Come on guys....lets us farm money..
I need 3.21 million credits just to promote the characters I have needing promotion.....and by time I earn enough to promote these toon....I will need another 4.3 million credits to promote the ones I am farming.
I am going behind.
FIX PLEASE!!!!
“Lost a planet Master Obi-Wan has. How embarrassing …”
– Yoda
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Good luck, and just pick one non-main to work on at a time.
That is what I have been doing.
I need another 500K to promote Rey to 6* and my A team will be good for a while.
But my Empire team all need one or 2 upgrades as well.
GMT needs 2, soon 3
Stormtrooper needs 2
Magma needs 1
Then I also have Phasma that needs 7* promo
STH needs 7* promo
And I have stopped farming everyone else until I hit level 77 and can farm IGD.
– Yoda
Agreed.
All rewards should be doubled every day and this game would actually have a reasonable rate of progression.
They already did a GW double event. It was like the second day.
I know EA wants people to fork the $$$ for credits but the game design is terrible if you have no choice but to shelf your toons if you want to remain free2p.
The May the 4th was a nice boost but no one should be counting on those events to get the needed influx of credits. The game should be designed so that the credits scale. GW should scale the rewards. The challenges need to pay out waaay more than the measly 280k that you get every 3 days.
****, there are ways to design free games that don't **** off the non-paying player base. If it wasn't for us, your Arena ladder would only contain 300 players and any new players would have zero chance at climbing it.
If EA keeps this up, they'll have to shut down the GoH servers in a year.
There a careful balance that needs to happen in these games and EA is so far from it it's sickening.
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/35000/credit-crunch/p1
however EA wants to farm your credit card
+1,000,000,000,000,000,000 and a half!
CG_JohnSalera *waves*
Rise up my people - RISE!!!
Let there be CREDITS!
Or cheaper stuff cause it really is fargin ridiculous - ludicrous - insane - you know, coocoo for coco puffs.
Ever see the movie Crazy People John?
Seriously try this for me: Use your E.P. pull to gather all the devs & talking heads in a room and ask:
"Who here wants to make a Star Wars game?"
And then: "Who here wants to be a fire engine?"
They all raised their hands both times didn't they John...
Just slow down!
We are hand cuffed by credits! Or maybe stun-cuffed
I have played for 5 months (since the beginning of December). I do 1 21 day crystal subscription each month so I am not entirely ftp. I am level 77. I have 17 characters @ 7* gear 8+ lev 70+ (most are 73). There are 81 available characters. That means I have only been able to get ~20% of available characters to a playable level in 5 months (and those 17 would need many millions more to get to 80 ).
The amount I have spent on characters outside those 17 is minuscule. Basically another 20 characters that have been unlocked and brought up to 40 to use as suicide squads. That's like 3 million (one weeks worth of work) for suicide squads.
I have the shards available to move 11 more characters to 7*. However, I do not have the credits to either promote or level them.
After 5-6 months of play and spending $20 a month, I personally think it should be reasonable to have closer to 50% of characters 7* and up to the level cap.
I'm chiming in because my point is relevant to other players that are not level 70 + . You are not the only person that plays this game. And frankly, I just don't believe you. I think the problem is that you people are just lousy money managers. You want everything NOW, and complain when you can't get it.
Fox News watcher Alert!
lol he does sound like Bill O'Reilly
Communist News Network watcher Alert!
And you guys sound like whiney entitlement brats.
You should gather more info before acting like that. You don't believe me based on what? Knowledge -nope experience - nope. So just assumptions & you know what happens when you ASSUME? You make an A.****. out of U and ME well no in this case it's just you.
Actually, your point is completely irrelevant.
I get it. You want to contribute and give an opinion and that's 'okay'; however, in this case, you are completely inexperienced and have no concept of what you are talking about.
At level 57 you simply can not understand. The game begins to make a VERY dramatic increase in credit costs at level 60. It's practically exponentially magnified with each level after that. What cost 10k, costs 100k. After 70, things just go insane. 70-71 was around 110k to level, iirc. 76-77 was 289k or so, iirc. These increases come without any increases in the amount of credits you receive for completing tasks in the game. None. GW pays the same it has always paid. LS/DS battles pay the same. Everything pays the same. The costs just go up exponentially.
The system is broken. Unless you want to unlock only on shard a day for your 'focused character' and save your GW for 120+ days (assuming you complete it every day) you can not be okay with the credit ratios as they are.
It's not about money management. It's about economic resource management as there are many other factors involved (ie., gearing, daily activity reqs, challenges, etc.) that are a part of the balance. Any educated economist would immediately understand a simple 'focus one character' model would be insanely inefficient and non-productive given the influx of other resources.
The fact still remains that without proper credit reward scaling the game is severely broken at the top levels in terms of advancing characters you have already technically earned (you have all the shards but just can't do anything with them). It's broken when you can literally have 5+ characters at 6* waiting to be promoted to 7* but can not make enough credits to get them there... Ever.