ZETA Upgrade: +25% Potency and dispel all debuffs, reduce cooldowns by 1 and grants 50% Turn Meter if target is Phoenix
Final Ability Text: Call another target ally to Assist. That ally’s attack has +50% Potency and deal 35% more damage. If target ally is Phoenix, Dispel all debuffs, reduce their cooldowns by 1, and grants 50% Turn Meter.
Kanan - Total Defense
ZETA Upgrade: Dispel all debuffs on Phoenix allies, grant Kanan and target ally Foresight for 2 turns and Defense Up to all Phoenix allies for 3 turns, and when each Foresight expires Kanan gains 100% Turn Meter and other Phoenix gains 50% Turn Meter.
Final Ability Text: Kanan Dispels all debuffs from Phoenix allies, grants himself and target ally Foresight and Protection Up (40%) for 2 turns. Also grants all Phoenix allies Defense Up for 3 turns. Kanan gains 100% Turn Meter when each Foresight expires and other Phoenix allies gain 50% Turn Meter.
Sabine - Demolish
ZETA Upgrade: +15% bonus damage for each active Phoenix ally, Stagger all enemies, grants all Phoenix allies Offense Up and Critical Chance Up for 2 turns, and Expose target enemy, then inflict additional Expose on random enemy for each other active Phoenix ally, reduce cooldown of Demolish by 2 if this attack scores a Critical Hit.
Final Ability Text: Deal Physical damage and inflict Stagger to all enemies for 2 turns. Grants all Phoenix allies Offense Up and Critical Chance Up for 2 turns. Expose target enemy and inflict additional Exposes on random enemies for each other active Phoenix ally. This attack can’t be Countered or Evaded and deals +15% bonus damage for each active Phoenix ally. If this attack scores a Critical Hit, reduce Sabine’s cooldowns by 2.
Ezra - Flourish
ZETA Upgrade: +50% Damage, +25% Turn Meter Gain and gains Defense Up for 2 turns.
Final Ability Text: Deal Physical damage to target enemy and Dispel all buffs on them. If the enemy had no buffs, this attack’s cooldown is reduced by 1 and Ezra gains 75% Turn Meter instead. Ezra gains Defense up for 2 turns.
Zeb - Staggering Sweep
ZETA Upgrade: Cooldown -1, +75% Bonus Damage and +20% bonus damage equal to enemy’s Maximum Health if the target has no debuff, ignores Armor if target is buffed, gain 50% Critical Damage if the target is debuffed, this attack can’t be Evaded and Zeb gains 10% Turn Meter for each active Phoenix ally.
Final Ability Text: Deal Physical damage to target enemy and Stagger them for 1 turn. If the target has no debuffs, this attack deals 100% more damage with bonus damage equal to 20% of the enemies Maximum Health and Stagger can’t be Resisted. If the target is buffed, this attack ignores armor. If the target is debuffed, gain 50% Critical Damage. This attack can’t be Evaded and Zeb gains 10% Turn Meter for each active Phoenix ally.
Chopper - Reckless Fling
Omega Upgrade: +10% Cooldown Reduction Chance, and also applies to Droid allies.
Final Ability Text: Deal Physical damage to target enemy and grant a random Phoenix or Droid ally Offense Up, Defense up, or Speed Up at random for 2 turns, with a 60% chance to also reduce that ally’s cooldowns by 1.
Chopper - Maintenance Protocols
+4% Heal, +4% Protection; Chopper has a 30% chance to Assist when another Phoenix or Droid ally uses an ability during their turn (this effect is not shared)
Final Ability Text: At the start of his turn, Chopper recovers 15% of his Max Health. In addition, whenever he is damaged by an attack, he gains Protection Up (15%) if he doesn't have Protection Up. Additionally, Chopper has a 30% Chance to Assist when another Phoenix or Droid ally uses an ability during their turn (this effect is not shared).
If you’re having trouble completing the Phoenix-specific node in Territory Battles try upgrading a few of the new Zetas for a quick boost of power and sustainability.
Sabine’s Zeta upgrade on “Demolish” is especially powerful for the Phoenix faction, as the combination of Critical Chance and Offense Up is a rare combination to find in one move.
Ezra’s Zeta upgrade on “Flourish” gives him a pseudo burst attack considering he can gain 75% Turn Meter when targeting an enemy without buffs.
Kanan’s Zeta upgrade on “Total Defense” now provides a group cleanse for the Phoenix Squad, along with the mechanics to use it much more often.
The changes to Chopper make him more effective within the Phoenix squad, and also allow him to serve as a useful tank for Droids as he provides buffs and reduces the cooldowns of Droid allies.
Ezra is extremely versatile in different teams given he acts as an efficient DPS dealer under both the Jedi and Rebel tags. Also worth pointing out, is that Ezra’s Flourish is described as getting 75% TM, which is true. However, the additional 20% TM he gets under a Hera lead results in him generating 95% TM, which means he gets to go again almost immediately!
Where to Use
With their new Zeta Upgrades, the Phoenix faction competes with some of the best teams on the tank phases of HAAT.
Phoenix Squad shines in Territory Battles, as they can keep themselves in the fight and get the job done.
Phoenix now also provide a quick climber team for Squad Arena, and represent a particularly worthy investment for newer players looking for a good all-around squad.