While I found KRU kit nice overall (lead is great and unique also fits really nicely too) the other abilities seem much more... disapointing.
Basic is Ok: tenacity down is nice and also the taunt mechanic, but it hits really really little.
Halt should be undispellable: It has no point to have a great two turns stun with all the multiple cleanses there are now in game: Chirrut, rex, ackbar, FOO, kanan, hera, GK, thrawn, finn, talia, bb8... without that is just only a small annoyance.
Focused rage hit ok to stun targets, but it recovers health. It should be proteccion just like masked kylo ren. Passive unique recovers health on hit and also halt recovers 10% health, it has no point to recover even more health with this ability.
Also, for being a tank with low damage his survivability should be higher (he has low prot and health for being a tank, compared to baze, gk, shoretrooper, sith trooper, etc) and recovering prot with this special would help with that.
What do you think?
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You got it right. For some reason devs decided Kylo Ren is/are not a heavy hitter, but rather a (useless) tank.
Soon someone points out Kylo’s Outrage, but try to have the AI use it.
This guy gets it. Matt is actually very very awesome. Especially his leader ability. He just doesn't have the crew that makes him quite as general as Rey in arena. But he's an "I Win" button in DS TB all the way through phase 6. Put him in TW as defense and you need a dedicated team to take them down, or 8 not-as-powerful teams.
He has a nearly permanent taunt from his basic and first special, heals when he takes damage, and while taunting has a 100% counterattack. What, exactly, do you consider a useful tank?
I'm suprised this isn't talked about more... crit immunity. Without GK's crit immunity toons get dropped too quickly. It's too clutch and basically necessary in today's heavy hitter arena.
Tried my Kru lead FO against new Rey meta team in top arena and frankly it's impossible to win. They desperately need new powerful and tanky members .. and probably someone who either provides crit immunity or some sort of decent passive damage reduction.
..and yes Kru's one major asset, the 2 turn stun, should be undispellable. Even this would only be a meager improvement in the current L'S dominate arena.
What’s a character have to do to be better than just-okay in your book?
Don't know about his list of great toons, but CLS, GK and Thrawn sure are there somewhere
They're versatile, can do lots of damage (even GK, with the whole squad assist), have very good leader and overall abilities and can manage buffs and debuffs very well
Because his leader ability and unique ability and being one of the best tanks is an awesome ability.
He may be, but his basic is lackluster and his stun could get better! Just look at Thrawn's kit: awesome leader, good unique, nice basic (can stun and give ability lock), awesome unique mechanics on his special (fracture and the swap/clear/recover protection ability).
What I'm saying is, Kylo could be more (as he is, he needs better allies, but he could be a toon usable in more squads, not only as a good leader)
Rey and Kylo are the 2 big heroes of the new movie, so I completely agree that his stun should be undispellable like Rey's Heal immunity. There's no reason why Rey should be more powerful than Kylo. Both kits are good imo since they both require their faction to be played at their full potential.
That is what I feel, He is overall good, but that's all. While new shiny rey + bb8 + r2 + 2 meta toons have enter directly in arena meta (not destroying it thankfully) KRU Team can't compete there. Have tried several combinations zzKRU + zFOST + Zylo with two of zFOTP / thrawn / r2 / cls / han / DN / FOO arena modded and simply can't compete with CLS squads or new rey teams.
I really would like FO to have a competitive arena team, but nowadays that's impossible. Maybe with the addition of a new toon (hux or bb9e to glue them together with a great passive or powerfull buffs / debuffs).
Let's see what happens
Untested againat jedi rey and NS, but easy wins vs CLS/zarris/rex teams. So he has other uses than leader. Certainly worth the Farm/gear.
Rebels are on the way out. Looking forward to seeing what people say in a month.
One comment you made though is odd -- that his hp/prot is low. It's not really. He has 67k ehp (effective hp, for those who aren't familiar with that acronym).
Compare that to:
KRU: 67k
Baze: 68k
GK: 76k
Shore: 75k
ST: 72k
Sun Fac: 74k
Stormtrooper: 61k
FOST: 63k
Chopper: 61k
STH: 53k
Finn: 64k
K2SO: 71k
His number isn't unreasonably low. There are plenty of tanks below him.
I do like him, really, but in my shard there is no way I can do top with a pure FO squad.
Answering to your list I compared him with the TOP tanks:
Malbus has 20% more health for his passive + r2 is usually there with number crunch to increase that more.
GK kit is just awsome and highest pool and his super "everybody attacks at my order and destroy that guy".
Shoretrooper puts crit immunity + 10% max health for his passive.
and ST has +100% defense plus protection up.
All of the above have an effective health + prot pool higher or much higher than KRU.
Of course there are plenty tanks below him, that's not the point.
He is a good tank, and has improved FO team a lot, but it is not enough for top arena, that's all.
Stums are orders of magnitude stronger and more important than heal immunity. You can’t compare the two one for one.
I guess I just disagree. I don't think you should include other characters in the team (r2) when evalutating a tank. Also, those others do have passives that help their survivability, but so does KRU. He gains 8% health whenever he is damaged and gains 10% health when he uses Halt. For me, he holds up great. (Dec 2015 shard) When paired with FOST with KRU lead, the two are very hard to bring down.
Oh, and his new ship is awesome
In my opinion, we need Hux as a viable replacement for FOO that can reduce CDs and cleanse. Also some Offense up will be nice, given the fact that CRIT change/damage and speed are already there.
This team can perfectly win against the meta from what I've seen.
****, why would you post that just when i finally made up my mind to put a zeta on FTP? I was planning to go for kru(L) fost fotp foo thrawn but now i feel i need to consider more...
I thought about Thrawn as a replacement for FOO, but Officer reduces cooldowns. Kylo can stun people before the first stun you placed is over. SFTP can stun more frequently as well, plus FOST can taunt before his taunt is over. Imagine potentially permanent Speed up and Defense up as well. All thanks to One ability.