The bonus drop rate is abysmal.....and that's the kindest word I could put here.
MQG and POO(padowan Obi One) drops are basically nonexistent. I've spent over 500 cantina energy for 4 pulls....and over 700 regular energy for 22 pulls....
And once again GG is bugged in the event. If I won the billion dollar lottery, I'd buy out CG and actually fix the game to make it enjoyable and reward people for bugs and glitches. Ffs. Who is in charge of this company? I don't mean EA. I mean like lead game manager...fire that person and hire someone else...like CG_Carrie. Failure of a leader leads to failure of product.
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I've had some really good drops rates in past events but I've also had a few event's that just caused me to go broke with nothing to show for it.
1100 energy spent for 11 shards
I find I get more when I am standing with only my left foot
That's really atrocious....good lord lol.
How could they have lied when they never said anything about the drop rate
I have seen many times where they do these drops with certain characters and ships and it has never been this bad. When you set a standard it is expected to be kept. They didn’t increase it because they want you to spend money for the rest. This has CG greed all over it.
The only standard that is kept by CG is not being standard.
Exactly! Its bonus drops. What if we didnt get them at all? Then no one would complain because there wouldnt be any droprate to talk about.
I didn’t pay attention before but knew it was low, this morning I did refreshes and got 4 in 470 energy which is similar to your rate. I am just continuing my usual farms as I think it’s pointless to chase.
Sure they would when marquee characters “usually” get a chase event as they go into shipments or become farmable 😂. Comments would just be “what no chase event this time?”.
On the gungan event like this, i got nearly 50 shards off 1600 currency. This one? 16 off 1600. It's cheaper to wait for the packs. Completely worthless. Plus, it's loads harder to burn 1600 when it has to be hard modes - another bad idea.
600 cantina energy got me 9 shards.
This is a worthless event. I know they can't all be super awesome, but they shouldn't ever be just worthless.
But is it a bonus when a crap ton of currency gets you next to nothing. If you stick to normal farming routines and do 15 runs on a hard mode using just your free currency it's like 2 shards a day. Is that really a bonus of note?
When the toons are in shipments (which i think they are), you can get 16 shards for 1280. That's a better return rate than what's going on now.
Hard light or dark energy are difficult to spend energy during a chase as I don’t need many of character shards and gear is better farmed through event and activity stores so I have been ignoring that one and continued kyro farming on easy nodes. And that decision was based on the much better drop rate on the previous chases.
And I am/ planning to farming these two through shipments but I think it would be cheaper crystals to just purchase through shipments than to refresh during the chase.
It
They would have to have the worlds worst management to be struggling...brought in over 1b.
Hi! I'm Egnards! Nice to meet you!
Over the last 8 years there have been quite a few conspiracy theories in this game, and throughout that time I've set to disprove them all.
They told me that simming in X amounts would change the drop rates! So I went about collecting about 20,000 data points to disprove this theory
They told me that as you get close to the end of a farm CG throttles the drops! So I got together 12 other people and tracked over 150 farms, and 50,000+ data points to disprove this theory
They told me that the drop rate on subsequent refreshes of a node would leader to higher drops! So I tracked a couple thousand data points to find that there was actually no long term difference at all
They told me that omicrons never ever drop from cantina ever and they're basically a conspiracy rarer than omegas! Well I've got about 20,000 of my own data points and another 20,000 across 5 other accounts that tell me the drop is somewhere around 1:220-1:240 [or basically 1x per week if you're doing triple refreshes]
All of your theories/thoughts/beliefs? They're wrong.
The thing is there is no "you got screwed" or "you didn't get screwed," each set of bonus drops have a very specific "%/energy spent" drop rate associated with it, and sometimes they're good and sometimes they're bad.
The first really good ones were about 3 years ago, I believe it was the FO/Resistance tanks that gave us a pretty decent bonus drop percentage. In general all of the bonus drop events up until the last 3 months have been relatively generous - With the first "what the hell is going on?" one being the most recent bonus zeta drops [which people tracked at about 1%/energy spent].
Typically bonus drops for shards are very generous [3-4%/energy spent], you can find a whole listing of these tracking dating back years and years thanks to Dex on the Events Discord server who basically keeps a log of all of the data points and past trackings.
Changing to hard mode only drops it some as it adds additional costs and limits to refreshing thing. You can't really do too many additional refreshes (typically 2 extra) without the cost starting to get prohibitive. Sure, you can find 16 different nodes to do, but that simply becomes a royal pain to go through 16 characters (if you're doing 1600 shards) to avoid refresh charges. If you're doing 8 and just adding one refresh, that still adds 200 crystals to spend on top of the currency.
So, with that working against you, they though it'd be a good idea to cut the drop rate 66%?
As people pointed out, what's the point of an event like that if you can get more shards out of shipments for less? If you want people to participate and spend, you have to make it worth their while to do so. This event, flatly, does not. It's not a conspiracy, it's just a very poor event. Making it worse is it came on the heels of a very good one (gungans). The gungan event led to something on the calendar - Jar Jar. This? isn't leading to anything we know of short of a raid team for the new raid.
Economics 101. If you want people to pursue something and spend (whether it's currency, crystals, or cash), you have to make it attractive for them to do so and make it worth their while. The failed here. Plain and simple.
It’s not entitlement to be frustrated by poor RNG if you invest in hoarding or purchasing energy. It’s a fairly normal response. And Egnard’s comment involves large data sets on previous drops. These threads usually are full of players with bad RNG trying to get confirmation if CG moved the goals on drop rates or if they are having a personal bad run with bad RNG. Because one account is not sufficient know. Usually there’s a good old mix, which disproves the “conspiracy theory” if you can even call it that. It certainly appears to be an emerging pattern these are low odds experienced by multiple players, without too many cases disproving it yet. But I am sure someone will supply a large dataset eventually.
Personally if something is running fairly routine such as chase events dramatically altered drop rates should be pre-advertised as they are required to do for packs with RNG. Then we can decide if it’s worth chasing. The. You would have less moaning.