Anyone else find that since debuffing powers vs the rancor and piggies rarely ever proc that those toons are literally worthless?
Only dps characters are useful and it really is making the raids a lot less fun and interesting than they should be. Even toons that give buffs aren't that useful for anything besides having something up for when rancor roars.
Basically I just want teebo to not have to waste a turn to get into stealth and then not remove TM 99 out of 100 times. I am finding it to be really not fun when teebo gets resisted then qgj's TM basic gets resisted, then teebo get resisted again etc, etc. Repetitive resists is not fun and takes away from what could add a lot more strategy and usefulness to your teams
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I wish more they would fix his leader ability that keeps taking him out of stealth a turn early.
T7 it's all about pure DPS
Dropping the door lowers his tenacity I think.
Except that I can never seem to land tm down while toppled. Anyone else notice this?
Tier 6 resists a lot more than tier 5. Now that my characters are closer to 80 the proc lands more often, if they don't at the start, reset, try again for the first few procs.
I had a few characters that were very effective at tier 5, but once we hit tier 6 became 1/2 as effective, but as i've lvled them and added some more gear they are becoming more effective at tier 6.
O
My teebo is 7* lev 79, g9.
Lol. I just spent all morning doing this. Defiantly more than ten retreats. The amount of times I didn't get any TM reduction from teebo was insane. I even had him at leader for most of those tries so he would be able to get at least 5 or more tries at removing TM per match
Alright that is crazy. Normally it is one or two retreats and it is good.
It will still get reisisted but that is why I use 2/3 rule. first 2 of 3 resisted retry.
That's exactly my strategy too and it's why I retreated so much. Previous raids teebo would work maybe 40% of the time, which I was totally cool with, but this raid I was lucky to get 1 TM reduction in a match.
And I mean 1 reduction using both teebo and qgj together, along with extra chances using chirpa's tribal unity with both teebo and qgj attacking at the same time, and teebo being called in on assist attacks when I used phasma lead or used GS and qgj specials. Madness I tell ya!
T6 doesn't work for toons with awful potency (Fives for exampl).
I rarely see QGJ's TM reduction be resisted (he has good potency). However, it has a large chance not to take effect. And, I rarely see TM reduction while the Rancor is stunned by the door (not sure if that is part of the mechanics).
Ya rancor can not have his TM removed during door stun. Can be slowed though.