Hey everyone I'm a level 83 player who sometimes struggles with the last two or three nodes to complete galactic war everyday I run a Droid squad HK lead, 86,88,JE,and B2 all are either Gear X or Xl I'm looking for a squad composition that can basically just auto sim through it with no problem thanks in advance guys!
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I run a full clones team (Cody Zeta) that can usually make it through. I like the auto basic and use it on the node 5 since node 6 is usually one of the hardest. Clones are also great in HAAT so a pretty good investment. But they are not great in arena at his time.
The 4x speed increase is amazing and makes GW so much better.
Also make sure you've got a maxxed Mob Enforcer to make use of the nuclear bombs!
I'm not convinced it's sensible to solo GW because of the AI. I like testing it sometimes but it always makes terrible decisions. It only really works if your team is much more OP than the opponent (so usually the first 6 nodes)
New meta
Another strategy is teams with a lot of health/protection gain. This new Phoenix squad will kick ****. I don't know if you will get any zetas soon, but a clone team is great. A Jedi team is too.
There are really a ton of options. Basically my 2 strategies are 1) high offense and TM gain so the opponents never take a turn or 2) high protection/health recovery so your team is always near full strength.
supply crates farm you, not only in mother russia.
You're being trolled mate
Don't do this, unless your team has already lost
Protection or it's the final round. Your protection will be at 0 for the next match.
Maul can pretty much just run a train all by himself on any Jedi teams, and the daze really helps on the teams with counter folk.
Right now I use an Empire squad for GW with EP lead. I usually clear all 12 nodes with that squad, sometimes i might need to switch to rebels if i need to clear a tough node. With the EP lead, my sith toons (EP, Vader and Dooku) can maintain their health through all the rounds.
Exactly, just remember to not switch leaders once you had a battle with Nihilus lead.
Total health doesn't carry over though. % protections and % Heath do. When you use a Nihilus lead you will leave with 0% protection and it won't increase your max health next round. If you've already lost protection then it's a great lead. Otherwise you are just blowing your protection.
Zeneral Zenobi lead, Znakin, Zoba Zett, Zmperor Zalpatine, and Z-Rex
obvious troll wasn't that obvious apparantly
I sub in Yoda for Vader/empire teams
I can auto every node except 6, 9, 11, & 12. It's pretty fun playing manual tho, if I time my kills right I can almost always get to node 12 with nearly full protection.
Make sure to rotate in a B, C, and D team on easy nodes to load turn meter if you're still having difficulty.
Teebo (L) + EP + Daka + EE + GS - all g10 or higher with almost all omegas.
The main reason you can't auto is that the AI uses Teebo's debuff special when it's available - even if he doesn't need to.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
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Thanks, loser. None of those characters aree "whale toons," so you fail, again
Edit: Even if they were whale toons, why would you care? Does it impact your game? No, so shut up
Obvious **** is obvious
Same with phasma, dhaka, qgj, rey and lumi in the second node
Then i use my empire team palp L, vader, sidious, tfp and boba to finish the whole GW, usualy without any trouble... (I even use to finish the 12 node with half or more protection in the team...)
Its a great team cuz this great TM gain, debuffs and aoe stuns (also IA is pretty easy to manipulate xD forcind them to do syupid things).
But if at some point i have any trouble then i just put this wedge lead to oneshot the troubler enemy with wiggs assist (cuz they will start with TM boosteds from the first node), sth can taunt and give more TM, also QGJ is able to dispel those bazes iff needed (also TM charged), rey can alo give a hard hit if needed... Phasma can boost my damage too, dhaka can stun/revive, lumi to heal someone if needed...
Once i killed this hard node, just back to empire xD
I finish GW in 10-15 min, and never mis a single GW full run...
Also if u lose a toon due to bad RNG just retreat and restart it using other habilities or attacking enemys in other orden, because GW IA behabiour is ever the same when u do the same moves as past run, this way u can manipulate GW RNG in ur favor xD