Node 7 and I'm getting literally crushed. I can't beat it without losing multiple characters, tried it about 10 times using different strategies. Any advice would be much appreciated! Here's the matchup:
7* Sidious (L)
6* Kylo Ren
5* Dooku
5* Phasma
4* Barris
All lvl 70 except 73 for Sidious
I can get Sidious knocked out first or Dooku. Never 2 without losing my A Team.
My A team is:
7* Luminara
7* JC
7* 86
7* Sidious
6* Phasma
All lvl 71
0
Replies
Kill sid first
After hit kylo when he doesnt have counter buff
When not hitting kylo, hit phasma
Kill kylo
Kill phasma
Kill dooku
Leave bariss for last
Barris is killing it with the healing through immunity
Ability Block Phasma. Use your Phasma to use victory march for crit damage on her. Take her out.
Next is Kylo Ren. If he can counter, skip him and take out Dooku. Yes he counters, but his health and protection is pretty low so it can be a breeze if your cooldowns are refreshed for double hits. Once he's gone and/or Kylo's retribution is gone, attack him with everything you got and ability block him before he dish out his ability again. If your cooldowns need more time and are too afraid to hit dooku hit bariss but try not to kill her.
Save bariss for last. even if she heals.
If everything doesn't work out, use another team to force the team to use all their abilities or reset the attack pattern by switching your leader to phasma or sidious, and possibly back to lumi to change the situation if it still doesn't workout. You may need a taunt character to take all the hits to keep the ones you like.
Plus, make Phasma your lead for the extra hits. Everyone else already gave you the order to kill and suicide team advice.
Sometimes changing your squad/strategy radically can give you very good results in GW.
Took out Sid first, Dooku (who was stunned 3 times), Kylo, then Phasma.
Thank you all for the help!
Never use a suicide team against Phasma unless your sure you can last two rounds. She starts off with her AOE instead of victory march. Victory march is way more dangerous first turn. On that team above I would kill Phasma first as no one on the team does damage until Phasma gives everyone crits
Two healers only goes so far.
After you can't progress, drop jc like a bad habit and put in a tank.
You don't need two healers for GW anymore, in general. When u get the other team down to 2 or 3 toons pop your lumi heal and drag out the rest of the match. Jc should be on your B team. Lumi heal is all u need, when you have two sparring dummies like barisse and phasma to finish on.
I would take sid first then kylo and ducks. Leave phasma and barisse = easy full heal and recharged abilities. Phasma is a great punching bag for a lot of turns when she has no one to buff.
Reason for sid first is not only heal immunity. It is his dodge chance against jedi. So if you whiff 3 out of your first 4 attacks, retreat and try again.
I faced Sidious, GQJ, Luke, Phasma and Lumi.
I tried about 10 times in diffrent squads and strategy and everytime I lost minimal 1 char. Sometimes 2.
Then finally I desided to give up my 7* Han, so the rest of my A squad would survive this nod.
Suprisingly I then got through it without losing anyone. Even Han survived with full health at the end.
I later finished GW node 12 with a B squad, while my A squad benched to finish the job if the B squad wouldn't.
phasma lead is better than lumi lead. evasion only good when AI controls it, whereas Phasma bonus assist can come in quite handy
stun/ability block Kylo so he doesn't get retribution buff
burn sid
kill kylo
kill dooku (use RG to stun avoiding counters or make sure you attack him with a lumi heal active)
kill phasma
kill barriss
remember it is very important to keep heal immunity under control in GW. sometimes I will even target Kylo before Sid since Kylo seems to land heal immunity more than Sid, also Sid's first attack is usually his AoE
job done
if you still struggle for some reason then, use a suicide squad and burn their protection at minimum. then send A team and IG86 should be able to finish off sid in 1 assist hit then burn kylo
Have to disagree. I run Bariss (L), Lumi, Daka, GS, and QGJ and have yet to fail a GW since adopting that team. Rarely even use a suicide squad and usually no more than a couple of retreats.
Your Rey hits their Rey, your GS kills their Rey or if Rey gets foresight you kill their QG instead triggering RGs taunt. QG hits RG instead of dispelling so you don't get stuck hitting Han
Kill Kylo 1st before he gets counter.
Then: Sid
Phasma
Barriss / Dooku
If you go after Dooku with Barriss still alive & she gets off a heal it can be painful. If she's used her heal & is in cooldown absolutely burn down Dooku before her. OR hit Barriss a couple times to line up 86's assist call & pop his annoying azz. OR (ha) if she just took a turn you can kill him before she gets another turn.
For future planning, as mentioned above, stun Dooku. Daka's secondary stun chance off her basic is RNG reliant but you don't have to touch him for a potential stun with Daka. And she's easier to farm than RG
Edit: If you unlock Cantina 7c you can farm both Daka & RG at the same time.