Again I am an Asajj fanboy and have known this was coming. But it doesn't matter if she dies before she gets a turn, which is why I stopped using her. All the top teams on my shard are Poe/Poggle/IG-86/GS/Rey/FOTP/etc. and they target her immediately. Once I realized she would die 2/3 of fights without getting a turn, I had no choice to drop her.
I'll try again, but I'm keeping my expectations low.
1.3k heal x 5 toons is 6.5k heal. If you kill someone you refresh the CD.
That's awesome. If she stays non-playable, then there are things to fix in the game, namely in the speed department. But the ability to steal 45% heal back is like having a free sixth skill.
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Actually Kylo with life steal isn't always good since he gets a huge boost on his second special if he is below 50% hp
I find that to be the case for Arena, but it is generally much safer to keep him above 50% in GW.
Though, honestly, I hadn't thought about it at the time, he just is the only AOE character that I use regularly.
Just played a couple DS battles. My IG-88 was healing every shot. Multiple heals on aoes. This might completely change the meta.
It doesn't show life steal info on character data pages, but it is listed on cantina.
I could see a 7* Kylo with his counter up, AOE-ing and lifestealing himself back to full health every turn. Interesting...
EDIT: Wait, nevermind. I see in that pic that his lifesteal only gains back small amounts. Well anyway, it's still a cool addition.
Not sure how accurate this info is, as it may have changed.
*jawdrop*
My
God
I'll try again, but I'm keeping my expectations low.
That's awesome. If she stays non-playable, then there are things to fix in the game, namely in the speed department. But the ability to steal 45% heal back is like having a free sixth skill.
There's hope.