When you have to choose among Ugnaughts, Greedo, random droids and Sidious the choice appears to be quite obvious...Almost everyone goes for Sidious.
The time it requires to get a hero to 7* from Squad Arena and GW (getting average 800 SA/GW currency per day) is 33 days. Almost everyone who plays for 2 months, has Lumi, Phasma, Sid, or Droids. The game has a lot heroes with a lot synergies. It's sad to see the same team over and over again. So what are your thoughts?
Add more characters in Squad Arena and Galactic War? 86 votes
Yes, game needs more diversity
Other
2 votes
0
Replies
Typo? 800 shard per day on average would allow you, if you had the credits to 7* a character in 1 day.
Yes, meant currency, thx
And Grievious soon thereafter
here's what I'm farming:
cantina battles: jawa
cantina redemption: saving up for next character, as we farm very slowly. daka at 7*
arena: HK-47. i have sid 7*, Storm Han 7*. HK-47 i might not even use but i need a droid for my future jawa team and he seems the best to use with them
GW: datcha. i got phasma, lumi 7*
but try to buy these other characters and break this annoying mold. make a nightsister team, and grab the initiate from gw and asajj from arena. make an anti-droid team, grabbing eeth koth and datcha, make a scoundrel team.
my point is, if you want to see different teams, then stop using cookie cutters!
(reference, my team is kylo, sid, phasma (L), daka, and FOTP, but i built those without researching what other people were doing. i grabbed sid, kylo, and phasma cause i find them cool, fotp cause i at first was gonna do a FO team, but found officer and stormtrooper were not easily farmable nor worth it to me, and i use daka because i thought that combining her with phasma might give extra stun. My new team i am building is Datcha, Jawa, HK-47, and then if they are soon released jawa engineer and chief nebit)
edit: also, you can farm Grievous by buying shards of characters you already have 7* of
And GW seems exactly the same. Every team has at least 3 of these : Sid, Lumi, JC, Phasma.
Since the GW and SA currency stay the same between whales and f2p, and are restricted to average 800 per day, nothing would be so gamebraking by adding a few more choices instead of the obvious ones.
Not something groundbreaking, but Kit Fisto would be nice I guess.
I would like to see a Kit Fisto or Anakin. I haven't met either in battle in my 2+ month gametime.
It would really be neat if they had Ewok week and Shaman and Scout showed up then the next week it was Empire week and Moff and Veers was there. If it was only for a week I know that you could 7* players up but this would give people opportunity to build up different characters
I am all for adding new charaters in all shipments and hope it happens.
But just to clarify instead of most teams running sid, lumi, jc, phasma you want most teams to run new awesome arena shipment charater that everyone farms and new awesome GW shipment character that everyone farms and at least 3 of Sid, Lumi, JC, or Phasama?
So how does that add diversity?
With a game made up off mostly f2p or low payer players, and the squad arena rank obsession, which also gives out the most free money (crystals), driving the meta/teams of the game you are not going to get much diversity.
Adding another "good" charater to shipments will only add another charater that "everbody" uses.
You won't get diversity with the current setup of the game.
exactly my point above, the problem is conformity, no one wants to think for themselves in the top 200.
Yup. I try to change it up a little but I am in the 300-500 ranks normally.
Have NS team, glass canon team, Jedi team, and working now on an ewok and clone team.
Also in GW if my opponent doesn't have Sid then I won'the use him
Before add characters, make them useful.
If he was there, I would set a 6 hour timer.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
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It requires 33 days to get a hero from Arena to 7*, assuming you get 800 arena currency from day one. Other than Sidious, there isn't anyone else there for people to see and say "Woah!! That's one of my favorite Star Wars heroes! I'll go farm him as first!"
Greedo is very good. He is much better than Sid actually. Why everyone has Sid and not Greedo? Because you can't compare Greedo and Sid in level of awesomeness. Old players will get him sure, they ll get everyone from Arena shipments eventually, but this won't stop new players to go for Sid as their first char, because he outclasses everyone and offers limited choice.
I linked pics of my shard. I use Sid, Kylo, Vader, Ventress and Dooku. Slow team, without healer and if i get some of my chars stunned, i'm done. But i won't use Lumi and JC even though i have them 7* and 6* because i'm so sick of same teams.
Anakin, Fisto or Old Ben either way a second jedi would be the best for arena
At the end of the day it's a business and the business model isn't to give everything away for free. You can see a lot of thought has gone into it to make certain characters harder to obtain than others which isn't a bad thing at all.
That is fine as long as every character is available in at least 1 node (minus the chromium exclusives).
Good idea only thing is would it have given an unfair advantage to the already playing for example it might take you a month to 7 star Sid but new players would take 3
They don't give anyone for "free". It takes 33 days to get 1 Arena hero to 7* either as f2p or p2p. Arena has 12 heroes considered "free". But in fact, you have to spend 1 year and 1 month non stop in order to have all those. But the problem is that those heroes are never gonna get picked. Most people that have 3-4 heroes form Arena they are hoarding Arena tokens and wait for something new. They don't bother with coruscant police or ugnaught and others. And new players aren't gonna bother with those either.
That's actually a pretty good idea. Most people now rush a team of 5 heroes to 7* and then no matter how many heroes they get on chromium/bronzium or unlock, they'll never going to use them at lower than 5 stars.
I don't suspect Anakin to ever become obtainable in shipments btw. It seems to be the game's policy that a character either gets 1 shipment and 0/1 hard nodes or 0 shipments and 2/3 hard nodes. Very few don't follow this logic. Anakin has 3 hard nodes which is plenty, most players just don't want to try (until recently it seems).
Even if all those were in arena shipments, Anakin, Old Ben, Kit Fisto, Rey, Maul, Aayla, a same time, it would take both f2p and p2p 33x6 7 months to get all of them. Those who want them faster would still have to spend a lot of money on chromium. Low spenders who get Old ben and Maul for example from chromiums at 4* can't even star them and use them.
About Anakin, he has 3 nodes yes, but they are very energy hungry, and 1 of them is pretty hard to 3 star it as dark side. It will take months to get him 7* so he can replace someone like Sid or Phasma and it will make you spend less energy for gear and other heroes. And tbh he isn't that impressive to worth all that effort.
The more i think about it i believe that the game would be better if it had a soft cap at 5* at release, like it had with level. And slowly increase it the star level to 7*. Now everyone rushes the easiest obtainable heroes to 7* in order to be competitive and we see the same teams over and over in GW and Arena.
I understand that it's always the same on a newer server, but that's the game, slowly progressing towards endgame while you and your server mature. Certain characters only show after a certain amount of time.
This particular idea could be very interesting. Locking the available stars for a certain period of time, depending on player level or server "age" for example. I give this two .