One thing I would like to see in this game is: Guild assault raids! Attack another guild, take their resources! That would be great. Admittedly, this is inspired by a broken game that I quit (STFC), but the idea that a guild HAS to stick together to survive appeals to me....
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I can see half my guild dropping the game.
Don't get me wrong, we win 80% of our TWs and I have 1 single loss at GA, but I'm 200% certain a LOT of people would quit guilds and even the game because of such mechanic.
Oh, so I guess this game is safe then right?
/sarcasm
Next time you have a horrible idea like this please keep it to yourself.
Then adding an element when one guild can take these resources from another, please no.
I would love to see a punching bag style guild event, runs for X days and there is no Defeating it, just rewards based on how much damage the guild has done in that time.
There are many great battle scenes that could work in a GW style setup for the guild where you either progress through nodes until your team is dead, or face waves upon waves with mini bosses every so often, to achieve a pool of damage for the guild and rewards based on that number.