Now that Bounty Hunters are needed for the Dark TB, can we get some reworks please? Greedo and Dengar can’t fight their way out of a paper bag at the moment.
Now my Bobba and IG88 are good to go, but not sure how to play with only them actually doing damage...
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While we're asking for stuff: Can we please get Embo...also Jengo....also don't cop out and switch leads, Fett's shows promise and could be a really cool synergy yet completely different squad from anything else in the game. Just find a way for thermals to work, and the tools so they can use them.
I'm sitting here trying to picture what squads a full BH could reliably take out, when roughly even gear/mods.
Jawa. That's seriously all I got. Maaaybe Seps, but doubtful after Ventress rework. There's a much longer list of teams that would come out of it with near full protection.
There’s also a link within that thread from @First_but_66_Order as well
Or “whenever a TD is resisted or dispelled removed 25% TM and inflict daze for 2 turns that cannot be resisted. If already dazed inflict stun for 1 turn.”
There are dozens of ideas along those lines that would make Bounty Hunters a major threat in arena.
Just make them unresistable and un-removable.
Sure, but I just think doing things like that is a cheap way of inflicting Power creep and isn’t creative. Light side teams have all of these characters that resist/remove debuffs. Instead of just ignoring it, take that ability and use it against them
Agreed. Faction passes are a great way to introduce new characters. Esp with BH where there are a lot of requests.
You can even spice it up with a sort of rpg mechanic.. say instead of auto fail and blow up on dispel attempts you might have different outcomes ranging from critical success to critical failure: full dispel, dispel but acquire x number of random debuff on dispelled toon, blow up and inflict x number of random debuffs on dispeller and dispelled toon.. You get the idea.
Could also link dispels to powering BH's with not just TM but also Offence boosts, Protection regen, Cooldown reductions etc...
Lots of opportunities there to make them a powerful faction and hold their own in the current meta. This can include reworks and new toons (Bossk, Jango, Zuckuss, 4-Lom, Aurra Sing) etc...
Would love to see Dark Side become more prominent!
BH needs rework but i dont think that it would be good if they would gain tm if td would be cleansed. They are already quite fast( exept Dengar who is a brother of snails). Cooldown reduction offense boost and prot regen is much better idea. I would add this that same amount of debuffs are cleansed also on BH if dt are cleansed. Would be very good if they could have potency up buff, that would increase their health and possibility to apply debufs. Also interesting option would be if dt would explode they regen 10% prot and health. Taunt would be also helpful.
They need prot regen health regen cleanser potency up tenacity down taunt or maybe target lock .....Buff imunity would be also good. This team right now is old school.... They just dont have weapon to fight which are right abilities. More I think that this concept of TD is just too old for this game. Maybe even this should really go away and new way, concept for BH should be given. Maybe really based on risk couse they risk a lot to gain Bounty. All what we think is trying to add something to TD but maybe this should just disapear from this team.
Brutal? It's 4 launch characters and Boba who got a rework like a year ago. They fold like a cheap suit to...well everything.
Things that undo BH: a cleanser, a pretaunter, tenacity up, Rex lead, CLS lead, counter attackers, daze, zam getting ability blocked first turn, zam getting stunned ever, zam getting killed, any kind of debuff teams, their minuscule health pool, or that fact that they are all terrible except Zam, 88 & Fett.
#makethevetsbountyhunters
This is not BH squad.
They are not belong to rebels, so...