Plo koons's kit is super weak especially for a jedi master who was regarded as one of the best duelest and force users. And why cant he use "Divine Judgment"? He coined the technique and was the only jedi other then luke and jace solo to use it. He needs a hard rework.
0
Replies
(*Force Judgment)
Feel the Force flow...
While I agree with you that many discussions would be better off if put on ice for now, I would say Plo Koon's problem isn't at all about the current meta. It's simply that he lacks the potency needed for any of his attacks to to actually stick. His skill palette is not bad really, but I have literally never seen him actually dispel a buff with his basic attack, outside of playful GW battles vs teams twelve levels below. He just needs a major potency upgrade.
That is different than a major rework, and could easily have been slipped into a larger Combat Upgrade...
He is getting a damage buff next week...
Plo Koon was a stern and philosophical Kel Dor Jedi master, utterly dedicated, serious, and with a deep compassion for his friends and students. He was the one who first discovered and brought Ahsoka Tano into the Jedi order. Of all Jedi, he seems to me to be the closest to embody many of the so-called classic samurai traits - as they are popularized today.
Plo Koon was a veteran of many conflicts. He carried himself with dignity and never showed hesitation. He actively adopted a black and white mindset in the face of danger, but was far too deeply immersed in the Jedi teachings to succumb to the lure of the Dark Side.
As a lightsaber duelist, Plo Koon was a lethal and relentless combatant, unphased by pain and wounds. His great physical strength made him naturally adept at form V, Shien, an aggressive style focusing on countering and overwhelming the opponent. Even with a broken arm, he could stand up one on one against Asajj Ventress. Darth Maul considered him one of the biggest threats in the Jedi order.
Plo Koon was one of very few Jedi who possessed the ability to use a less potent Light Side variant of Force Lightning. He called it Electric Judgment, and its use was frowned upon by the Jedi.
Plo Koon - new abilities
Jedi tank who punishes overly aggressive enemies and protects allies from harm.
Basic attack
Punishing blow - deals physical damage. This attack cannot be avoided or countered. For every ally killed by the target enemy, Plo Koon's damage against that enemy increases by 100%.
Special ability
Electric Judgment - Deals damage to all opponents. For every buff the opponents have, there's a (%) chance that it is removed. If an opponent has no buffs, there's a (%) chance to apply offense down for X turns.
Special Ability 2
Form V - Deal physical damage to one opponent and lock their abilities for (x) turns. If the opponent's physical damage power is higher than Plo Koon's own, Plo Koon also deals (%) of that difference in extra damage, and gains Retaliation for (x) turns.
Unique ability
Veteran's resolve - When any team member falls below 50% HP, Plo Koon grants them Defense up and they gain (%) turn meter. Any time an ally is killed, Plo Koon Exposes the killer for (x) turns and immediately gains (%) turn meter.
I've attempted to keep all of Plo Koon's old skills (except for the leadership skill) but revamped them to suit his lore. Plo Koon is now an offensive Jedi tank with limited initial attack power but high potential threat level, forcing enemies to disable him first, or risk powering him up to deal very powerful blows to the most important enemy damage dealers later in battle.
Electric Judgment is now a combination of old Plo's basic attack and old Force Judgment. Form V would help make Plo Koon more useful right from the start of a battle, whereas Electric Judgment might be better to save for any buffs the opponent may gain, and Plo's basic attack only really becomes damaging once the battle has gone on for some time. Form V can be used straight off the bat, but stays true to the concept of the character, that he becomes stronger against heavy attackers, and focuses on dominating them in combat. Retaliation fits perfectly with Form V and also makes it a little more costly for enemy teams to take out Plo Koon early.
This is really just an attempt to fan the flames of discussion a little, with a few ideas. Would be great to see what kits others could come up with, that would fit the lore and also give this beloved character a well deserved and unique spot in the Jedi teams.
You're right, all the Jedi formed strong bonds with the Clones. Maybe it could be argued that few were quite as seasoned in the military life as Plo, but that might be belittling the experience of other great Jedi like Kenobi. I could definitely try and think of another leadership skill for Plo. Maybe a variant of his old Overwatch skill, but expanded to also have a chance to make attacks unavoidable? Would probably be popular in the present Dooku fever.
Or maybe you have some other ideas?
Noneno 100% agree
If they revamp him like this then I will start using him.
I already have my Plo Koon at gear 9 level 73 and 7 stars. I'm ready day 1 for his rework.
Plo Koon revamped
Ability 2, Form V - Deal physical damage to one opponent and lock their abilities for (x) turns. If the opponent's physical damage power is higher than Plo Koon's own, Plo Koon also deals (%) of that difference in extra damage, and gains Retaliation for (x) turns.
This second ability would give Plo Koon a broader palette and make him more useful right from the start of a battle, whereas Electric Judgment might be better to save for any buffs the opponent may gain, and Plo's basic attack only really becomes damaging once the battle has gone on for some time. This second ability can be used straight off the bat, but stays true to the concept of the character, that he becomes stronger against heavy attackers. Retaliation fits perfectly with Form V and also makes it a little more costly for enemy teams to take out Plo Koon early.
I'll update my original post with this new suggestion.
I must say though that your version of plo is much better then the current but if he actually applied the offense down we wouldn't be having this chat.
Yep, that's right. If he was even just a little reliable in debuffing and dispelling buffs, he'd be much more useful. Still a little low on utility to earn a place on a Jedi squad though, I feel. But he'd at least improve from useless to lackluster.
His leadership skill today is so very situational. I would agree that an anti stealth ability is needed in the game, but using the precious leadership slot for it puts it in an extremely tough competition. I'd suggest that they take the skill off Plo and add another anti stealth ability to a coming toon.