I've read lots of conflicting posts about this. Some say the GW is based on the most powerful arena team you've ever used, and other say it's based on the power of your current arena team.
Can any one confirm if I use a weaker arena team if the GW will get easier again, or will it always be based of the 27,200 team I just used?
I got a level 68 team on the second node, and every node after was 70. Luckily I was able to get 400 tokens and some RP shards but it can't continue like this. I'd like to get RP starred up but I also need arena tokens for Savage.
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If I'm stuck like this I guess I guess I'll have to put everything on hold until I get more powerful B and C teams. Once Lumi and JC are killed the GW is pretty much over for me since I don't have any other decent healers.
I had no idea a 300 increase in power would make it this much harder. I'm hoping it was just a really bad day or I may have ruined the game for myself since it's the only way to make enough credits.
So the key to beat it constently is to have a deep roster rathen than a roster of high levelled top 5 with not much else? (well, that and retreating, I guess)
Apparently that's where I made my mistake. I made it to the 7th node today and JC and Lumi were 2 and 3 turns each away from being able to heal and the rest of my main squad was low on health. Since I didn't have another team powerful enough to deal with a geared up level 7 team there wasn't a lot I could do. I tried my next most powerful team and they were just picked off.
In theory.
At any rate, this phenomenon is exactly why when people talk about easily clearing all 12 nodes on auto-play or whatever, and other people talk about having to use suicide squads from node 7 on, the difference is not that the first player is awesome and the second sucks.
As long as I can stay below 200 in the arena I'll be happy doing that for a while. I guess I'll keep working on Ahsoka, Ben, RG, Savage, and a couple others. Even at 4* RG did help me beat the 7th node with his auto taunt. 8th node I just gave up. I couldn't touch anyone with my next best toons.
I am around 23,000 power and I am currently rank #88. It's very possible. My GW's are pretty easy too since I purposely dont add any more power to my team. When I get Bariss and QGJ to a reasonable * level, I will dump more into PVP.
Right now QGJ is 4* and Bariss is 4*, but they are just too squishy at the moment to use.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
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Only if you don't mind spending 2 or 3 hours doing it. If you have a good synergy, suicide squads, etc. you can always rip through it in an hour. And it's more fun that way.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
*This space left intentionally blank*
After I get Ahsoka to 6* I'll work on Daka in cantina shipments, and Barriss after Ben. I'm not crazy about OD but really need a dark side healer besides Talia.
When I put in a maxed Yoda, I crossed 28000.
I still complete every day but that was a HUGE jump in difficulty.
Let us know your results. I'm curious if I just had an awful day or what. Before when I'd hit a level 70 team around the third node it would fall back down on the fourth. This time it stayed 70 all the way through.
Sucks because I don't even regularly use the person for Arena (bariss - always use in GW), just wanted to try another option.
It wouldn't really be AS horrible if every team was not almost identical. Sid/Dooku on a team is like 80-90% of the match-ups. EA should really make/create teams to vary it up, checking out different synergies or playing around with YOUR squad to match some different combos would be more exciting than endless Sid/Dooky.
^Yes.
What @Devour described works but it's a miserable way to play the game - it's what you do in GW when you don't have a choice. The 2-hour grind is what made my finger hover over the uninstall button a few times. Now that I've added some depth to my roster I'm enjoying the game again.
Everyone is correct here.
We will find out if the changes to GW matchmaking really worked very soon as the P2Winners race to 80.