So I am convinced, unless I am missing something, that P3 can be soloed (heroic). This assumes that Barriss unique is Zeta's and Vader's leader ability works and is Zeta'd.
Your team is as follows:
- Vader Lead (Zero Speed)
- Palpatine (as much speed as you can get)
- Sun Fac (pure defense mods)
- ST Han (pure defense mods)
- Barriss (speed)
As an FYI, I do not have these guys ready, nor do I have the zetas. But in theory, here's how it should work:
- Palp Shocks everyone. He will then gain 90% meter each shock.
- Palp has a 50% chance to remove 20% meter from everyone he damages. So he basically keeps everything at 0 meter.
- Sun Fac taunts with offense down on Boss Droid. Since the boss will never take a turn, he basically is stuck with offense down
- ST Han taunts to overlap Sun Facs and make sure a taunt is up at all times. While Han's taunt persists, Sun Fac comes off CD and taunts again. Etc.
- Barriss Zeta - whenever an ally is critically hit, they heal 20%. Boss counters, crits, tank heals.
- Barriss Heal - if the big gun shoots the tank, Barris equalizes health. There's no way that shot kills the tank with the HP pools they have, as well as positive status effects (taunt)
- Because Palp only gains 90% meter per shock, the his allys WILL take turns. Allowing them to refresh buffs etc, allowing Barriss to heal, however she also gets meter when the tanks are crit. So she absolutely will take turns
So if this cannot do the entire phase, I'd venture to say it could do a pretty sizable chunk of the phase. If I am wrong and missing something, by all means tell me.
Thanks for reading.
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You need the tanks to overlap taunts. Because they will take turns and eventually run out of taunt. So while one tank is on cooldown, the other has taunt up. Without 2 tanks, taunt runs out and the droid will most likely kill someone (palp)
That's why you run 2 tanks. I considered running RG instead of han (he can actually do defense up), but RG doesn't have an on demand taunt. So the 2nd taunt would have to be someone who has an on demand taunt.
Now as for han, yes he may advance turn meter, but while his taunt is up, sun fac isn't taunting. when hans is about to run out, sun fac taunts, and because they get meter, they actually will be able to taunt.
Makes sense.
I was just thinking about all this, and maybe 100% of P3 isn't possible, but I'm pretty sure that you could do a sizable chunk of damage to the boss. At least as much as palp/chirpa teams.
Whatever works for you, personally I would say TIE Pilot is important to Phase 3 as he can do 30k on basic with high speed, but maybe that's just me :P
This really isn't about how fast it can be killed, its more about control. TIE pilot would absolutely hit like a semi, but the 2 tanks are necessary when ones taunt is down. Additionally, palp is what really makes it all go as his shocks need to rip meter from both the boss and the mini droids. If done right with semi decent RNG, the droids never, ever take a turn.
Because of Engage All Threats the Boss will take turns.
Also the rear cannon will fire, probably more than once.
Yeah, assuming Vader's leader ability works, in theory this would do pretty well. Someone will eventually try it, my ships aren't far enough along that I can anytime soon or I would. But I thought this was a pretty interesting idea and was going to throw it out there to the community to see if anyone is close to this comp. Shoretrooper maybe a better choice than Han since he is empire and can rip meter on his basics, which will happen.
Please let me jump off a bridge. I forgot about A ST Han's TM thing. Ignore what I previously said.
Same reason why you don't need Bariss, if she is getting a turn that means you are already in your downward spiral. I would think SRPF would be a great addition as he will self rez as long as he has a buff up, which he will as his taunt will be up. But it all breaks down the same way Chirpa, Palp (required to turn lock everything) STH, RG, Sun Fac (or some other beefy taunter of your choice to keep the boss from countering palp). But without the 100% TM gain you are just rolling the dice until you get unlucky and it all unravels.
A couple things.
The boss doesn't counter every time. And the bet is that palp will rip his meter more often than he counters. Thus negating any TM gain.
As for the rear cannon firing, it should target the tank (which has taunt, and that's a positive status effect). And because the others will take turns, Barrris can equalize health with her actual heal. The rear cannon will not kill the tank in one shot.
Not necessarily true, since she gains TM any time an ally get critically hit. Just like STH's TM grant eventually means someone else will have to go in a Chirpatine setup, so does her unique mean she will eventually get a turn or three regardless of how well it's going.
SRPF's taunt is an aoe. It will kill all the droids and he cannot be used. You are rolling the die, but in this case, IF everything works (and yes, it's a huge IF), I would think the potential is pretty high. I'm not saying every single attempt you're going to solo the phase, but I think out of every combo I've thought about, this has the potential to provide deep attempts.
B2 does counter, but not everytime. I'd guess he counters maybe 30% of the time? What would mess everything up is a long string of counters. But with Palp + Vader lead, palp in theory would rip enough meter that it would outweigh the TM gain from counters.
I understand the idea behind it but that is relying on a lot of RNG in your favor, how many times would you have to run it to get that perfect RNG.
You can't discount the tm gain from counter
If you want to see how well that 50% chance works. Run Teebo lead with EP and 3 tanks.
You will find yourself not getting the 25% TM from teebo lead and or the stealth plenty.
100% agreed. You won't get rips everytime. I will be the first to agree that what I have laid out has a LOT of RNG, but I do feel that if you got things to fall correctly, you have the potential for a massive run. Then again, if the boss never counters vs. palp with chipra lead, the same can be said.
I thought this was at least an interesting idea. You purposely short yourself 100% meter to allow tanks to swap taunts and barriss to equalize health after the big gun fires. And yeah, you gamble that the TM rip works. I kind of envision it as a "TM rip string" where the boss doesn't counter and you rip meter like 2-3 times in a row. But I do feel that, the potential for this setup could be massive.
Who knows. maybe one day I will have the guys ready and can try this.
It definitively has potential for an awesome, however I think the time investment in starting a run and retreating will be massive. Espically when there are 2 comps out there now that you can use to get 2m+ out of p3 that don't require so much RNG.
Yeah that is certainly a good point. This is more of the "I can solo X" variety. Comparing to a game like WoW, it would be like someone soloing Onyxia well before she was easily soloable etc. Someone will spend hours and hours going for perfect RNG on something just to say they did it.
Because Barris will be going reasonably often with her tm gains and the adds tm will slowly creep up it might actually be Barris used to kill the adds when they get the special ability triangle and that makes me chuckle.
Well worth a look
Next question is if Vader's TM reduction works on enemies that are hit, but not damaged, as the droids are when they get down to 1 health. If there needs to be a damage number pop up for the TM reduction to happen then this goes out the window completely.
Vader's Lead TMR cannot be resisted.
I am curious if it will keep dropping the TM of the adds if they are not actually losing health.
Oh cool, I didn't pay attention to that part when I read it. Now we just need to find out about the droid question.
Could probably figure it out myself actually. Don't need to have Zeta upgrade to test it out. But we're not in phase 3 anymore.
If STHan is taunting during this, most likely he'I'll be kill before he can make enough rounds to dispel and heal
That's what the TMR is for. Probably not perfect, but on paper sounds like it would be a great team with some help from rngesus.