It seems that it's easier to score more damage (and thus points) in a Raid against the Guards rather than the Rancor. Thus the guild members who went first have an advantage over other guild members who went later, because they will be able to do greater damage against the Guards, whereas the later players will only be able to fight the Rancor. This translates to an advantage in the Raid payouts.
I suggest rebalancing the points based on difficulty of opponent.
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