Something that's been bugging me is the stats on certain high level items....
Like how a purple item that you need 20 shards for and can't use til lvl 48 only gives +10 to all three main stats when a blue item that can be equipped at lvl 35 gives +25 to all three stats with far less material.
Or how an item that can't be obtained until the last node in light side stage 5 is a mark 7 item but only gives +5 physical damage...
Seems bugged or completely arbitrarily done with no real logic behind the game makers programming.
0
Replies
1. Newer players are less likely to spend money then a veterans.
2. The longer it takes to level up your team the longer devoted players will play the more money they'll get.
The goal for EA is to make a enjoyable game you want to spend money on. Doing things such as this make them more money, yes it will make some people quit. But it's more beneficial for them then anything else.
I think it adds 5% tenacity, if so thats a pretty strong bonus. As long as its not like five percent OF say 15% or whatever im good with it
Usually in these games it's a flat addition. So +5% to 15% gives 20% total.