Why, instead of improving the matchmaking system, do the developers want to fill the kyber? Don’t they understand that players specifically flee from lower kybers, where they can easily earn crystals? It would be better if they introduced a character comparison system or a system with a GM modifier. I don’t want to talk more about both systems publicly.
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Do anyone have actual math to support the claim that falling into lower leagues is profitable? Because if not, no sane system can prevent earning less rewards with less effort.
Haven't done the math but personally don't get this either.
I'm a 9.5m account moving between K3 and 2 with 2 (soon to be 4 with the new packs) GLs and have had no problems winning half my matches over a GAC and getting at least 2nd place in two of the three rounds.
So really cant see the benefit of losing the amount of games that would see me lose crystal income just to get down to a level where id probably win a little bit more, but overall probably lose me crystals due to the drop down.
Because there's nothing wrong with the MM system. But, according to their post, they'll fix your issue anyway by making it easier to climb, so no one will pretend to flee the lower divisions for less more crystals anymore.
It sure feels like a crystal boost when you're on the way up avain, but you probably forget you lost a bunch of crystals while dropping.
I suspect it evens out.
For division changes maybe. But dropping a league or more? I can't see a scenario where it results in more crystals.
Edit: I realized I should clarify - by dropping a league or more I mean dropping multiple divisions, not going from Bronzium 5 to Carbonite 1.
Not sure about significantly less.