Solicitation for Topics of Interest

Replies

  • @CG_Doja_Fett

    Please have the team provide us the future of the GET1 and GET2 currencies.

    We’ve had two characters released at 5*. In today’s game they are useless before 7*. (GAS and Malak)

    Hoarding currency is not fun. It is the opposite of fun. An announcement that 5* unlocks requiring GET are a thing of the past would go a long way.
  • 1.) Get rid of the GL ticket system. A farm after a farm is not fun. Get rid of it. Nobody likes it.

    2.) Where’s Hondo?

    3.) Revisting Old Republic stuff anytime soon? (Redeemed Revan?)

    4.) Mace and Galactic Republic Jedi Rework? New clone wars content?

    5.) What determines what era you focus on outside of movies and shows
  • Content should make us want to interact more. Think of the CLS event I replay the old ben scene sometimes.

    Asylum war has a good point here, but it also makes me want to thank CG again. Making events repayable for no rewards is something CG got wonderfully right. When someone asks me for help with an event, I'm able to replay the event to refresh my memory. Really old events are still hard because they were forced to be much easier then (for instance, events that first came out under a level 75 cap so g9 didn't even exist yet). That means that I almost certainly have the toons upgraded way too far to give me an idea of what the actual difficulty is or what the actual pitfalls are going to be, But for most events, this is an incredible help for those of us who are trying to mentor newer players. This is over and above the joy of playing good events again. I'm really looking forward to JKL making it into the Guide for exactly that reason.
  • this is an incredible help for those of us who are trying to mentor newer players.

    Cannot agree more with this. Now I want to go replay the CLS event and sac Old Ben.
    Make Bronzium autoplay opening an option.
  • Sebek
    2472 posts Member
    this is an incredible help for those of us who are trying to mentor newer players.

    Cannot agree more with this. Now I want to go replay the CLS event and sac Old Ben.

    Hey Spoilers Man! /s
    Remember: reality is an illusion. The universe is a hologram. Buy gold. Bye!
  • Sebek wrote: »
    Hey Spoilers Man! /s

    Dood! The guy two posts above me already spoiled it, I was just chiming in!
    Make Bronzium autoplay opening an option.
  • I just noticed that darth Sidius' leadership is described in two different ways on the character's own screen in-game.

    Tap on the leadership skill in-game & on the left side where it lists the incremental gain from each upgrade, the level 8 upgrade promises that Sith will gain 2% offense per critical hit until the end of the battle.

    But if you look on the right where it has a unified description of the cumulative effects of all upgrades, it states that the 2% offense bonus lasts until the end of the encounter.

    This is a HUGE difference.

    Now, I've ignored Sidius for a long time, but as a high-relic requirement for SEE I'm going to start using him again (I mean, I'm sure I'll find some sort of use for him just so as not to completely waste the relic gear). If I'm going to start using him, I really need to know what the actual effect is.

    Til end of battle
    or
    Til end of encounter.

    I don't care much which one it is, but I really need to be able to know which one it is in advance so I can accurately compare leadership abilities before choosing a leader for a specific mission or battle.
  • Sith Eternal Emperor’s leadership states he gains 10% mastery whenever a decieved or linked enemy uses an ability, and other sith allies gain half that amount. Does this mean they gain 5% of SEE’s mastery, or 5% of their own?
  • Sewpot
    2010 posts Member
    I just noticed that darth Sidius' leadership is described in two different ways on the character's own screen in-game.

    Tap on the leadership skill in-game & on the left side where it lists the incremental gain from each upgrade, the level 8 upgrade promises that Sith will gain 2% offense per critical hit until the end of the battle.

    But if you look on the right where it has a unified description of the cumulative effects of all upgrades, it states that the 2% offense bonus lasts until the end of the encounter.

    This is a HUGE difference.

    Now, I've ignored Sidius for a long time, but as a high-relic requirement for SEE I'm going to start using him again (I mean, I'm sure I'll find some sort of use for him just so as not to completely waste the relic gear). If I'm going to start using him, I really need to know what the actual effect is.

    Til end of battle
    or
    Til end of encounter.

    I don't care much which one it is, but I really need to be able to know which one it is in advance so I can accurately compare leadership abilities before choosing a leader for a specific mission or battle.

    English is the weakest part of the development teams abilities. Let’s them have wiggle room. You always need wiggle room in case something isn’t WAI.
  • Notworking
    168 posts Member
    edited December 2020
    I would like to know why in the character faction filter drop down menu we do not have a filter for each GL and their farming requirements (even better if it had the min requirements too).
    If that is too time consuming then introduce extra favourite filters e.g. favourite 1, favourite 2 etc.
    How easy/difficult is it to implement this additional option? Who makes the decision and what criteria is factored into the decision making process?
    I appreciate that that this may be viewed as a "wishlist request" and therefore should not be posted in this thread however like many players I am not an coder and things that seem simple to me to implement such as this or seperating ship/toon deployment/missions in TB which has been getting requested for a long time and hasn't happened then turn into frustration. An explanation of what is involved e.g how much code needs rewritten, programming hours etc, cost v benefit etc would be of interest
    Post edited by Notworking on
  • GAC is considered the flagship PVP content of this game and yet there seems to be a huge miss on the part of the CG around GL's and the lack of counters (in particular Rey in 3v3) which creates huge mismatches and an uncompetitive balance.

    Can someone please address (or at least recognize) the issue of double vs single GL matchmaking and how and why this is happening? Otherwise, this has the appearance of yet another game mode that is slowly being poorly managed and not current with the state of the game today.

  • I think even if quality of life questions are currently know issues, I'd love to know some QoL updates are coming down the pike and open to discussion.

    I get that an idea at the beginning stage of development (neutral tags, Tuskens to build out characters, etc.) may end up being no longer feasible or relevant (or are Tuskens?), but I think having a Q&A for some of these game decisions would be interesting, regardless of the format. "Have a question about URoRRuR'R'R? We've brought back CG_Snookums with a consultancy fee and moratorium on their NDA to answer three--three ONLY-- questions on Friday."

    Humility and honesty would be awesome here too. Knowing B1's mastery is an algorithm from throwing a dart at the wall is fine. But if there's more to the story....
  • Stryde wrote: »
    "Have a question about URoRRuR'R'R? We've brought back CG_Snookums with a consultancy fee and moratorium on their NDA to answer three--three ONLY-- questions on Friday."

    Brilliant! I could get behind this.
    Make Bronzium autoplay opening an option.
  • Rather than edit, I will go ahead to add.. Sandpeople always travel single file, to hide their numbers, we really have more than 3.
    Make Bronzium autoplay opening an option.
  • StarSon
    7221 posts Member
    I am also curious to know the reasoning behind making us take useless characters (Krennic, Sidious, Rose, Lando) to high relic levels for Galactic Legends, and why there is such a disparity in useless characters between the different GL's.

    For instance, SLK's requirements are used in most of the best SLK teams, and allow you to split FO into two useful teams for TB, while less than half (Vader, EP, AP, Dooku, JKA, Veers, Starck) are worth relic levels. What am I supposed to do with an r4 Krennic? Complete garbage.
  • Whats the idea with giving b1 crit chance and crit damage as his mastery. B1 cannot crit lol

    I can answer this one, at least. What stats a character gets from mastery levels is determined by their role (tank, attacker, support) and their primary stat (strength, tactics, agility). B1 is an Agility Attacker, so they get offense, crit chance, and crit damage. All Agility attackers (ie: Scavenger Rey, Ahsoka Tano, Resistance Trooper, etc) get those three stats.
    Ceterum censeo Patientia esse meliat.
  • Is there any way they could make Hermit Yoda an accelerated farm? I'm such behind him and I would love if I could get him faster
  • Coltc455 wrote: »
    Is there any way they could make Hermit Yoda an accelerated farm? I'm such behind him and I would love if I could get him faster

    Hope not, it took me forever to unlock him. You need to grind like the rest.
  • If I recall correctly, it was stated that Geonosian Brood Alpha was created by the studio specifically for this game, so I want to ask, if you could give Geonosian Brood Alpha a given name (example: Poggle, Sun Fac) what would you name him, and if you could do it again for another faction, which one would you most like to make a character for?
  • Nauros
    5380 posts Member
    What's the deal with ships? There are few viable fleets, the meta is ancient, the pace of new additions is glacial. It almost looks like they are considered a failure but too big to outright remove. So, where do the devs stand when it comes to ships?
  • Darthdanauz
    5 posts Member
    edited December 2020
    I’d like to know if there’s any plans to ease gearing the toon shard double drop was great but too be honest gear is such a bigger grind and more frustrating

    Will we get jedi fallen order toons

    Will we get an old republic galactic legend
    Post edited by Darthdanauz on
  • Is there any way of having your guild pop up more frequently in the "in game guild search"? What actually makes your guild pop up in there?
  • I already posted in this thread, but this just came up from my guild:

    Can we get more detailed TB info? Such as, who completed which wave of which combat mission? Or even something simpler like total successful combat waves (for each person) per Phase. As well as successful special mission attempts. Right now, all we see are total attempts, not successes, and no distinction between an attempt at a combat mission vs how many waves within those missions were completed. This would really help us track progress.

    Similar topic, can you talk about the bot community and if there are plans at CG to incorporate into the game any of the quality of life features we rely on third party bots for? (Particularly looking at HotUtils, DSR Bot, the ARIES / LEO / SCORPIO family, etc., which are all incredibly useful but only because the game doesn't do these things for us.)
  • Konju
    1142 posts Member
    Maybe this exists in some form already, but I would find it interesting to hear devs preferences for the films, novelizations, shows or other media in some form of ranking system. Do you prefer this film over that film etc.?

    In addition, how have these preferences impacted the game in development, kits or character choices? Do devs get to work on content for which they have a preference? Certainly not always, but perhaps there are some interesting stories.
  • I’d like to hear an update on cheating. I think it’s appalling to allow people to spend money on a game only to coddle and help people who cheat against them. I don’t understand why anyone would spend while this question continues to be ignored.
  • TAZZZOOO
    245 posts Member
    edited December 2020
    I’d like to hear an update on cheating. I think it’s appalling to allow people to spend money on a game only to coddle and help people who cheat against them. I don’t understand why anyone would spend while this question continues to be ignored.

    Same concern.
    *They* either have to admit they messed up with the Ahnald controversy or admit they allow whales to cheat. Both of which are true but neither look good on *them*.
    Post edited by Kyno on
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