do Squads with Characters I want to farm or are on a node with a ship i want to farm. That is basically half the feature you are asking for.
Imagine a "favorites" list of nodes -- LS, DS, Fleet, Mod, and Cantina. All your favourites are there, in a row, just like when you search for sources of a gear piece that is found on more than one node.
Go ahead and sim 5 times on each of the nodes in the first 3 categories, and burn through your energy on the last two. Refilled energy? They're all right there to node-refresh and sim 5 times again.
It's an elegant interface, especially for newer players who benefit most from having a long list of nodes to farm while doing few node refreshes.
1) you still have to jump through two screens to get to the farming option (on the 2ne page)
2) not all nodes have characters on them to bookmark on our in squads
Being able to bookmark nodes directly would be a huge time saver, from not having to navigate those extra levels alone.
Currently we have 2 weeks on 2 weeks off conquest, TB every other week, TW twice a week every other week, and GAC 3 weeks on and one off. Generally we have two events at once and right now we have three with GAC, tw, and conquest.
What if we were to slow down the pace of some of these and bump up the rewards by the same amount (like just one tw a week with two times the rewards).
To me it seems this game is getting way too time consuming.
Just make it full guild vs full guild, no sign up date, and let us put a team down and it will always be there until we change it ourselves. Rewards require 1 attack at least.
Im just tired of always having to fill defenses and call out people in the guild to help place stuff
When assigning a loadout, offer to "backup" the toons affected.
Change the datacron inventory to a list, and show more info about each datacron.
sorry but hard no on this. if they are allowed in PvE then PvE gets balanced around needing them which makes PvE worse overall
(not for gear that needs 50 salvages and 50 other stuff, but for gear that consist of 2 other gear pieces, which contain other 3 pieces, which need x amount of something)
1. The ability to scroll through Datacrons, instead of having to jump in and out all the time.
2. The ability to rename Datacrons, so I know which datacron goes on which team when equipping.
These are S-tier suggestions.
as is this.