I can't believe how much it sucks me in to play! I've played for over a year now and my passion hasn't died yet. It's brilliant! I love it! Praise to EA and CG! Thanks for all the QOL updates. Thanks for being more in-touch on the forums, as well.
On another note, while many would appreciate a better price structure on new toons, I appreciate y'all at least working in the options on the new release cadence. Please continue to consider an even more robust system that gives even more options up front.
Last, I look forward to the continued progress on the client side.
P.s. How about y'all bring back the Warehouse of Crystals, please?!
SnakesOnAPlane
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I like the direction of feedback and approach from the devs but as @SnakesOnAPlane said pricing model needs to be addressed.... especially with character candece and the rate af which made toons are being released is crazy to expect anyone at all with reasonable expense to afford anything
Haven't hit my record yet. I played Clash of Clans for 4 years before I just lost interest. I'm nearly 15 months into this game. I'd say the devs here are doing a better job of keeping things fresh. The balance of the game has improved. Other than a one sore spot (mods using cantina energy makes me want to kill things), I'm enjoying their work.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
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Me too. +1
+1 to everything... while I understand the release cadence I do feel that the time line may be a bit too long given all the new toons being thrown our way. 3 month min to be able to farm a new toon is a bit much when it's every toon, there are currently about 10+ new toons that are unavailable, meanwhile I can't even remember the last time a toon got added to a node or shipment ( Shore ) being the obvious exception. Also it would be nice to have new toons added to shard shop & for a shorter period of time.
Last, the price points on these latest batch of pacts is a bit much. If you're still making money then I completely get it, however, I wonder if you'd actually make more with slightly more reasonable pricing. I used to spend regularly and have since stopped entirely due to not enough return on my investment.
Anyway, love the qol changes and still enjoying playing this game quite a bit.
+1
I've never played another mobile game, just needed something to do while I was laid up sick, 15 months later totally hooked and play every day. I did not see that coming, but it just keeps getting more enjoyable. The sith updates totally put it over the edge for me. I actually started throwing some money into it at that point, when I swore from the start I wouldn't. I don't regret a penny spent either.
I remember hearing "I'd pay $10k for a good toon"
First mobile game I have played for over a year.
Also, great community we got here.
I like the game as it takes a lot of effort to acquire characters, gear, and mods. As a result you have to plan ahead and be strategic unless you're willing to dump a small fortune into the game.
I've been playing over a year because it's simply a fun game. I'm not even really a star wars fan, but the game is enjoyable!
HAHA! Okay, you got me there. I'd still pay good money, and do, but for the majority here that's not reasonable, and ultimately I was giving them some backing.
Nothing else to take its place... yet
I wasn't trying to confront you or anything, I just love messing around with you
On another note, what's "Warehouse of Crystals", how much was it, and why was it removed?
Started same time, feel exactly the same. Since chaze and new toons game is not that good because of the amount of rng that has entered into battles now. Even my arena whale is getting ****. His zaul team was beat by a rex team and that opponent is nowhere near close to the mods or toons the whale has. Dude won cause he got lucky with rng and TM rng.
Like my whale said what is the point of playing this game if everyone can beat everyone now and strategic thinking and theorycrafting is meaningless? If you can just throw a rng leader and some toons together and get lucky vs a dude with zaul, nihilis, Sass, sithtrooper and GK all maxed and with awesome insane speed mods then this game is now broken. I can't beat this whale with my zader team cause of my mods but if all I have to do is switch to a leader like rex that is about rng and beat him simpfly because I got lucky then I don't want to play because I may as well just flip a coin over and over for the same type of excitement.
If f2p and low spenders can beat whales and make them mad because of rng battles then the game will die. I spend most of my time in game trying to build a team to compete with his but if I end up beating him consistently because I switch to rng lead I will be mad too.
calling rex an rng lead is pretty funny though. Just like saying theorycrafting is dead, then immidiatly after describe how theorycrafting wins you battles.
One of the major complaints on this forum is speed mods, now you're saying they aren't important because you can beat guys with way better mods, but for some reason you make it sound like it's a bad thing.
f2p have always been able to beat whales, when it starts happening too often it's a solid indication a lvl cap increase is comming soon.
OT: I also really like the game, it has kept me interrested for a little over a year now and i'm not even a starwars fan.