The title says it all. Changing tenacity up to mirror tenacity down in terms of effectiveness would break up the triple cleanse meta from dominating everything without being a direct nerf to any one character. There would be far more arena diversity and make the game much healthier. The Devs could even get away with it because it's not a "nerf," they could just say it wasn't working as intended.
If they want to keep a debuff immunity mechanic, then create a debuff immunity buff on the level of the buff immunity debuff, and then be smart about how many characters to give to, unlike the current triple cleanse/tenacity up cancer.
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In my opinion, there should never be "100% immunity" buffs that just completely null some teams. That means crit immunity also. Sure, beef them up against crits, or 85% chance to avod crits.
Characters that rely on things like that, just for example Luke Skywalker, is completely neutered by Crit Immunity, this should never be the case, especially for a turn based game.
Howbout this compromise? Let yoda keep tenacity up, as is, and give every other character that has tenacity up... potency down instead!
Yoda would become special and more utilized which is certainly ok because he is Yoda!
Is mace windus capital ship ok? Seems way worse but ppl accept it
Im being unfair but its accepted because its his main trick and hes the only one that can do that. Tenacity up should be the same way (yodas special awesomness)
Good point you brought up. I think I could be ok with 100% immunity, but only for 1 turn, or, like foresight, a single attack or something similar. But completely immune for 3 turns (fml rex) is simply too much.
I'd allow the Tenacity Up buff to still work 100% of the time, but I'd only allow a maximum 85% chance for it to stick. That way, you know if a character resists 100% or 15% of the time for certain.
You could play around with all sorts of synergies too this way. For example, Yoda's Battle Meditation could read something along the lines of "85% chance to grant foreseight and tenacity up, increased to 100% for Jedi allies."
It would be an indirect nerf to Chaze, Rex, and GK (which are really where the gripes come from), and it would be an indirect buff to Yoda, whom is still underwhelming without crazy powerful mods
Everyone else keeps Tenacity up, but it becomes a %. I'm okay if this also means DN's counter increase also then passes through tenacity check. It would suck - he already has that 50% which you can usually get by but not always with triple cleanse teams....
As was said in other posts - current tenacity up wasn't a problem until more recent toons and team comps made it a problem.
#IfYouFixDnFixEverything
Changing tenacity up is just going to make characters like yoda more useless
Just have 2 different moves. Yoda can have the debuff immunity, toons like chirrut that heal along with granting a buff can receive a simple 50% tenacity buff.
You can have a third variant that is like foresight and gets consumed when a debuff is inflicted.
Sorry, but why should this matter at all? Yoda would be just another of 100 characters that are currently useless in arena. The event is now on a two month cycle... most people have yoda, unless like me, they just dont care to get him.
I think the trade-off here is insanely obvious, make 1 toon a little less useful to fix EVERY debuff-centric toon that is currently useless.
EDIT: Not to mention, debuffs or not, yoda is out in 1 shot... so how useful is he really?
Well that's why I said they that if they want to keep the debuff immunity mechanic they should create a new buff specifically called debuff immunity, like we already have for buff immunity. That way it could be given to characters like yoda who can benefit from it without being utter cancer. The triple cleanse meta would die this way. GK and chirrut can keep their cleanse that's not the problem, it's the cleanse + having debuff immunity while having a kit that's good at covering for nihilus to annihilate someone that's broken.
Yoda having debuff immunity/cleanse would be fine because the rest of his kit isn't well suited to protect-the-nihilus like GK and chirrut are.
It's ok man. People like these just like to hear their keyboard click, they don't actually read the posts. If they do, they have the context-sense of CNN.
+1 for CNN bash
Tenacity is just fine. My jedi cruise past all of those triple cleanse teams with ease and you know why - becaue they don't inflict any debuffs. If you are having trouble it's likely because of your tactics and strategic squad makeup
Exactly. Run a zQGJ team. Tenacity up is just ammo for a team like that.
zQGJ is the only squad I can think of that could reasonably counter triple cleanse, but that's iffy even then. There aren't many, if any, viable teams that can win without employing debuffs. The point is there are so many debuffs in this game and the triple tenacity up invalidates all of them, and with that, most of the strategic options and diversity of the game.
It's not like this is just a new meta that's good against most other teams. It's that the tenacity up mechanic is invalidating an entire aspect of the game.
Tbh I reckon Ewoks in a teebo raid configuration would probably also get the job done provided they were fast enough and you include a dispeller
Nihilus led sith trounce it.
Boba fett gets you past chirrut and then triple cleanse is a bit silly.
Zader with a quick sith assassin will get in behind the tenacity up. Bring boba and shoretrooper and maybe deathtrooper.
Old ben lead fast zoda gk nihilus and deathtrooper also works spectacularly
So many options to knock over triple cleanse it's just not funny. Even droids can do it with some good rng.
Think outside the box and actually put together a squad that can handle life in the fast lane.
Yeah.. if you think even half those teams can compete and stay in top 10-20 arena against Rex triple cleanse you are deluded and clearly not a top tier arena player, certainly not with some of those teams you mentioned.
Dude I watch these teams in the top 10 daily. Maybe you're not the player you think you are?
https://swgoh.gg/u/exile/
And yes I've even used some of those setups personally while shard mates have them full time at #1 in their own payouts in a sea of rex triple cleanse.
Care to share how you roll bro?
Agreed
Lol. If you are saying you have droids, nihilus lead, and...-you mentioned ewoks, lol?- in your shard then it's clearly not a difficult shard. Those teams are cannon fodder against Rex chaze nihilus GK. And yes, I take rank 1 consistently in my shard too.