Not once faced with the fact that players ignored teams of officers in the territories, when placing protection ...
The very title of officer, this is the command of the construction, at least.
I believe that guild officers should be able to independently move their guild detachments when placing defenses, change their positions by territory or delete them altogether.
And also, if the guild officer designates a minimum of um, to accommodate a detachment, say at least 90power, then the game itself should be prohibited so that it is impossible to place a detachment weaker.
I ask administrators to think about these ideas.
Sorry if it is not written correctly, I used Google translator))