It's the worst part of this game. The gear grind sucks, increasing the required XP for levels past 80 to artificially elongate the game sucks, and there's several other things that could all be mentioned but watching the AI destroy you because "18%" for AI statistically works out a whole lot more like "35%" and 25% ends up being a whole lot more like "50%".
Case in point:
Dooku's leadership dodge bonus.
Daka's free res (same character, three times in a row in my last match)
Phasma's leadership bonus attack (Non-FO get it a LOT more than 18-20 percent, and for FO chars it's basically guaranteed)
Just needed to add my voice to all the others.
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Replies
Agreed, but do you consistently get that hot streak? No. At least I know that I sure don't.
There are plenty of players who are consistently seeing numbers out of whack with AI.
No I don't. But luckily, the AI rarely focuses specific toons or saves their specials for opportune times. So even with the constant dodges, I am usually still able to win.
But start keeping score if you think you're on to something.
Still better than having a toon get one shotted before their turn comes, imo. That was about Dooku lead. It lets you use toons you thought were just for show.
Daka revive thing does get crazy sometimes.
Test it out. Monitor both you and and your opponent account for all buffs and report back.
I Believe the rates are correct.
However with dodges the dodges don't seem to be independent events. It seems like if one dodge occurs other dodges in the same battle are more likely. This would make sense if there is some sort of accuracy role globally for each battle. I haven't gone through the work to test it as recording each dodge is a lot more work then shard drops.
I think I will start logging things for my own sanity / proof.
-don't count any attacks vs Sid.
-Only the first try in GW
-Don't count any attacks with dodge up on Lumi or others.
- don't count characters that have natural evasion like RP (need to check who has these)
Phasma assists are easier but I don't know if the assist attacks, Dooku bonus attacks, or Phasma bonus attacks can trigger more assists. But once that is known it's just note separately first order attacks from regular attacks.
Phasma lead, Dooku, Lumi, Fives and Sid.
18 attacks **14 PHASMA assists**, including assists on Fives' ally call. That's almost 80%, which is even higher than normal... But the number definitely isn't getting lower.
In the last GW I put in a Dooku lead against another Dooku lead. Multiple members of the enemy squad got more dodges than my entire squad combined got.