My guild can essentially finish the normal tank raid with 2 resets.
Start: One day for Phase 1.
1st rest: for Phase 2 to Phase 3 and about 20% of phase 4
2nd reset: For the mob sweep because phase 2/4 are easier than 1 and 3.
If we manage to get it done in one reset, will we be able to do a heroic rain?
Individually, will I be able to carry my weight if I join a guild who does heroic tank raid?
swgoh.gg/tamon
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So we need 10 G11 teams for each phase?
I say once you can beat normal in less than an hour you should run a heroic to see how far you get. There's a huge chance that you will end up wasting the coins but that really is the only way to tell now.
And that's a huge problem with the nerf of the normal mode. If only they had made this new nerfed mode an new tier (easy mode) and then only nerfed the normal mode slightly. The only way to really know how ready you are is to get everyone to do their best, when you test yourselves in a heroic raid.
I think thats the downside of the reset.
So, now you know. That's worth something, isn't it?
If your guild needs a reset, then you're probably not ready for heroic.
I doubt you could 2% on all phases, that said, as people leave/quit the game, I'm pretty sure most guilds will be back at the 600 energy as the only requirement to join anyway.
My Guild is in the same boat. We're not ready. There's about 4 of us that can clear normal by ourselves and then you have everyone else. They're solid but not "DEEP" which has been stated already. Best advice make sure half of your guild is deep with serious armored toons.
No - Heroric function differently. For example P3, certain strategy doesnt work, so you might even do more Damage in Heroric than normal. P2 & P4 is a joke in comparison to Normal.
I think what matters most for Heroric are mods - really good mods. You want a speed arrow + Crit Damage trinagle on everyone.
Just to give an perspective about normal. We cleared normal without any coordination, a lot of double damage without any refresh with half of the guild.