I'm talking about 7*, lv70, Gear VIII characters. I'm fighting lv65, 5* star teams. Not only do enemies Lumi and Sid routinely outrun my higher leveled Lumi and Sid, they do more dmg and often one shot my maxed characters before mine even get to act in the 1st round?
Are the maths off with this game? Do enemy toons get bonuses that we weren't told about? How is any of this possible?
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Speed thing I got no answer for ya.
Lol, please tell me you're just messing with him.
Is your team like QGJ(L), JKG, Plo Koon, Ahsoka and Mace? Because this is the only way for it
New meta incoming.
Well maybe not strictly one-shot. But 2HKO'd before they can even act, as explained in OP.
Toons that you could normally kill with a certain series of moves are almost always left with that sliver of red so that you either have to waste one more turn to finish them off, or they get healed, or get one last shot in on you. If you really pay attention you will see that it often doesn't matter if you switch a higher damage char to be the assist. You will either do the exact same amount of damage as before or you will suddenly get dodged.
You almost never get a big critical hit when you need it to finish off an enemy char. The AI crits at a very high rate. The AI dodges at a very high rate. A squad that I would absolutely wipe the floor with in arena and walk out with all my toons at nearly full health can somehow manage to give me fits in GW, kill my toons, and so on.
I could almost predict to you what will happen on almost every move in GW. Sid is almost dead and his turn meter is almost full, your next toon up is a Jedi, don't plan on hitting him about 90% of the time. Some other toon is almost dead and all you need is a critical hit to take them down, nope, not happening. Your own toon is below half health, your healer is up next and the AI needs a critical hit to take them down, count on it!
For those of you that don't believe this, try something... Bring in a mirror image of the AI squad, mimic their moves. That should make it a really close match right? Even if your squad is more stars, level, gear, etc... You will notice that the AI squad somehow can take your chars down faster. They get some nice crits, you don't, they get some dodges, you don't. It's uncanny.
Bent Wookie can bring out Pikachu if he wants to. Nobody will ever convince me that GW isn't formatted to give the AI an edge.
The fact of the matter is that, we can beat 60 (12 * 5) characters with a collection of 5-10 characters. This proves that our style of playing is clearly superior to the abilities of any AI, and that means that they must make the enemies have an advantage. I'm not agreeing or disagreeing with your point, but you have to understand my reasoning here.
In addition, if you are agreeing with a "speed advantage" as stated by the OP, we can't take your post seriously.
I dare say I've played this game as much as most who post in the forum. I never auto battle GW, and always do all the challenges every day. And my experience is that I get the advantage just as often as the AI does.
I have 20+ lv70 characters and I can't beat GW every night. Because I don't have hours to play the game every day. GW is all about suicide squads and retrying. There's no strategy involved at all.
How often do your Daka and Dooku do doubt stuns, again if at all?
How often do your Daka and Elder revive?
How often does your Phasma get assist attack?
Oh please, stop being so overdramatic. When I borrow a Phasma I get just as many bonus attacks as an enemy might. My Dooku double stuns maybe once every 3 stuns on a Jedi. Poe was collectively nerfed for everyone, his expose rate dropped for all Poe's.
My Dooku and Daka do great they are in some weird relationship where Daka like reviving Dooku.
Someone's math is off that's for sure.
As often as the AI's. Please stop regurgitating this nonsense of AI having advantages, it's just your buggy brain and yes... confirmation bias.
Aslo, think about the logic as to why the devs would code the AI in such a way. If they wanted to make them tougher they can do so very easily, such as by having them focus fire better and use specials a bit more intelligently. The AI is made dumb on purpose.
Obviously it is possible to finish under the current format because many of us do it everyday, but atleast in my daily GW experience it requires a great amount of time. I'm stubborn and refuse to let it beat me most days but here and there I just don't have the time to figure out the exact chars and sequence of moves that they lock me into.
There is absolutely no true RNG in GW. The Devs made it seem like the whole match is rolled before hand but I don't even think that is the case. There is more to GW than that.
Furthermore... I would love to have the GW AI defending my team in Arena.
*buzzer* wrong
Love to see a pic of your character screen. Are any of them geared/starred? I don't even know how it would be possible not to finish with that many viable toons!
I have 8-9 level 70, only 2 7*, and finish it. On two different accounts I have that by the way, and both finish it with pretty good (95%+) consistency.
While I know full well there is variance in difficulties - I had one account gets its proverbial honey kicked for a week straight while getting a couple toons up to speed as it came to 70 - I have no idea how it would be possible with 20 70's.
Take a look. According to Dev response to other players, as you rank up in Arena you get ridiculous high-powered teams in GW. This is an average day for me.
I have 4 of the same toons at 7* and Dooku at 6* so I thought I'll use the same team and experiment.
Enemy Dooku went first. 4* outran my 6* Dooku and double stunned mine. Enemy Lumi and Sid also outran mine and killed my Dooku before he could even act.
Enemy Phasma then put slow on my entire team. Mine use the same skill. Scored 2.
Speed bonus looks very real to me.