Same here. The sector 2 mini boss was unpleasant, but beatable, but the boss is looks difficult. I don't understand, what is the developers intend here. This is stupid. And btw, I think the ehte normal nodes are harder too.
This is it for me. The final straw. Can’t get past Jabba. The entirety of the Conquest time-suck is dumb let alone all the other dumb stuff that is just a grind. Now you make it harder, don’t test it yourself. You’ve ruined this game, CG. Goodbye.
It's impossible for a jabba team to activate contract and all chars moving 2 times before JMK takes his first turn.
But doesnt matter, take the game and insert in your ****
I got it down to just jabba twice but he gets rancor so fast and he absorbs every debuff it’s ridiculous. I guess my conquest is over for this round unfortunately
6m gp player here. was successful with LV, wat, maul, RG and thrawn. dot modifiers of course. also had offense, overloaded health, and empire consumables activated. had about 2.5 mins to spare
Replies
Sim DC node in S1 or work on others feats to not cap energy.
I am a 10.4M GP player, and played like sandbag in every boss battles.
What a wonderful game mode!
It's impossible for a jabba team to activate contract and all chars moving 2 times before JMK takes his first turn.
But doesnt matter, take the game and insert in your ****
Used a Frenzy Tech & a Health Booster to try and up Maul's damage a bit.
Not saying this should inspire confidence but still, might be better than using crystals and getting nowhere.