I think the game is in desperate need of more to actually do; much more opportunity to use the characters we put so much time and money in to.
In a typical day, Galactic War takes about 15-20 minutes. 5 arena battles at 5 minutes each, and everything else is simmed excluding ship arena, which thankfully we can now speed up!
I think the answer to this is persistent tournaments.
Now I know previous tournaments didn't turn out as hoped, but in my view a big reason to this is that they were TOO intense and the rewards were TOO great.
Of course when the rewards were game changing exclusive characters and players had to sink in so much intense efforts, it really caused a lot of irritation to miss out by a handful of places at the last moment.
I'd suggest something much more relaxed, spread over a greater time with smaller rewards and using an energy system much like those already in the game, with much bigger servers (ideally the entire player base).
A tournament every week, using energy to enter, where the rewards are based on your percentage finishing category, e.g. top 1%, 5% and so on.
Rewards could be modest compared to previous tournaments, paying out something similar to a heroic tank raid.
It probably takes the devs far more effort to develop new events and even new levels etc and in reality we gobble this up in minutes then it's consigned to the dust bin.
Something like these weekly tournaments wouldn't require them to develop any new content, or give much away as rewards, but it would give players a lot more to do.
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Yes please.. let me practice squads and give us a galactic map with nodes for ship battles like for toons.
Also a offline metagame would be nice where you can be like a Jedi Council/Sith Lord/Rebellion/Bounty Hunter Agency or whatever and send your unused toons on missions for X hours to do stuff and the better the toons you picked, the better the chance for a mission success.
i do think a sandbox mode would be nice to just battle without rewards. that would give those who want to a chance to test diff combinations of toons.
Spent 9.99 USD for KOTOR on iPad recently to find out what the big deal is all about... nice not having in game costs or needing wifi.
Yeah, comparing apples to oranges but it's pure win and a breath of fresh air over constantly spending $10 USD on 50 stun cuffs/never ending dangling carrots and the likes with nothing else to do other than staring at your hero roster and contemplating your next farming headache.
High level players have simply nothing left to do.
+1 to send toons to do missions, specially if the rewards are raid gear
there wa someone who said something like to do x battle from y mission or get a piece of salvage n times, that would be cool too
Not a fan of guild vs guild idea. Forum would need to provide barf bags for all those posts, if that happened.......Lol
'ouTdan r
You forgot about ships and raids. Anyway you sound like you complaining about putting time and money into characters in a game that you already knew there was not much to do.
I think a lot of other games do this already. How many millions of dollars would it take to develop this?
Force arena has it...
A ship raid
Some form of guild battles to add a little more competition would be good, although they would need to be careful to keep it balanced, and I could foresee it breaking up guilds.
Just a few suggestions off the top of my head.
Wow the sensors are horrible. **** is clash of clans. Lol