I'm sure someone has already asked this. However I haven't seen it yet. We are going to use a couple of zeta kylo teams to rip through phase 1 on our next haat try. My question is do we know if this is a sustainable model or at some point will he be fixed and it considered a bug? I think we have enough to beat it anyways however extra Jedi teams as insurance isn't a bad thing.
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The more it's brought up the quicker that'll happen lol
Like some teams that can Solo a whole Raid .
If you want a nerf :just get zylo instead .
Are you positive about this? Has it actually been confirmed?
After Kylo rework...... Everyone who doesn't have him asks continously for a nerf....
They're not asking for a nerf, they're just wondering if the ability reset of escape is going to be changed or not as they're using him for the HAAT raid....
Exactly not sure how anyone views this as a nerf post. Just checking in about the future of my guild using him for phase 1 haat
I will confirm it for you next aat I do, if my ventress is good enough and will last long enough. There's no reason she wouldn't reset the cooldown, as that's one of the features of Endless Wrath.
Nerf Kylo Now!!!
This. Which, after the Vader Zeta fix, is certainly a fair question.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
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That's how they get the whales to keep "kicking" them money. WAI.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
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It is relevant because I'm a guild leader planning to attack heroic. If we can't use kylo to solo it will significantly hamper our ability to complete haat. This isn't a "should I or shouldn't I" post. It's a "will this keep working" post. My guildie has zeta kylo so he will be soloing phase 1 I just want to know if he will always be able to do that.
In all honesty, Phase 1 is the easiest of them all, and nary a guild has difficulty completing it with the Jedi they have. Jedi aren't that functional elsewhere - you're still better farming the proper teams. But as an early start to Heroic, I can see why you'd want to use Zylo
Not only the early start but then we have Jedi in reserves for phase 3. 40-50 extra squads is always better than barely beating it. Obviously we eventually will go away from the solo kylo.
In top guilds, youd be lucky to get in 2 runs with Kylo for 250K Total.
So honestly is that mechanic Broken? No. Hardly. I can solo P1, but I don't see people putting zetas on Ren to solo P1, it's not practical, and any guild doing HAAT doesn't need Zeta Rens, so it would be a waste. Only in some of the lesser guilds is this even worthwhile.
I highly doubt they even fix it. It's not a sustainable solution to defeating HAAT, it's a transition.
Kylo Ren- Fixed an issue where Kylo Ren was recovering more protection than intended when using his "Outrage" special ability at level 8 (Zeta)
Seeing as how he was gaining like 73 million protection for doing 17k damage, that's not really a nerf lol.
Don't worry about a future change. If you can complete HAAT, a few weeks after completion it will be much easier. I was amazed how quickly my guild went from having mercs in reserve to having to set up rules so it doesn't pass before everyone can register.
He's not nerfed, there were just weird circumstances where he would gain MILLIONS (Literally millions) of protection.
This should've been addressed with the second half of the Game Update that went live today 3/3. Please note, per the Update details- these changes may not be visible until all players are on the same client next week. Cheers!