So after having pretty much nothing to do after new year I decided to do a little analysis of the game & came up with a number of ways in which the game could be made better, or rather balance the meta. These are just my opinions & I thought it would be a great discussion for us to have, hopefully the ones controlling the game might get some ideas from us. I also welcome your thoughts. So anyway here are mine;
1.Ahsoka Tano
I think Ahsoka should benefit not only from the presence of Anakin but also from other Jedi. From the series the clone wars, she actually interacted with more jedi masters as a padawan than most. But these benefits should only apply to her if the associated Jedi is Leader of the squad & should be activated with her special that still heals & at the beginning of the battle.
With Anakin - Critical Hit Immunity
With Aayla - 100% assist chance
With Plo Koon - Defense Up
With Yoda - Gains the positive status effect on Yoda at the start of her turn
With Mace - Offense up
With Fisto - Tenacity up
With Barris - Increased healing on her basic & special
With Luminara - Force push gives her 50% turn meter
2.Luminara + Barris
Barris has 75% chance to assist dealing 50% more damage
3.Darth Maul + Savage Oppress
On Savage being damaged, Maul gains some turn meter while if Maul drops below 50% health, Savage gains taunt for two turns. Meanwhile Maul’s basic attacks heal them both.
4.Count Dooku + Asajj Ventress
Ventress gains 50% counter chance when Count Dooku is present.
5.Captain Phasma + Troopers
The assist chance is increased not only for First Order but also for troopers, thus giving rise to the Trooper Squad. (Magmatrooper/Snowtrooper/First Order Stormtrooper/Shoretrooper)
6.Han Solo + Princess Leia (May her soul RIP)
When Leia goes into stealth, they go together with Han & when Leia is critically hit Han gains 50% turn meter.
7.Jedi Luke (Black Outfit) + Jedis
Since Luke defeated Darth Vader (some of you might differ), Luke should have extra evasion against Sith (just like Darth Sidious against jedi), should be able to dispel negative status effects (to counter Palpatine & Vader) and as Leader should give 25% chance to all Jedis to attack again, increased to 50% for Jedis with a positive status effect, increased to 75% for Jedis with 2 positive status effects & finally to 100% for Jedis with at least 3 positive status effects. 2 more abilities remain his basic lightsaber attack and for his special should be an AOE airstrike, paying tribute to the fact that he was a pilot before becoming a jedi. If the attack scores at least 2 critical hits, he can cast it again applying ability block. This toon should be available through a similar event just as Palpatine & should require a sith team to participate. In the event Luke is placed with different jedi & the sith team is supposed to defeat the jedi in order to gain Luke shards. I’m far much against putting him in a tournament or a hard enough event like the AAT raid where most people would not get him soon enough. But a rare event just as Emperor’s Demise would serve quite appropriately. A New Hope could be the name of the event.
8.CC-3636 “Wolffe”
We are aware that all the clones look exactly the same but who wouldn’t wanna see Wolffe bringing some added advantage to a Clone Team? Personally I think he should be an Attacker/Healer (just as Luminara) & should be able to assist Rex every time Rex hits an enemy with a negative status effect.
9.A few minor additions
Milennium Falcon (Episode 1) - Chewy + Han Solo
The Malevolence - General Grievous
Jar Jar Binks
Padme Amidalla
Star Wars Rebels Toons
Star Wars The Old Republic Toons (Satele Shan, Darth Marr)
Knights of The Old Republic Toons (Revan)
A new different type of energy to be used for acquiring mods instead of conflicting with cantina energy.
Guild Wars (Guilds fight each other)
Ability to sell off/exchange excess gear/ability mats/credits/gems in an online market within the game between players
Test mode, where we can test out different teams though uses no type of energy & adds none such benefits as credits, gems etc…just a way to waste excess time/pass boredom.
Personally I think it would be better to introduce new characters with different abilities other than bringing back the same characters in different timelines (Stormtrooper Han/Han Solo, Obi Wan Kenobi/General Kenobi, Darth Sidious/Emperor Palpatine…but I do agree with Jedi Knight Anakin/Darth Vader). Anyway, I have so many ideas, some of them you might agree with, some of them you might not. That’s why I also want to here your opinion, what do you think electronic arts and capital games should do in order to improve the game. Last but not least I think they should expand the game further to PC to cater for the improvements it has to make for fans like me & you. Yes, you could still do the basic stuff on your phone which will sync onto your account so that you can continue where you left off on PC…and in a more interactive kind of way, what do you think?
Replies
The fixed payout times are the worst part of this game and makes it absolutely family-unfriendly.
That's really true. The idea i like the most is the mod energy
Less cheating.
Loads more ships
Ship tables/cantina board (like LS/DS/cantina)
Ship mods
More viable toon sets. (Maybe non rebels..)
Increase mod drop rate
Credit heist on set schedule like droids
Can you give a few details in what context you are using the term "cheating"?
Thanks!
BTW - Loved your post and all your suggestions! Great job! :-)
1. More character synergies for sure. There are plenty of characters with huge histories that dont interact in a meaningfull way. There should be more options for a Wiggs type team. Also it could liven up top teams a bit.
2. I would LOVE for Mod points to become their own thing. Thus far I would almost always rather go with Cantina Spending for shards.
3. Some sort of practice arena. Perhaps I could put my own toons against each other for no experience or benefit aside from working on strategies.
4. I am sure its on the way but a Solo campaign for ships. I am sure they are working on a lot for ships right now.
5. Tournaments are awful, any other way to get new characters and shards. Maybe some required acheivements like get XXXX amount of victories with a rebel team. Similar to how Darth Vader shards are earned.
6. Shard shop costs evened out. Cashing in 40 shards will only get me about 10 or 15. It is a real low exchange rate and I was excited to get to the shop until I got my first cash in.
7. Seriously there's gotta be a better way to do Tournaments.
On the Issue of Guild Wars, I was thinking maybe one guild could wage war against another guild, so that members of a guild fight members of the other guild and gain points...basically like an arena for Guilds. And of course we all love rewards, so at least the members of the guild that wins gain rewards based on their contribution, just like as in the normal raids.
I also don't like tournaments but still they shouldn't completely be done away with because though you may never get the position #1 reward, you still get something at the end of the day with little participation. Something is better than nothing.
I heard that may be in development but I'm not sure myself. Tell us more about the separate missions, I like that.
I totally agree on the issue of character synergies, true star wars fans feel kind of betrayed that some histories have been completely ignored in the game. But there's still room for improvement & so far they've been doing their best.
It's not though all combat is handled client side, you only need to be online to report outcomes. Everything transactional is however protected server side.
Sorry, but you did not get destroyed in tourney by a roster with only 5 G10 toons in a 85 level tourney
My views are my own... except when they are wrong... then it's jar jar's fault
Pure F2P at heart