Let's count the ways it is "random" and that the AI proc rates are boosted:
-If I have a stunned ally and do Fives' assist ability then it seems to want to call in the stunned ally so it doesn't actually work. Every time. Guess that is random! Not like they programmed it to happen that way. Nah, random!
-AI characters dodge way more than my characters do even if they are far lower leveled (hell, even the AI in the challenges and entry Cantina battles dodge more than my level 64 elite geared characters) and they seem to have an uncanny ability to dodge whenever a basic strike is going to kill them. Playing for 7 weeks has clearly shown enough of a sample size to say that it is a FACT AI dodge rates are boosted or player dodge rates are lowered. It's one of the two....or both. It's glaringly apparent with Sid where if I forget and go to attack Sid with a Jedi, he almost always dodges it but my Sid rarely dodges any Jedi attack.
-AI versions of the same characters that I have can somehow do more damage on a consistent basis. I just saw it in a GW battle going against a Fives that is 6 levels lower (63 vs 57) than my Fives and my Fives is maxed geared and has his abilities juiced up. Both fives are 4 stars. The beauty is the AI team had a Lumi and Sid lower leveled and geared than mine (his Lumi wasn't even purple geared) and less stars than mine so it was an easy way to come to this conclusion. I believe his level 57, 5 star blue Lumi was also doing more damage than my 6 star, level 64 purple geared Lumi. But hey, no boost to the AI when a less powerful version of the exact same character can do more damage and doing so against the same characters.
-In the same battle as that Fives, I had the AI Lumi showing NO HEALTH, hit her and she didn't die. It wasn't dodged. I then went to hit her again and she dodged that one. Again, the first hit was NOT DODGED and she took zero damage from it. I guess the script (and this "game" is clearly scripted) didn't call for Lumi to die so it decided to make her take 0 damage on a clean hit.
-The Daka 10% revive. The first battle of this GW I am in had Daka and I specifically kept her alive to see if she'd revive someone. The first character I killed didn't come back so I thought wow, maybe for once she won't revive anyone. Nah. Second character I killed came back. I have seen her revive someone this way at least 80% of the battles I have faced her and that is NOT even counting the few times she's revived multiple people in the same battle. 80% over time on something that supposedly has a 10% chance to happen.
-Boba's ability to revive every single battle against him (it's a what, 30 or 35% chance?) and usually doing it 2 or 3 times in a row. Amazing!
One positive is being able to easily restart GW battles so I can restart this one and work on a way to lessen this complete ****.
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In programming, true AI doesn't exist so using these types of methods when you play a game versus a computer are common.
nah it's not, it's just people only remembering when the AI get's lucky, and forgetting the times rng was on their side. I also originally thought this, but then started actually counting how many times I proced compared to cpu.
It wont call the one stunned ally all of the time but you will always remember it!
Counting at least 9 topics with same frustration, you dont even need to use the search function, might as well bump an old threat of yours.
Summary of it all because according to you AI cheats, daka revives 100% and now fives and boba have 100% proc rates.
Kill her before she has the chance to do any of this.
It's like boba or hk47 who can come back 4-5x in a row
I had Daka revive 4 people in the last round. It was a thing of beauty.
There was no luck involved, I just told her to use her F2P skills.
Everybody has a right to their opinion
We are done with this debate done done and over it moo be even truely cares anymore it's just same thing over and over and over just new names
And I'm exercising that right to express mine. What's the point of your comment?
Haha, Daka just self revived
This "game" is bloody ridiculous
ENOUGH WITH THE DAKA REVIVE
Leader perks shouldn't continue when they're dead
Do the people at CG even grasp the point of percentages?
RNG? Yeah right
Game just screwed me...again
Super Dooku!!
Getting so tired of the magical AI dodging. Also, Dooku's lightning jedi %
The cheating of this game shines again
I'm pretty sure he was validating your opinion.
You're wrong about Daka's revive.
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/6754/ai-proc-rates#latest
You're wrong about Sidious' dodge rating.
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/5817/sidious-and-his-crazy-dodge-rating/p1
She did revive gw for me in my last GW battle which helped
And I'd bet money you're wrong about every other 'boosted percentage' you've mentioned. Until you can back up your theories with evidence (not feelings, actual data) they will only be theories. Do us a favour and keep them to yourself.
Consider it done.