Note: Players now gain 8.4K credits with the random chance of gaining 16 or 24K credits in exchange for 24 energy and 24/7 access to the mission.
It was originally 50 energy for 110K credits; but you could only unlock the mission for 1 hour once a day.
As for the training bots; gains were heavily lowered from 15K exp worth of training droids for 50 energy to 1.5K worth for 24 energy.
Essentially it was lowered by about 80%
Do you think this is fair?
Is the new keycard system fair? 409 votes
0
Replies
It's sad to see new features that were added shelved by the user's so quickly...
Remember? - We can get an additional 135 energy for FREE, per day. If you want to spend it on the new Events, then by all means do so.
*Hate storm imminent*
Honestly though, I can see it from both perspectives. I just like to bring forth arguments on the other side of the spectrum.
Well I at least expected the exchange rate that was already bad to stay about the same. They made it worse with a chance at making it not as terrible, yet still worse than the original. It was a step backward imo. When I see a patch I think forward progress not backwards.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
*This space left intentionally blank*
135 free energy? I get 45 free energy every 12 hours not every 8. And even IF that is true; That barely breaks even.
Oh, and who wants to repeat the same battle 40 times to get what they got in 5?
o.o
Fair trade is the backbone of every business. A happy customer is a paying customer. The game WAS fair, now it is less so.
It is honestly an awesome game; and I'm merely disappointed with these constant tactics used by companies that ruin the "fair" in the hopes of an increase in income.
It is flawed, dishonorable and schemish. In the end; A person reviewed and signed off on these changes. He should be fired.
What is the difference between doing this and cheating? Maybe we shouldn't bash cheaters and report exploits when these people do the same thing to us!
24 energy for 8,300 credits is 346 credits per energy
So 15% of the previous award or an 85% decrease
This constant reduction in playable benefits is getting really old.
I would love to see the minutes of the meetings where this garbage is hashed out. . .
I used to spend crystals (paid for with $$$) to raise energy and farm keycard credits. . . That will never happen again now.
Unacceptable.
I got 8400 credits. The battle is still a piece of cake (at least, if they made them hard that'd be hilarious, to lose all that energy and not even reward? lol just imagine the outroar).
I really don't care if I can access this 24/7 now, the trade-off is nonsense. If I practically wasn't eager to do this missions before because the ROI was bad, imagine now that it's worse, no matter how unlimited this may be, if no one wants to do it what's the point?
Edit: I did the 20 energy one for the 2 crystals too. I got 6k credits. On both instances I got the lesser reward possible. And even if I had gotten the best reward possible, it is still a bad deal compared with the previous keycard battles.
Oh well.
NO!!!!!! (Dying Vader voice)
Jedi pack that I just bought will be last money I spend on game til they fix problems with not having enough credits to promote heroes
At first I assumed they had simply halved the value and were giving ~24k credits for ~24 energy. Then I realized that was with the 3x bonus.
That means it's ~1/6th the previous value, which is ridiculous. I thought they said they were going to fix these events in order to make them more appealing?