Question: is there a mechanic in GW that makes it harder the more times you complete a campaign? My best squads never have more than 33k power (just 3 gear 9's, all else 8's) and its been that way for several months, but over the last month or so Node 12 has escalated from 35k gear 9/10 to 38k gear 10/11. During that time…
****, its crazy how long this thread is! I browse it occasionally to see if I can give advice, but now it seems GW is getting crazy OP for a lot of people. My only advice is to keep progressing and getting your Arena power up. Eventually, you do get an easy 12th node and it does become more beatable. For me, my new…
Yeah and when some people see different meta teams in 12 than others? Like not a little but a LOT different, like scrubs vs All 80 G10/11 .. its not progressive, and its not based on Arena score, its just random.. Battle of attrition..ok whatever, its not attrition when my Arena team hasn't changed in a month I get VERY…
:). Something similar. My aréna power is 40+, I can easily reach node 6 where I usually loose up to three week teams (7* g8), then node 9 which I'm usually able to finish with heavy dmg to my 2nd team and then in node 11 I have team I cannot beat with the rest of my rooster incl my top team boosted with TM from nodes 1-5 -…
You have to be p2p to have toon 7* g10-11 full moded? I don't think so. You are all saying that'is broke. But tell me...if you take your 5 higher toon, the ones you have whit the most power how much to you get? Ok you have that number in mind? Good..then tell me, node 12 is like what...how much more? Not that much no? So…
@supertoaster I didn't see anyone answer you, so here you go; They used to have a steady progression from node 1 to 12. Now they have the GW set up like some of the longer PVE fights. You know the 5 battle ones, where battle 4 is almost always a joke with like 3 people in it, but one is often an Elite so they take a…
Since one of the better starting off strategies is to only focus on a Arena team (with as much utility as possible, rebels + scoundrels tags), GW by nature will become more difficult. I hit similar phases, where my main starting team was getting powerful enough to pull those nasty teams and I didn't have enough people to…
For me it's only become slightly more difficult. In the two weeks between the old GW and the easy one I was able to auto up to the 10 battle at which point I did a bit of manual selecting and would complete the even with still some protection in tacked. Since the June 29th update I get a so-so node six and a fair…
OP - I feel your pain. I'm fortunate enough to be in the club of "walk in the park" GW right now (with the bonus Node 12 for free), but last week or so, I had one instance where it was exactly what you described: I didn't have any Mods myself (had just updated the game app), and Nodes 9, 10, 11 and 12 were full of the best…
OK, guys lets face reality: GW will never ever ever get any easier (bar the breaking of the final level(s)). 1- GW is forcing us to build a strong and broad toonbase, which costs a lot of resources, which lines EA/CG's pockets. GW and the mod-challanges are the only game modes that do that, so if you build for one of them,…