It was announced that Wedge Antilles is the daily login character for August.
What’s happening next week?
We’re aiming to have another update go out that will fix a number of bugs, as well as adding categories to some existing units. Example: Gamorrean Guard, Stormtrooper Han and IG-88 will now have the scoundrel tag.
Some additional notes
We’re still testing the Tank Takedown Raid and are aiming to have it launch in August.
Of course, I finally finished mods for my arena team last week so I started leveling up cad, dengar, etc. Only now the characters I have will be classified as scoundrels.
Don't get me wrong, I think that's a great update. Not a complaint at all about that. Just wish my timing was better.
We’re aiming to have another update go out that will fix a number of bugs, as well as adding categories to some existing units. Example: Gamorrean Guard, Stormtrooper Han and IG-88 will now have the scoundrel tag.
Lol. So like the Yoda event, those of us who beat tier2 of the scoundrel event with the "original" scoundrel limitations get the "nice work....now we're making it easier for everyone else." treatment...again.
In game name: Lucas Gregory FORMER PLAYER - - - -"Whale blah grump poooop." - Ouchie
In game guild: TNR Uprising I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
*This space left intentionally blank*
Lol. So like the Yoda event, those of us who beat tier2 of the scoundrel event with the "original" scoundrel limitations get the "nice work....now we're making it easier for everyone else." treatment...again.
This is why I only focused on Lando, at least he's still useful.
Lol. So like the Yoda event, those of us who beat tier2 of the scoundrel event with the "original" scoundrel limitations get the "nice work....now we're making it easier for everyone else." treatment...again.
This is why I only focused on Lando, at least he's still useful.
Yeah, good character plus he acts as a rebel too, so you still have him for those events/challenges.
Why has the player base (your customers) received nothing but silence from you over the past 2 weeks? Are you just ignoring us with the hopes we'll go away? Going away means deleting this game and finding somewhere else to spend our time and money. Is that your end game? The end of the game? Because that's where things are headed. We can't stop the bleeding in our guild due to GW, which then causes issues with Raid. Every day someone else gets **** off and says they're leaving. Even our Leader left, but since he didn't promote anybody else we have no Leader now. No Leader in our guild. That alone causes serious issues.
They haven't been silent. They've said numerous times that GW is working as intended. It's supposed to be hard. They upped the rewards so that you get more credits than before even if you don't complete node 12.
Even though I'd already farmed up my scoundrels just enough to auto both tiers, I am in favor of this update. Best update in a long time. Now to get back to the laundry list of bugs and rebalancing....a man can dream.
So, when the new raid comes out how are we going to finish acquiring our Han Solo shards?
It's a sure bet that no one will want to run the 'old' raid once the new raid is out.
Will there be more opportunities to earn guild credits with a higher cap so we can run both raids (if we earn enough) the same 4 times a week each? Or, will there be a cap on how many times per week a guild can run the new raid per week so attempts are left for Rancor (this sounds lame, tbh).
Will Han Solo shards be available in GW shipments (we DEFINITELY need some new toons in there... notice I said 'some' not just one).
It's really going to suck to have yet another character that never gets finished due to no realistic way to earn their shards. I really hope this is not the plan.
Replies
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/59440/community-update-7-29-2016/p1?new=1
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/59440/community-update-7-29-2016#latest
Don't get me wrong, I think that's a great update. Not a complaint at all about that. Just wish my timing was better.
We’re aiming to have another update go out that will fix a number of bugs, as well as adding categories to some existing units. Example: Gamorrean Guard, Stormtrooper Han and IG-88 will now have the scoundrel tag.
Very good.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
*This space left intentionally blank*
This is why I only focused on Lando, at least he's still useful.
Yeah, good character plus he acts as a rebel too, so you still have him for those events/challenges.
They haven't been silent. They've said numerous times that GW is working as intended. It's supposed to be hard. They upped the rewards so that you get more credits than before even if you don't complete node 12.
Same with vader
Btw what mods do scoundrels unlock?
Make Zader Great Again!
That wouldn't make any sense cause we only have clone wars era sid.
I'd rather have Emperor Palpatine
Make Zader Great Again!
It's a sure bet that no one will want to run the 'old' raid once the new raid is out.
Will there be more opportunities to earn guild credits with a higher cap so we can run both raids (if we earn enough) the same 4 times a week each? Or, will there be a cap on how many times per week a guild can run the new raid per week so attempts are left for Rancor (this sounds lame, tbh).
Will Han Solo shards be available in GW shipments (we DEFINITELY need some new toons in there... notice I said 'some' not just one).
It's really going to suck to have yet another character that never gets finished due to no realistic way to earn their shards. I really hope this is not the plan.
@EA_Jesse