I hope CG will see this post and will pay attention on it!
It’s not a secret that GAC and TW most important game mods for guilds and players, and we need fresh changes in this modes!
When TW started? 2 years ago? we got so many new toons, galactic legends, new ships and Capitals, but TW still the same
Add new zones, new map, new bonuses for TW....guilds starting burn out because it’s all the same from months to months, from year to year....
About GAC, we need more divisions!
Why players with 4.5-5m GP playing in same divisions with players at 9-9.5m GP?
It’s not fair for leaderboard!
Pay attention on this please!
It’s cool to have nee PVE modes, but PvP is what letting to old players not quitting this game mode and having in this game great guilds like MAW, CAW Patrol, sL Vanguard, Wolfpack and others top GP guilds
Thank you!
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“When you tear out a man's tongue, you are not proving him a liar, you're only telling the world that you fear what he might say.” George R R Martin
GAC not only needs higher divisions, but a more teams as well.
GAC needs more divisions. a 9mill kraken and a roster sandbagging 6mill shouldn't be in the same division, they aren't even the same league. there are an absurd number of lower GP divisions, having one division for the top, what, quarter? half? of the active game is not good.
+10000000, fix this.
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/243065/needed-changes-to-tw-and-gac#latest
More divisions in GAC won't change matchmaking, which occurs on a much more discrete level. But increasing the number of divisions would easily allow for larger boards in the top 1-2 division groups and we need this change.
A larger TW board would also represent a big step forward in light of the volume of character introductions over the last year or two. Some complexities would arise in terms of managing the attack phase time window if the board increased by too much, but that's a discussion we should have as a community.
CG could also improve TW by truly randomizing matchmaking. Let's get rid of the rotation and have truly RNG matchups while caring for matchup recency and GP similarities.