Suggested fix for solo. Make his opening shot also have increased potency, like 25-50%. That way you don't have to waste all mods on his potency for one shot
The potency shouldn't even matter because it says it will stun not that it might or that there's a chance
Rex basic, ig88 lead on crit, wedge basic, 5's basic, teebo basic when stealthed, Aalya an crit, Palpatine basic, Poe taunt, Talia special, intiate on crit, Vader force crush, both sid attacks, Luke's special in crit etc... All state will perform some debuff 100% of the time, some with special conditions which I listed, however all require going thru potency vs tenacity check. How is Han solo different?
The potency shouldn't even matter because it says it will stun not that it might or that there's a chance
Rex basic, ig88 lead on crit, wedge basic, 5's basic, teebo basic when stealthed, Aalya an crit, Palpatine basic, Poe taunt, Talia special, intiate on crit, Vader force crush, both sid attacks, Luke's special in crit etc... All state will perform some debuff 100% of the time, some with special conditions which I listed, however all require going thru potency vs tenacity check. How is Han solo different?
It is working as it reads, but I would be very much in favor of it reading:
Shoots First
Han has +35% Counter Chance and +10% Critical Chance. Han takes a bonus turn at the start of each encounter. During this turn, he can only use his Basic ability, but it will Stun the target for 1 turn and targets cannot Evade or Resist the effects of this attack.
Replies
It's not rocket surgery.
+1
Rex basic, ig88 lead on crit, wedge basic, 5's basic, teebo basic when stealthed, Aalya an crit, Palpatine basic, Poe taunt, Talia special, intiate on crit, Vader force crush, both sid attacks, Luke's special in crit etc... All state will perform some debuff 100% of the time, some with special conditions which I listed, however all require going thru potency vs tenacity check. How is Han solo different?
This guy gets it. It's working as intended.
Shoots First
Han has +35% Counter Chance and +10% Critical Chance. Han takes a bonus turn at the start of each encounter. During this turn, he can only use his Basic ability, but it will Stun the target for 1 turn and targets cannot Evade or Resist the effects of this attack.