Our guild has a 0 damage rule for 24hrs like most guilds do for the raids. My question is, at what point do you kick someone for violating the 0 damage rule? I have only kicked people who have went over 1 million damage before the 24 hours have passed. We have the zero damage rule placed on both the guild description and archived at the top of the Guild chat. The excuse of not knowing the rule is getting very annoying and I feel as though people are purposely breaking the rule. Please share any advice you have 4 making it easier to manage this as well as ensure that people follow the rules more. Thanks.
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Replies
1- warning - no more damage, 0 damage next time a (possible addition, all raids)
2- punishment - no more damage, no damage next raid (possible addition, all raids)
3 - boot.
giving chances is always a good idea, sometime it takes time for people to get used to a system. but yes it also gives them chances to disappoint you. the best thing you can do is establish rules and have everyone follow them no exceptions.
With new people we chase them down in chat and if they don't reply before the 24 hours 0 damage is over they are gone, but I'm also crazy and watching the latest activity screen like a hawk and posting in chat while watching them play so I know either they can't see the chat or they don't care and we don't want them
We've had even veterans make the occasional mistake, and they are easily overlooked. Never seen the use for the "punishment". Honestly the wrath of the guild is probably the best punishment.
Another helpful thing I do is in our guild description I included "please say hi, and ask for rules when joining." when I see someone join and they don't say hello, it's a good indicator of their ability to follow simple direction - which gives me an idea of how they will follow rules, TW/TB advice etc...
50 times 200k and the raid is done.
Force the rule for 2 weeks, no exeptions what reasons ever.
After that 2 weeks there will be no more 0dmg mistakes for ever.
We did this step last year August, lost 2-3 members, but since then never had to talk about this anymore.
Have a Raid-offi doing this for you and focus on important things ;-)
If you have rules, stick to them. Guild chat improvements coming may help with people that need to be contacted.
As you no doubt have guessed, I am very excited for this part.
Most people will stick to the rules. If they don't, they have to go for the health of the guild.
I did this last week. Our guild has a rule where you get kicked and invited back if it's a mistake. So, I booted myself and came back as per the rules. Lost out on TW and all 3 Raid rewards.
Did I do it on purpose? Of course not. Should we have made an exception because it was an accident and there was so much going on? Absolutely not. The rules are only worth anything if they're followed to the letter by 100% of the guild. Otherwise things devolve into anarchy fairly quickly. Logging a 0 isn't hard. If you're not doing it, it's because you're either trying to get ahead of the rest of the guild, or you don't care enough about the guild to bother following rules. Either way, good-bye.
That might be a little too harsh IMO, although it depends on several factors not the least of which is the size of the transgression. I could see that for doing a solo or like a full phase but for an accidental button press that leads to less than 1k damage that's just too much for an established guild member with no history of infractions.
However to each his own every guild eventually finds their ideal balance. You may need to be super strict early to get everyone on board and eliminate the people that refuse to buy in to the system.
Mistakes happen. If you by mistake do a bit of dmg instead of 0 in the pit, you sit the rest of the raid out. If you do a 'real' battle f.ex. soloing the whole thing before FFA begins, you are only allowed those zero dmg the next 5 pit raids.
In tank raids and sith raids we are more relaxed about it since ties rarely happen.
Time zone differences and sudden **** syndrome caused me to solo it an hour early. It wasn't exactly an "Oops, I forgot Dooku counters, my bad!" (Which is, frankly, **** 9 times out of 10 anyway imho) so...
Well, that solves the problem, then :—)
While i agree in principle, please be aware that 1 damage should be considered 0 damage. There is a glitch in the game (i experienced it myself) where, after the gamorean guard killed my lvl 1 Bohdi Rook as first action in the fight, the scoring screen reported 1 damage instead of 0.
So probably ask before booting a 1 damage poster.
We had someone who hit the raids early multiple times. We booted and reinvited, which is what we do for multiple offenses when sitting out one raid is either not working or not being adhered too. They rejoined just long enough to complain, then left the guild.
It's easy to tell when someone isn't going to work out.
On a side note. Because I didn't get any rewards from that TB, I got no rewards for the "skipped" one either.
Ugh.
1- warning
2- final warning
3- boot