Any word or rumors on new mod sets? I've heard about a Counter set, a Stun set, and an HP Steal set. There are still many teams waiting for their own mod battles - ie: Droids, NightSisters, etc - I'd also like to see an Assist set, an HP/Pro Regen set, and maybe even some kind of TM manipulation set.
0
Replies
Extra turn 20% chance to gain 100% TM. I would think retribution would be something similar x% chance to gain retribution for x turns. Obviously all will be revealed when released
Ewok: Counter Chance Mods
Nightsister: Life Steal Mods
Droids: Accuracy Mods
Sith: Dodge Chance Mods
Clones: Protection Mods
Tuskens: Penetration Mods
Geonosians: Critical Avoidance Mods
Some of these would have to be a 6 mod set.
HP steal is not one of them but in the intro to mods there was a pic and it showed what looked like a retribution mod and another one I forget and can't find it now.
The counter chance mod would have to be a6 mod set in my opinion and only add like 5% chance, so you'd sacrifice a lot for what could maybe happen. But I definitely see the perspective of keeping certain things off the table.
If they do go through with it I imagine you'd need a large set to make it work that would eliminate other bonus stats.
Yeah I would think these would be useful to bump up toons that have a low percent chance counter to a really solid %. But never really make it useful enough to just get a toon above 40% if they had none.
We are only lv 80 of what will wind up being lv 100 or 120 ....there still 2 more gear levels to unlock... just get a bantha burrito and chill out yo...
This ain't gonna happen anytime soon
Also, surely a stun or retribution mod can will be percentage based. So if your character can't stun mods won't help. So no stunning reys or Lando but increase Daka or EP chance to stun.
Nothing is set in stone and the is all pure speculative conjecture...
BUT... it stands to reason that they continue to make $ then the game will keep going...to lv 500 if it continues to show a profit
Standing ovation
For example: retribution mods take two mod slots, and gives a primary of 5% chance to gain retribution, and the two set bonus give 5% and 10%, meaning you get 20% total from two maxed out retribution mods. You get a powerful addition, but you give up some power from secondary stats.
I feel this would give people more modding strategy, but also add some give and take... you couldn't have super speed and counter chance.
Hopefully you will see my comment
Accuracy already exists
Not as a set. What @Aero is suggesting would be mod sets not just primary stats.
Data from Star Trek is in this game too??
Not as a Set.
Will do, he's a good friend
Clones: Protection Mods
Tuskens: Penetration Mods
Geonosians: Critical Avoidance Mods
Crap, now I have to farm Tuskens to give those mods to my wife.
666-716-133