State of the Galaxy: February 2022 [MEGA]

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Ultra
11541 posts Moderator
edited October 2022
DEV POST
CG_SBCrumb wrote: »
Hi Holotable Heroes,

We are charging into this year with more characters, ships and the new Inquisitorius faction. Our team has put together an ambitious plan for 2022 that seeks to keep this game exciting for many more years. We will have more to share about some of the larger changes coming this year in future updates but in this month’s State of the Galaxy, I want to give you an update on what’s coming in the near future for Galaxy of Heroes, discuss the current meta, and the team’s goals for shaping the meta over the future. Conquest 13 has begun and we want to provide an update on where the Conquest characters are moving to. As always, there are a ton of things to cover so let's dive in!

UPCOMING UNITS AND THEMES
As we move on from our Legends characters in celebration of LucasFilm’s 50th anniversary, we have another thrilling group of characters to explore, the Inquisitors. If you have played Star Wars Jedi: Fallen Order or watched Star Wars Rebels then you may be familiar with the elite group of force sensitive agents tasked by Darth Vader to hunt down any remaining Jedi after the fall of the Galactic Republic.
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A few weeks ago we introduced the first member of this new faction, Second Sister. The Ninth Sister will be the second member to fill out the squad and will be available via Marquee this week. This massive assassin works as the Inquisitor squad’s tank. She can take a ton of punishment and keeps enemy attacks focused on herself instead of her Inquisitorius allies. Hear more about the character and from our designers in the Developer Insights: Ninth Sister.

We will continue to explore more Inquisitor characters as we fill out the squad in the future but we are also introducing the Inquisitorius to Fleet Battles with the new TIE/IN Interceptor Prototype. Piloted by Second Sister, the TIE/IN Interceptor Prototype is a powerful Reinforcement for Empire fleets. Its unique prototype design reduces allied Capital Ship cooldowns when in reinforcements and the allied Capital ship gains Turn Meter when the TIE Interceptor scores a critical hit.
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There are two more ships coming to Galaxy of Heroes via Galactic Chase events that will support existing fleets with faction-specific Tanks. With the introduction of the Executor, we gave the Hound's Tooth a permanent home, which means that some fleets are in need of a dedicated tank. This is particularly important with the emphasis on Grand Arena Championships where multiple fleets are needed.
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The First Order fleet packs some incredible firepower but lacks a Tank to protect it’s more fragile damage dealers. The First Order TIE Echelon shores up this fleet with a tough ship that applies Stealth to allied First Order ships so it can take the hard hits for the team.
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Resistance fleets could also use a dedicated tank and the MG-100 StarFortress SF-17 provides consistent Taunt to soak up damage from the enemy. This ship also packs a punch if it can finish it's bombing run to devastate the enemy.

CONQUEST UPDATE
Conquest 13 began last week and brings a number of new Data disks, Modifiers, and Encounters to the event. The next three Conquests will focus on rewarding blueprints for the new TIE/IN Interceptor Prototype that we announced last week. Which means Boba Fett, Scion of Jango will move to where Maul currently is rewarded, Maul moves to where Commander Ahsoka Tano shards were available and Commander Ahsoka Tano shards move to where Razor Crest blueprints were available.

Last but certainly not least, Razor Crest will remain available where it currently is. It will be moving to its farm location sometime around the launch of Conquest 14. We will have more to share on this in a future update.


WHAT’S THE META WITH YOU?
There has been a bunch of great discussion in the community around balance and speculation around potential changes to units in the game. While there will always be these kinds of questions and concerns, our goal is to be as transparent as possible on when and why we make these changes. To that end, we want to provide some broader understanding on when and why we intervene to change characters that are significantly not performing as expected. Of course, changing a character after launch is something we want to avoid at all costs and is always a last resort but sometimes becomes necessary.

To get everyone on the same page, let’s begin with how all the different types of units fit together and lay out the current hierarchy of power. To be clear, this certainly does not hold universally true for all units but is a rough rubric we can use to discuss this topic in more detail. There are many exceptions to the rules (in the name of fun and interesting gameplay) that exist but overall this is a good snapshot of how we approach power.

Star Wars Galaxy of Heroes Power Tiers:
  • Marquee/Galactic Chase - ex. Second Sister, Iden Versio
  • Journey Guide, Conquest Units - ex. Jedi Knight Revan, Commander Luke Skywalker
  • Galactic Legends - ex. Supreme Leader Kylo Ren, Rey
  • Galactic Legends with Conquest Counterpart - ex. Jedi Master Kenobi with Commander Ahsoka Tano

NOTE: This list assumes squad compositions are highly synergistic and have comparable mods. This may not always be the case in practice and, if so, is not a balance issue. For example, a Galactic Legend with weak mods and in a non-ideal squad may potentially be challenged by a well modded and highly synergistic squad from the lower tiers.

Wait! Why is there no mention of Omicroned units in the above list? Omicrons boost the power of a unit. Adding an Omicron will move a unit up around a tier on the scale above, which means their final power varies based on the type of character. So where do they sit on the power scale? Marquee units with Omicrons get lifted up to somewhere between the level of a Journey Guide or Conquest unit, while a character like Starkiller (Journey Guide) or Boba Fett, Scion of Jango (Conquest) can rival a Galactic Legend in their specific mode with the right squad.

It is important to note that when we talk about counters to a squad, there are a ton of elements that need to be considered. The intent is that a counter to a squad should be roughly comparable in effort to unlock but there are a ton of factors to what is “comparable”.

When we investigate a balance issue, team composition, mods, abilities/ultimates/gear/relic levels and the consistency of the counter all play a role in the final decision. We examine a number of different squad variations and we review the data of how all players mod these squads in order to get the best snapshot of the current balance players are experiencing but the most effective squads with close to equal modding have the most weight in our decisions. On top of that, the win rate and reliability of these matchup are also important factors. A consistent counter is more likely to see changes than one than is only sometimes possible.

We also consider how to address those issues while supporting a healthy amount of theorycrafting. It is important to strike a balance between encouraging creative uses for units and keeping the value of progressing to higher units intact. And there are a ton of other factors that modify this balance: Omicron vs not-omicron, stronger mods vs weaker mods, challenging a squad’s less than ideal comp, does this squad encourage under gearing or leveling abilities, and more.

Also a quick note about Defense Penetration: The changes last year to ignoring Defense focused on units that completely bypassed Defense. Ignoring Defense in its entirety was the core of the issue and those changes allow us to explore the design space of Defense as a meaningful value. While it is highly unlikely we will introduce a new character that ignores all Defense, future characters may have Defense Penetration. We made these changes to allow for some counter play between +X% Defense Penetration and +Y% Defense and so we can use these stats when designing new units.

To reiterate, not every unit is going to fall nicely into these constraints and we may release units that push the limits of these boundaries in the name of interesting gameplay but I hope this provides some context for where future characters will land and where we may intervene for balance.

As always, the team is committed to announcing any changes to units as early as possible and sharing the context for why the changes are necessary whenever we can. Omicrons, reworked game modes, and Conquest Units have shifted the “meta” and the focus of many rosters, but our goals continue to be a long healthy life to the game, transparency around upcoming changes, and most important of all, fun and diverse experience when playing with your collection of Star Wars characters and ships.


WRAP UP
I hope this State of the Galaxy gets you excited for the next era of units for Star Wars Galaxy of Heroes and gives you some insight into how we plan to continue to shape the game for a long, fun future. While there are exciting new characters and modes coming, we also have several initiatives from last year to continue to push forward: the next phase of the Gear Intervention, Grand Arena Update, and the Omicron Updates. You will hear from Doja and myself in the upcoming Road Ahead that will cover these next phases for these changes in more detail, what is the next major title update, and more.

Thank you for reading! See you on the Holotables!


DEV POST
Post edited by Ultra on

Replies

  • Options
    The galaxy is in a state.


    I don’t know how they managed to write so much, and say so little.
  • WombatJediKnight
    140 posts Member
    edited February 2022
    Options
    Will the new ships discussed here require a pilot character or be crewless?
    Post edited by WombatJediKnight on
  • Options
    Its just sad
  • Options
    Agreed.
    No real news aside from the new (pilotless?) ships for FO and Resistance
  • Ultra
    11541 posts Moderator
    Options
    SOTG is only for this month

    What else were you expecting was going to happen in Feb with 20 days left
  • Options
    I think they’re just trolling us now.


    What’s with all the meta chat? What they gonna change now we’re all gonna hate?

    A massive. wordy post about who tops what, hmmmmmmmmmm


    The great nerf part 2 is incoming
  • Options
    If you can edit your title to Feb 2022 SotG just to be tidier.

    But thanks for starting this. You beat me to the punch.

    SotG just dropped 10 minutes ago. Cool. What did it say?

    A big chunk (25%) of it talking about the inquisitors coming up which we already knew. The conquest ship and the supporting inquisitors coming. Nice?

    Then we got some cool new ships finally coming years later to help round out Raddus and Finalizer. That’ll be nice. Let’s see if they’re pilotless or if we need some new/existing characters. This is actually nice.

    Then about 50%+ of it detailing meta tiers. Nice for clarification but nothing we didn’t already know really.

    Then the wrap up….which says more details about game modes, characters and gear economy changes will be in a future RA. I mean seriously?! How are we still not getting the updates added for P1 of the gear economy? I get P2 needing time to be announced to see the rest of p1 in action once implemented but enough holding out p1 changes.

    Overall aside from the announcement of the FO and Resistance tank ships this was a grossly underwhelming SoTG. C-/D+
  • Options
    Ultra wrote: »
    SOTG is only for this month

    What else were you expecting was going to happen in Feb with 20 days left

    The rest of P1 gear economy changes being implemented as well as some QoL updates that we were promised back in Dec of 2020.
  • Crayons
    565 posts Member
    edited February 2022
    Options
    Ultra wrote: »
    SOTG is only for this month

    What else were you expecting was going to happen in Feb with 20 days left

    I’ve never heard the state of the galaxy only covers a 31 day window before. Is this new? In previous ones they’ve talked about things that extended 31 days.

    And if it’s only for this month, why the huge diatribe on metas?
  • Options
    Hundreds of lines to say very little.
    Give us APPROPRIATE compensation for Gac.
    And soon.
    Today, or tomorrow.
    That’s all.
  • Options
    You can’t have a road ahead and not address Lord Vader with a conquest character being beat by a non GL Troopers team . I thought they led up to the power of marquees, legendaries, GLs, and GLs with conquest characters it was going to be mentioned. I’m floored. Unbelievable .

    Thanks for the tanks for FO and Reaistance tho. But lord Vader need a buff. They are just crucifying themselves at this point
  • Ultra
    11541 posts Moderator
    Options
    Ravens1113 wrote: »
    Ultra wrote: »
    SOTG is only for this month

    What else were you expecting was going to happen in Feb with 20 days left

    The rest of P1 gear economy changes being implemented as well as some QoL updates that we were promised back in Dec of 2020.

    thats for the Road Ahead
    Crayons wrote: »
    Ultra wrote: »
    SOTG is only for this month

    What else were you expecting was going to happen in Feb with 20 days left

    I’ve never heard the state of the galaxy only covers a 31 day window before. Is this new? In previous ones they’ve talked about things that extended 31 days.

    And if it’s only for this month, why the huge diatribe on metas?

    No, its not new

    SOTG is always for the given month or the upcoming month if they post a SOTG in the last few days of the current month

    Wanting a big chunk of information for the next few months is what RA is about
  • Options
    I think it was edited slightly from when I first read it. I could have sworn it first said Conquest was supposed to be "next week" (implying this should have come out a week ago) and now says " began last week". Maybe it will be changed again to get the correct statement.
  • Options
    So what’s the deal with the huge meta explanations, and the worrying “we only make changes after a character is launched when…..”


    What’s being nerfed now because Lord Vader is terrible?

    They’re gonna ruin DT aren’t they?
  • Options
    Ultra wrote: »
    Ravens1113 wrote: »
    Ultra wrote: »
    SOTG is only for this month

    What else were you expecting was going to happen in Feb with 20 days left

    The rest of P1 gear economy changes being implemented as well as some QoL updates that we were promised back in Dec of 2020.

    thats for the Road Ahead
    Crayons wrote: »
    Ultra wrote: »
    SOTG is only for this month

    What else were you expecting was going to happen in Feb with 20 days left

    I’ve never heard the state of the galaxy only covers a 31 day window before. Is this new? In previous ones they’ve talked about things that extended 31 days.

    And if it’s only for this month, why the huge diatribe on metas?

    No, its not new

    SOTG is always for the given month or the upcoming month if they post a SOTG in the last few days of the current month

    Wanting a big chunk of information for the next few months is what RA is about

    So you mean to tell me that we need an RA for them to implement the already announced gear economy changes to round of P1? What does that need an RA for? We know what it is. It’s increased drop rates for gear on hard nodes as well as dedicated spots in the stores for core gear.

    The announcement of what the changes are for P2 of the gear economy is suitable for an RA.

    Also needing an RA in 2022 for promised QoL changes from 2020 is laughable at best.

    This was a poor SoTG with the two ships for FO and Resistance being the only highlights. The rest of the 80%+ in it was useless info or info we already knew.
  • Options
    do we have any idea when RA is dropping?
  • Options
    More conquest chase crud? Hurray.....
    Congrats, you made me laugh when you picked the resistance bombers as a TANK - their film counterparts are far from it.
    You also still haven't addressed the utter lack of proofreading (gc feats and ackbar omi for ex)...you guys need to own up. Someone is cutting corners and we get the short end.
    Honestly this is weak sauce. Two ships that'll take a year to farm, and a break down of toon classifications?!
  • Drim
    360 posts Member
    Options
    After 6 years of playing the insight in to character strength was amazing! This info will definitely help me build my roster.
  • Options
    A little underwhelming. Didn’t reach the hype for me.
  • Options
    So if the community finds innovative character combinations that perform well, but aren’t in one of the “Power Tiers”, I guess we can expect the team to get nerfed?

    This doesn’t really align with encouraging player engagement…
  • Options
    Zzzz...

    Apart from the tanks for resistance and FO fleets (thank god finally)
    What's new?...
  • Options
    Ravens1113 wrote: »
    Ultra wrote: »
    Ravens1113 wrote: »
    Ultra wrote: »
    SOTG is only for this month

    What else were you expecting was going to happen in Feb with 20 days left

    The rest of P1 gear economy changes being implemented as well as some QoL updates that we were promised back in Dec of 2020.

    thats for the Road Ahead
    Crayons wrote: »
    Ultra wrote: »
    SOTG is only for this month

    What else were you expecting was going to happen in Feb with 20 days left

    I’ve never heard the state of the galaxy only covers a 31 day window before. Is this new? In previous ones they’ve talked about things that extended 31 days.

    And if it’s only for this month, why the huge diatribe on metas?

    No, its not new

    SOTG is always for the given month or the upcoming month if they post a SOTG in the last few days of the current month

    Wanting a big chunk of information for the next few months is what RA is about

    So you mean to tell me that we need an RA for them to implement the already announced gear economy changes to round of P1? What does that need an RA for? We know what it is. It’s increased drop rates for gear on hard nodes as well as dedicated spots in the stores for core gear.

    The announcement of what the changes are for P2 of the gear economy is suitable for an RA.

    Also needing an RA in 2022 for promised QoL changes from 2020 is laughable at best.

    This was a poor SoTG with the two ships for FO and Resistance being the only highlights. The rest of the 80%+ in it was useless info or info we already knew.


    Your missing THEIR point. This entire post was simply a notice that more nerfs are coming.

    That’s what this was about. Get ready for us to ruin more things you currently like, so you buy the new crap everyone doesn’t, like LV.
  • Options
    Ah. Someone can read Huttese. Thank you - I was beginning to lose the will to live s trying to wade through all the tortured syntax. I know it sounds petty but, from a quality engineering perspective, if a team can’t take the time to spellcheck and get basic grammar right in a key piece of market communication then it’s only natural to wonder how robust their QA is when it comes to product.
  • Options
    State of the Galaxy is a cancelled GAC and a new Conquest with mislabeled feats and bugs. Why can't you acknowledge it and discuss what you intend to do about it?
  • Options
    Feb SotG - When you've finished you essay 300 words too short so you have to fill it out.
  • Options
    Recap:

    Character: 8th Sister
    Ship: tank for FO
    Ship: tank for Resistance
    More nerfs

    Keep spending guys!
    Why wasn't Cobb Vanth shards a reward for the Krayt Dragon raid? Why wasn't Endor Gear Luke shards a reward for the Speeder Bike raid?
This discussion has been closed.