The AI has health meters and shields that are quite literally twice stronger then they should be based on the rank, skill levels and gear. this is NOT normal.
I experienced this from the start of a new galactic war, and from fight number 1, and all my teams were beaten by fight number 3. On fight number one, I had 7 star characters, with level 8 gear, and 6 and 7's for all skill levels, and the health meters and shields for the AI were a least DOUBLE what mine were, not to mention that the amount of damage being dealt was double what I was doing. I'm sorry but that AINT normal. By fight 3 on a new Galactic war all characters and teams were beaten and disabled.
Please fix. I've not wasted my time and money on a game that has these kinds of bugs.
If you dont fix, time to move on to another game designer
So I saved my GW to do 2 runs back to back and now I lost whole loot from (at least) one run, on 2 accounts. I do understand there's a bug, but come on...
i got owned by 4 g12 toons who are all rebels and attacked liked a resistance. the g11 raid Han was tough as GK and i was surprised my fulcrum's whirlwind (zeta) couldnt even take him out. it took me 5 shots of whirlwind and..... my squad died....and that kitten Han is still standing with his prot at 1/4 remaining.
Got a meta team: triple zeta CLS + double zeta R2D2 + Chaze + GK on node 9. All at around 350 speed and at least 100k health+prot. Exept the tanks, Baze has over 200k.. CLS hits for 70-100k. Chirut too.
Already lost my key toons. I didnt lose a GW in months and now i lose it because this?! I am very very angry!!!!!!
Can we get a confirmation on whether the current bugged galactic war node can/will be fixed? If not, just say it and we can press reset and get on with it instead of hanging here waiting till midnight.
Can we get a confirmation on whether the current bugged galactic war node can/will be fixed? If not, just say it and we can press reset and get on with it instead of hanging here waiting till midnight.
This. On the plus side, midnight is only an hour away for me, so it's not a very long hang.
You need to swallow it, they won't fix this gw. Restart go next
ya know your attitude needs to change here a bit because, the Dev's need to know whats going on, in order for them to know what to fix. So if you don't like people reporting bugs then don't read them.
as I stated before:
I experienced this bug from the start of a new galactic war, and from fight number 1.
On fight number one, I had 7 star characters, with level 8 gear, and 6 and 7's for every skill levels, and the AI health meters and shields for the AI were a least DOUBLE what mine were, not to mention that the amount of damage being dealt by the AI was at least double what I was doing, and their skills were below the skill levels of mine (6's and 7's). By fight 3 on a new Galactic war all characters and teams were beaten and disabled.
Now I will say that from time to time, yes there are times you run into a slightly over powered team in the MIDDLE of a new glalactic war, but not on the first three or four fights and they certainly don't destroy every ones 7 star toons by fight 3. And they also are certainly not that strong even when they are a bit over powered. Today is absolutely the worst I have ever experienced it. Something has gone wrong, and unless we as players let the Dev's know ...... It will most likely continue.
Hotfix has been pushed and the above issues regarding excessive damage in Arena have been addressed. Hooray! If you do not see these changes, please restart/refresh.
Please note that if you began a Galactic War node containing overpowered opponents during the time this bug manifested, those opponents are 'saved' to your server. This means that despite the hotfix, this node, and remaining nodes, will remain very difficult. We're currently investigating how to move forward addressing this, but for now we recommend restarting Galactic War.
Hotfix has been pushed and the above issues regarding excessive damage in Arena have been addressed. Hooray! If you do not see these changes, please restart/refresh.
Please note that if you began a Galactic War node containing overpowered opponents during the time this bug manifested, those opponents are 'saved' to your server. This means that despite the hotfix, this node, and remaining nodes, will remain very difficult. We're currently investigating how to move forward addressing this, but for now we recommend restarting Galactic War.
How about an apology instead of a hooray... this just doesn't seem like something that should be celebrated… A lot of people spend a lot of money on this game
Replies
I'm lucky and I was at the beginning, so it wasn't to difficult.
This is a bug, CG is working on it... (l guess)
Thanks just saw the post
The AI has health meters and shields that are quite literally twice stronger then they should be based on the rank, skill levels and gear. this is NOT normal.
I experienced this from the start of a new galactic war, and from fight number 1, and all my teams were beaten by fight number 3. On fight number one, I had 7 star characters, with level 8 gear, and 6 and 7's for all skill levels, and the health meters and shields for the AI were a least DOUBLE what mine were, not to mention that the amount of damage being dealt was double what I was doing. I'm sorry but that AINT normal. By fight 3 on a new Galactic war all characters and teams were beaten and disabled.
Please fix. I've not wasted my time and money on a game that has these kinds of bugs.
If you dont fix, time to move on to another game designer
https://swgoh.gg/u/xezee/
lol, this made my evening
Already lost my key toons. I didnt lose a GW in months and now i lose it because this?! I am very very angry!!!!!!
That is normal, COMMANDER LUKE is the most BROKEN character ever, he is ruining the game
Any fix planned?
I'm on node 9. So get through this and it will be fine doesn't help when thrawn is doing 100k damage to me and I can't even dent protection.
Turukano
I will rephrase this. fleet is fixed but my node in GW isn't.
Same. Will forever be reminded of this fiasco
This. On the plus side, midnight is only an hour away for me, so it's not a very long hang.
ya know your attitude needs to change here a bit because, the Dev's need to know whats going on, in order for them to know what to fix. So if you don't like people reporting bugs then don't read them.
as I stated before:
I experienced this bug from the start of a new galactic war, and from fight number 1.
On fight number one, I had 7 star characters, with level 8 gear, and 6 and 7's for every skill levels, and the AI health meters and shields for the AI were a least DOUBLE what mine were, not to mention that the amount of damage being dealt by the AI was at least double what I was doing, and their skills were below the skill levels of mine (6's and 7's). By fight 3 on a new Galactic war all characters and teams were beaten and disabled.
Now I will say that from time to time, yes there are times you run into a slightly over powered team in the MIDDLE of a new glalactic war, but not on the first three or four fights and they certainly don't destroy every ones 7 star toons by fight 3. And they also are certainly not that strong even when they are a bit over powered. Today is absolutely the worst I have ever experienced it. Something has gone wrong, and unless we as players let the Dev's know ...... It will most likely continue.
At least they have posted they are working on it.
check out this post here .......
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/comment/1273823#Comment_1273823
if we post feedback and let them know whats going on, someone will see, and work on it for us at some point.
Does anyone understand the implications of this?
How about an apology instead of a hooray... this just doesn't seem like something that should be celebrated… A lot of people spend a lot of money on this game