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## Replies

P2 is one phase out of 4. One phase.

Our guild has regularly reached p4 with 10-12 people contributing. 14-15 is the upper end of that range. I’m certain that most other guilds completing this raid routinely will be in a similar position.

We have 30 SLKR. I think we’ll need pretty much all of them to clear p2 and p3 together now, as opposed to half of them to clear p1-3.

I have no problem with more of the guild being needed to contribute, and I also have no problem with your “wait and see” message, but I have a bad feeling about this.

Fair.

How about make the rewards worth the effort.

A r5 roster check strikes me as a lot fairer for people without SLKR and plenty of high-relic teams. If I can throw Vader, GAS, Padme, CLS+3pac, DR, JKR, GG, NS, SEE (for what it's worth) plus several kitchen sink teams at the raid, why should someone whose only r5+ team is SLKR get vastly better rewards? They already earn the best HSTR rewards and solo the raid at such a pace that others only get to participate in P1. I'm glad that a wider roster development is rewarded for once (or at least not overly penalized. Chances are SLKR still does the highest single-team damage).

I have always found the devour pointless anyway. I send in Mon Mothma on her own she escapes, devour is reset but I don’t lose the toon.

I assume the same would work for Wat and HYoda and most if not all people doing this raid will likely have one of these so not seeing the issue. Pointless but not damaging in anyway.

All of that, plus we no longer run the risk of messing up the raid for the entire guild. It's no big deal if a run goes sideways and airplane mode wasn't on.

3) they didnt do this because it was too difficult, of you go back and look many said it wasnt difficult. The one element they removed here is the limited number of teams a player could use, due to the way it was played. They needed to add that difficulty back in, in some way. I think exponentially harder is a bit of an overstatement.

There is no reason for them to make it easier, "just to say sorry", that unfortunately is not the way this works. Its end game content with end game rewards.

4) no it has not been ignored.

The rest of your point I agree with.

In game name:

Lucas Gregory- - - -"Whale blah grump poooop." - OuchieFORMER PLAYERIn game guild: TNR Uprising

I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help*This space left intentionally blank*

3) understand that with increased number of teams to be used that difficulty had to be increased on the single run basis: we will see what that looks like, but I also have a bad feeling about this.

4) not ignored: acknowledged with no effective change though the damage of players will drastically flatten. Sure, fine.

The difference between “ignored” and the situation as you see it is very little. No reward structure change will result in even more in-guild friction (something the devs said they wanted to avoid). There are solutions suggested and adjusting the Aeromagnifiers would likely be one of the easiest changes to implement in the raid from a programming standpoint. Not doing that simple change sure feels like being ignored, sentiments acknowledged or not.

It gets bigger quickly, but that in of itself does not mean the same thing as exponential.

Except it literally is exponential.

As it stands each threshold goes 20% to 60% to 120% to 200% to 300%. That’s at 10% damage. That means the damage and speed exponentially went up, which means “(of an increase) becoming more and more rapid”

Also rewards were ignored. Nothing was changed about them. None of the junk G5 gear was removed, none of the over saturated tank gear was removed, there was no change to the quick drop off of R8 mats in the raid boxes. So yes, it was ignored in these changes.

Exponential means the growth is as a result of a change in the power (exponent) of the function.

Society, over time, has wrongly equated the word “exponential” with anything that grows. Doesn’t make it right.

But since it's a percentage based on the actual value - and a percentage that stacks and is reapplied (and is then based on the "new" value) the growth of the difficulty is, indeed, exponential, by almost any definition. The sharper increases over time clearly create the curve of an exponential function. It's the same ascompound interest in finance - which is also considered exponential.

In game name:

Lucas Gregory- - - -"Whale blah grump poooop." - OuchieFORMER PLAYERIn game guild: TNR Uprising

I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help*This space left intentionally blank*

I definitely agree, a person with just SLKR shouldn't score higher than others, but i think the threshold limits shouldn't be stringent to 2% because you aren't playing the raid that much (its very easy to meet the 2% mark afterall)

5% would've been better as you have some time to set up your score, and actually use your team to a good degree

When the bar is at 2%, even SEE becomes a good Raid team, since its not that difficult for a lot of factions to get 2% per run

Care to elaborate?

Calling the phasma, the pilots of the first order, veteran smuggler han of usefulness is an excess of affection on your part. They are prerequisites nothing more.

I could be investing relic material in other toons like Vader, Shak ti. I was caught halfway and now I'm stuck in the middle of the journey. Can I stop investing in them without being harmed? Absolutely not. How many players were caught up for that? That is my point that a compensation should be given to the players. I understand your point that somehow it is just a change of order of who will receive the equipment, but in a game of decisions, staying 3 months on a route and then changing it is something that is ****.

As for the use of certain words, I cannot use bad words to convey the feeling, something that is done quite often in Brazil, especially in the Rio de Janeiro Region, which is where I live.

@DarjeloSalas

I was restraining myself in relation to profanity and I ended up not paying attention to the mathematical fact. You are absolutely correct that it is not an exponential increase, it is an arithmetic progression. My mistake in using the mathematical term is of no importance in this case, I know it is an arithmetic progression. Raid damage will escalate madly and teams will be wiped out very quickly. It's not just the damage, it's the speed going up, and he does 3 actions per turn, I won't be surprised if he acts 9 times in a row, since his speed base is not negligible and he wins a turn when hit.

That's what this is about.

@Kyno

Regarding the awards, without official communication I am obliged to assume that the fact was ignored.

It's not exponential. Just a growing function.

How about a paycheck?

It's in the mail. Had them put a few extra zeros in there for you.

$0.0000000000000000

Compound interest IS exponential, because the variable (number of years) is in the exponent of the function.

The increasing thresholds of the Crancor is NOT exponential, because the growth is not the result of any variable exponent.

If the Crancor increases were 20%, then 40%, then 80% - then exponential could be used more accurately.

But they aren’t. So it can’t.

I teach maths for a living - so I was compelled to point out the misuse of exponential!

Graph the damage formula then compare it to the curve of an exponential function.

In game name:

Lucas Gregory- - - -"Whale blah grump poooop." - OuchieFORMER PLAYERIn game guild: TNR Uprising

I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help*This space left intentionally blank*

Both are a curve. That's the only similarity in between them xD

Exponential money!

Rancor speed

0% - 216

2% - 259

4% - 302

6% - 345

8% - 388

10% -432

it is obvious that it is excessive, considering that there is no possibility of knocking the door down twice, considering the same phase.

I have two things:

- a degree in maths

- Better things to do than argue with someone who doesn’t.

The graph of y=x^2 might look to the untrained eye like an exponential curve. It doesn’t mean it is one.

@DarjeloSalas

Let y = boost amount

Let x = number of boosts

Suppose function is quadratic, then

y = ax^2 + bx + c

0 = a(0^2) + b×0 +c

C = 0

20 = a + b

60 = 4a + 2b

60 = 4a + 2(20-a) = 4a +40 -2a = 2a + 40

20 = 2a

a = 10

b = 10

y = 10x^2 + 10x