Polarizing Opinion: I love the update.

Replies

  • Zemyn
    106 posts Member
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    Alexone wrote: »
    80 days?? No way that is accurate. I want to see your calculations.

    Quoting someone else on the number. And this base count of xp.

    So, the average player spending 200 crystals/day on the 100 cantina and 50/50 LS/DS refreshes, beating GW, completing all daily challenges, refreshes, and everything available makes approx 1500xp/day.

    Confirmed costs to level are:
    70-71 - 5500xp
    72 - 6600xp
    73 - 7700xp
    74 - 8800xp
    75 - 9900xp
    76 - 11,000xp
    77 - 12,100xp
    78 - 13,200xp
    79 - 14,300xp
    80 - 15,400xp

    That's 104,500xp to level 80 from 70. If the 1500 is true, that's still 69.66 days. If you spend less (which most people do), it'll be more time than that.

    I dropped for the 100 in cantina and the 50-50-100-100-100-100 in LS/DS and I have 2575xp including yesterday's daily challenges as well. Gonna be a while.
  • CronozNL
    2869 posts Member
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    Has Qeltar made his topic of disappointment already?
    I love reading through peoples tears. Yes I'm sadistic, Sidious taught me.
    Really the complaints people can come up with.. The solution is so simple, stop playing. Kudos to OP tho, I think the same.
    439-259-888 I have a bad habit of editing my typo's after posting
  • Zemyn
    106 posts Member
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    Alexone wrote: »
    And if they would really want to 'slow things down', although i am not sure that would be such a good idea, they would reduce the xp you receive from your dailies and the xp in general. How hard would that be?

    That would bone new players trying to get from 1-70.
  • Zemyn
    106 posts Member
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    CronozNL wrote: »
    Has Qeltar made his topic of disappointment already?
    I love reading through peoples tears. Yes I'm sadistic, Sidious taught me.
    Really the complaints people can come up with.. The solution is so simple, stop playing. Kudos to OP tho, I think the same.

    High five bruh!
  • Alexone
    3646 posts Member
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    Hmm 69 days, interesting. Why 69 lol. Dirty dev minds! Ok maybe this part is interesting with the slowing things down, but i still don't like that some people will be able to gear their chars while others won't. For 69 days, prolly more. I think whales that didn't pay attention yesterday and didn't craft, would be turned off at the sound of this idea, because if you put 3k in a game, only to look at some low spender who is higher in gear than you, they will be mad. I don't think they'll enjoy that! Trying to be objective here.
  • LaLiam
    1589 posts Member
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    theHejiN wrote: »
    LaLiam wrote:

    Large difference between 400-500 daily gems and 200-300 purely because you didn't precraft and are picked on purely because your squad seems less equited than the one next to yours.

    What's the point. Investing lots of money grants you crystals. Purchasing Chromium packs gives you chars and shards. So missing the reward for #1 for a few days/weeks hurts exactly how much?

    I stand by my words here, i do not purchase packs or gems, i never have, nor have i bought a promo pack. Arena is my main source of gems, i do get 500 daily because i have a relatively inactive payout. Missing the #1 payout is fine, but it's more likely to be that i finish at #5 because people pick on a target that essentially Looks like an easy win.

    If I spend 350 gems a day to remain competitive i expect to remain competitive within reason.
    {RotE}
  • Zemyn
    106 posts Member
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    Alexone wrote: »
    Hmm 69 days, interesting. Why 69 lol. Dirty dev minds! Ok maybe this part is interesting with the slowing things down, but i still don't like that some people will be able to gear their chars while others won't. For 69 days, prolly more. I think whales that didn't pay attention yesterday and didn't craft, would be turned off at the sound of this idea, because if you put 3k in a game, only to look at some low spender who is higher in gear than you, they will be mad. I don't think they'll enjoy that! Trying to be objective here.

    Seems like a pretty small issue honestly. It'll out whenever they release the gears or at least with the next cap raise in a few months. A little gear is still easy to beat.

    If the AI improves though... It'll be a lot worse.
  • Alexone
    3646 posts Member
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    @Zemyn I think it's a really big issue, because why do people put money in this game? They don't like to wait! Asking these guys to wait 3 months in order to gear up would surely make them leave. I don't think it's a good idea at all to rely that they are patient.
  • DV_27
    967 posts Member
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    Alexone wrote: »
    Hmm 69 days, interesting. Why 69 lol. Dirty dev minds! Ok maybe this part is interesting with the slowing things down, but i still don't like that some people will be able to gear their chars while others won't. For 69 days, prolly more. I think whales that didn't pay attention yesterday and didn't craft, would be turned off at the sound of this idea, because if you put 3k in a game, only to look at some low spender who is higher in gear than you, they will be mad. I don't think they'll enjoy that! Trying to be objective here.

    This is where I stand also. I like the whole idea of what they trying to do except this small mishap that wasn't even intended with the gear thing. They could always just uncraft the pieces and give everyone some crystals back who used them up to craft and then everyone is on even terms and it would all be great.

    And to the OP, I think you might be underestimating the impact gear has at these levels. If a fast character can go up two more gears it could mean an Extra 10 speed besides all the other benefits, or someone with a stun or debuff goes up by 100% potency compared to your one. Gear starts to add massive stats onto the heroes at high levels
  • P3C0
    38 posts Member
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    @Zemyn A big +1 for this one buddy. My thoughts exactly.

    I have been level 70 for a while yet my top characters are only level 67. Why? I save and when I have sufficient credits/training droids, I upgrade my top 20 characters 1 level at the same time. This way, I maintain top 200 in arena before payout, GW is a breeze and I get to expand my roster.

    Slowing the progress down at higher levels is a great idea. For me, I can still go about my usual business of adding characters without being left too far behind.....hopefully.

    The way I see it, this is a marathon not a sprint.
  • Options
    Alexone wrote: »
    And if they would really want to 'slow things down', although i am not sure that would be such a good idea, they would reduce the xp you receive from your dailies and the xp in general. How hard would that be?

    Why? No, that would only mean the newer players would take double the Time. Thats nog really Fair now is it.

    I actually kind of agree with the OP.
    It feels to me the grind will be so slow you could actually work on toons you like (But do plz scale the coin income) in stead of race to 80. That was requested.
    Plus you get the extra energy when you level! Yay, that used to be a topic here as well.

    The whales will have an advantage, but I think everyone feels thats only fair.
    The rest of us will be in the same boat. (More or less) Honestly hope they make the extra gear available ASAP. Like Today. As that is a real issue.

    So essentially I have no real problem with THIS upgrade. (As Long as GW isnt broken again)

    Where I do have a problem with is that its another upgrade that simply does not fullfill this game's needs. And that is NEW CONTENT.
    It feels - like stated before - like a money grab.
    Which is sad. But I am still willing to give them some time.

    The new content better be epic though!
  • Nonemo
    1656 posts Member
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    Great OP. I continue to be amazed at how every time the level cap rises, the same issues are always brought up and foretelling the end of the world - whereupon it all turns out more or less balanced in the end.

    People just love to complain, and they've brought about a general sense of doom and gloom that affects others. It sure affects me. I avoid reading both forums and Reddit right now because of the glaring **** of people crying "not fair" about features that affect everybody equally.

    The bottom line seems to be that many want stuff fast and for free. Seeing the devs increasing the time it takes to gear and level up their characters, they react with outrage on impulse, not stopping to reflect on the fact that it is all about the passing of the entire game, and that every player will be affected equally by the changes.

    If this was only a voice here and there I'd tolerate it. Now it feels like it's dominating the forum. And they're killing my fun.
  • Options
    Original poster... am not agree with you.
    I feel like complaining about it is allowed. The player is level of mind. The player is not this mad ever in another patch.....
    This is a reason for it yes.
    Am happy you are happy original poater. But the complaining is also allow.
    For so many are upset!!! Not without a cause.
  • Options
    Nonemo wrote: »
    Great OP. I continue to be amazed at how every time the level cap rises, the same issues are always brought up and foretelling the end of the world - whereupon it all turns out more or less balanced in the end.

    People just love to complain, and they've brought about a general sense of doom and gloom that affects others. It sure affects me. I avoid reading both forums and Reddit right now because of the glaring **** of people crying "not fair" about features that affect everybody equally.

    The bottom line seems to be that many want stuff fast and for free. Seeing the devs increasing the time it takes to gear and level up their characters, they react with outrage on impulse, not stopping to reflect on the fact that it is all about the passing of the entire game, and that every player will be affected equally by the changes.

    If this was only a voice here and there I'd tolerate it. Now it feels like it's dominating the forum. And they're killing my fun.

    Am sorry. I read your threadt on the forum's. But the anger is not without the reason. They make a big mistake with gear. It's maybe not am such a big mistake.... But is still bad business and bad work.
  • Zemyn
    106 posts Member
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    Original poster... am not agree with you.
    I feel like complaining about it is allowed. The player is level of mind. The player is not this mad ever in another patch.....
    This is a reason for it yes.
    Am happy you are happy original poater. But the complaining is also allow.
    For so many are upset!!! Not without a cause.

    Oh, I never said people can't complain. This is my personal opinion that the update is mostly positive and that the things people are worried/complaining about are pretty tiny.

    Don't get me wrong, I'd prefer balance now. That being said, it'll happen soon enough and it's not a huge gap.

    People need to slow down and take a breath.
  • Zemyn
    106 posts Member
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    DV_27 wrote: »
    Alexone wrote: »
    Hmm 69 days, interesting. Why 69 lol. Dirty dev minds! Ok maybe this part is interesting with the slowing things down, but i still don't like that some people will be able to gear their chars while others won't. For 69 days, prolly more. I think whales that didn't pay attention yesterday and didn't craft, would be turned off at the sound of this idea, because if you put 3k in a game, only to look at some low spender who is higher in gear than you, they will be mad. I don't think they'll enjoy that! Trying to be objective here.

    This is where I stand also. I like the whole idea of what they trying to do except this small mishap that wasn't even intended with the gear thing. They could always just uncraft the pieces and give everyone some crystals back who used them up to craft and then everyone is on even terms and it would all be great.

    And to the OP, I think you might be underestimating the impact gear has at these levels. If a fast character can go up two more gears it could mean an Extra 10 speed besides all the other benefits, or someone with a stun or debuff goes up by 100% potency compared to your one. Gear starts to add massive stats onto the heroes at high levels

    If we can beat the maps with gear levels higher than us already, why should arena be any different?

    Also, 10 speed might be a liability in a couple weeks with the looming meta shift.

    Let the whales buff current toons and not have extra gear for the new meta. It'll be a drop in the bucket any way you look at it.

    Plus, if we lose some whales, more will appear.
  • Nonemo
    1656 posts Member
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    Nonemo wrote: »
    Great OP. I continue to be amazed at how every time the level cap rises, the same issues are always brought up and foretelling the end of the world - whereupon it all turns out more or less balanced in the end.

    People just love to complain, and they've brought about a general sense of doom and gloom that affects others. It sure affects me. I avoid reading both forums and Reddit right now because of the glaring **** of people crying "not fair" about features that affect everybody equally.

    The bottom line seems to be that many want stuff fast and for free. Seeing the devs increasing the time it takes to gear and level up their characters, they react with outrage on impulse, not stopping to reflect on the fact that it is all about the passing of the entire game, and that every player will be affected equally by the changes.

    If this was only a voice here and there I'd tolerate it. Now it feels like it's dominating the forum. And they're killing my fun.

    Am sorry. I read your threadt on the forum's. But the anger is not without the reason. They make a big mistake with gear. It's maybe not am such a big mistake.... But is still bad business and bad work.

    Why is it bad business that the game becomes slower at higher levels? Tell me ONE game that doesn't work like this.
  • Options
    Zemyn wrote: »
    Original poster... am not agree with you.
    I feel like complaining about it is allowed. The player is level of mind. The player is not this mad ever in another patch.....
    This is a reason for it yes.
    Am happy you are happy original poater. But the complaining is also allow.
    For so many are upset!!! Not without a cause.

    Oh, I never said people can't complain. This is my personal opinion that the update is mostly positive and that the things people are worried/complaining about are pretty tiny.

    Don't get me wrong, I'd prefer balance now. That being said, it'll happen soon enough and it's not a huge gap.

    People need to slow down and take a breath.

    Okay (=
  • Options
    Sorry I mean yes
  • Options
    Dammit. This,is America. We are a socialist society and want fairness for all.....

    Wait! We aren't? OMG. Who didn't get their participation trophies.

    Im with op here. People get so mad about everything and always forget one important fact.....this is a game, a game created to make money, a game for the DEVS and creators to earn salary. It's not made for you and me to have a fair playing field.

    If so desperate to be number 1 and hit 8p then spend the money. If not, then grind it out and have fun. If grinding is not fun, then STOP PLAYING. no one is forcing you to be here.

    Those that rush to hit 80, will be complaining for new content soon enough.

    Like the old saying goes: you can please some of the people all the time, you can please all the people some of the time, but you can't please all the people all the time
  • Alexone
    3646 posts Member
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    @Zemyn Think we can argue all day and achieve nothing. It's a matter of treating the customers which are, in this case whales and even if they were f2p, would still be the same. I think it's just wrong and unfair for people that aren't on this forum that some others can advance to higher gear! And that's that. Would i mind if they allow us to place that gear? My Qui-Gon and GS wouldn't. I don't even know why i am being so objective about this to be honest. It's my chance to possibly get #1. Maybe i am dumb to boot!
  • CPMP
    974 posts Member
    edited April 2016
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    Nonemo wrote: »
    Nonemo wrote: »
    Great OP. I continue to be amazed at how every time the level cap rises, the same issues are always brought up and foretelling the end of the world - whereupon it all turns out more or less balanced in the end.

    People just love to complain, and they've brought about a general sense of doom and gloom that affects others. It sure affects me. I avoid reading both forums and Reddit right now because of the glaring **** of people crying "not fair" about features that affect everybody equally.

    The bottom line seems to be that many want stuff fast and for free. Seeing the devs increasing the time it takes to gear and level up their characters, they react with outrage on impulse, not stopping to reflect on the fact that it is all about the passing of the entire game, and that every player will be affected equally by the changes.

    If this was only a voice here and there I'd tolerate it. Now it feels like it's dominating the forum. And they're killing my fun.

    Am sorry. I read your threadt on the forum's. But the anger is not without the reason. They make a big mistake with gear. It's maybe not am such a big mistake.... But is still bad business and bad work.

    Why is it bad business that the game becomes slower at higher levels? Tell me ONE game that doesn't work like this.

    1) Because they prioritize this over fixing bugs. Bugs that exist since launch and affect many heroes that people have invested effort and money on them.

    2) Because the lvl 70 cap was the best chance to release a balance patch. People had multiple lvl 70s and they could have tested the changes and the bugs that will appear from the patch.

    3) Because in the top 20, the 19 teams are Dooku led teams. And now that the lvl cap increased, which teams will be the ones that will reach 80 first? Let me guess, Dooku teams. So it prolongs and already existing problem.

    4) Because a) the game was already slow at higher lvls. People that aren't in the shards that opened in november, are still seeing Sid, Lumi, JC, Phasma teams in top #50. People weren't given a chance to lvl anything else and experiment. b) the game has no real content. You do your 5 battles vs AI and then what? You sim endlessly, in order to acquire and gear heroes that you ll never use in arena (because you ll get dropped to oblivion) That's not real content.

    5) Because the insane amount of grind, makes the game unfriendly for new players. Ok, maybe you are a whale that play since release and you have almost everything (probably at lvl 3 abilities and under 70 though). But what about someone that starts the game now? Should they be punished for starting now and not earlier? How many days of nonstop playing it will take him/her just to reach max lvl with the easiest obtainable team (Sid/Lumi/Phasma/JC) ? And would that be an enjoyable experience?

    6) Because people complained about 2 things : a) boring and pointless gear grinding through multiple sim button spam. b) to bring a balance change and delay the lvl cap increase. And what EA did instead? They increased the gear grind and they increased the lvl cap. Exactly the opposite.

    Sadly, most mobile games work like that. Their purpose is to keep increasing lvl / gear cap /heroes indefinitely, in order to make people pay, in a false attempt to obtain everything.
    I knew since this is a mobile game it will end up like this, but most people don't. And their complaints are legit.
    If you want games that aren't like this, maybe you should check PC/console games. Preferably the ones without the EA logo on them.
  • Nonemo
    1656 posts Member
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    CPMP wrote: »
    Nonemo wrote: »
    Nonemo wrote: »
    Great OP. I continue to be amazed at how every time the level cap rises, the same issues are always brought up and foretelling the end of the world - whereupon it all turns out more or less balanced in the end.

    People just love to complain, and they've brought about a general sense of doom and gloom that affects others. It sure affects me. I avoid reading both forums and Reddit right now because of the glaring **** of people crying "not fair" about features that affect everybody equally.

    The bottom line seems to be that many want stuff fast and for free. Seeing the devs increasing the time it takes to gear and level up their characters, they react with outrage on impulse, not stopping to reflect on the fact that it is all about the passing of the entire game, and that every player will be affected equally by the changes.

    If this was only a voice here and there I'd tolerate it. Now it feels like it's dominating the forum. And they're killing my fun.

    Am sorry. I read your threadt on the forum's. But the anger is not without the reason. They make a big mistake with gear. It's maybe not am such a big mistake.... But is still bad business and bad work.

    Why is it bad business that the game becomes slower at higher levels? Tell me ONE game that doesn't work like this.

    1) Because they prioritize this over fixing bugs. Bugs that exist since launch and affect many heroes that people have invested effort and money on them.
    I think these are two entirely separate issues. I totally agree that they should fix bugs. So I complain about bugs not being fixed. I don't complain about other stuff.
    CPMP wrote: »
    2) Because the lvl 70 cap was the best chance to release a balance patch. People had multiple lvl 70s and they could have tested the changes and the bugs that will appear from the patch.

    Why was then a better chance than now, except for the fact that it would have been earlier?
    CPMP wrote: »
    3) Because in the top 20, the 19 teams are Dooku led teams. And now that the lvl cap increased, which teams will be the ones that will reach 80 first? Let me guess, Dooku teams. So it prolongs and already existing problem.

    What does this even have to do with slowing level progression and gear levels? If the arena is unbalanced (which i don't think it is - I stay in top 20, even top 10 with a full Jedi team), then that needs to be addressed separately. Otherwise everything gets muddled.
    CPMP wrote: »
    4) Because a) the game was already slow at higher lvls. People that aren't in the shards that opened in november, are still seeing Sid, Lumi, JC, Phasma teams in top #50. People weren't given a chance to lvl anything else and experiment. b) the game has no real content. You do your 5 battles vs AI and then what? You sim endlessly, in order to acquire and gear heroes that you ll never use in arena (because you ll get dropped to oblivion) That's not real content.

    We all want more content. They've promised more content. You seem to think that the level cap raise was the promised content? Otherwise I can't see why you are connecting these issues.
    CPMP wrote: »
    5) Because the insane amount of grind, makes the game unfriendly for new players. Ok, maybe you are a whale that play since release and you have almost everything (probably at lvl 3 abilities and under 70 though). But what about someone that starts the game now? Should they be punished for starting now and not earlier? How many days of nonstop playing it will take him/her just to reach max lvl with the easiest obtainable team (Sid/Lumi/Phasma/JC) ? And would that be an enjoyable experience?

    Yeah the grind is slow. But it's not so much the slowness that bothers me but the lack of varied gameplay. I wouldn't mind if it took a month per toon to max out, as long as you could make an at least playable group of toons before that, and use them for something else than just 5vs5 battles.
    CPMP wrote: »
    6) Because people complained about 2 things : a) boring and pointless gear grinding through multiple sim button spam. b) to bring a balance change and delay the lvl cap increase. And what EA did instead? They increased the gear grind and they increased the lvl cap. Exactly the opposite.

    That's the heart of the issue, isn't it? The gameplay is starting to feel old and repetitive. It's the lack of new play modes that has people upset I think. And they're venting that frustration on other aspects of the game too, even if those aspects are working relatively well. That's just my theory.
  • Asic
    1146 posts Member
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    I fully agree with original post.

    Only challenge I see is slowing down progression and lack of content will make players bored.
  • CPMP
    974 posts Member
    edited April 2016
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    Nonemo wrote: »
    CPMP wrote: »
    2) Because the lvl 70 cap was the best chance to release a balance patch. People had multiple lvl 70s and they could have tested the changes and the bugs that will appear from the patch.

    Why was then a better chance than now, except for the fact that it would have been earlier?

    Because people had multiple heroes at 70 and geared up to VIII. For example i have a boba fett 6*, maxed abilities and gear, and i wanted to see a balance change on it, in order to decide if i should 7 star him and use him. Will i ever lvl him to 80 and try him now? Obviously not. They added an extra 100 purple pieces in order to gear him up to IX, and he was already in need of 170 purple pieces. That's a 270 total. So as an f2p in order to stay competitive, i'm going to max the heroes that are already battle-tested, Dooku, RG, GS etc.
    So whenever the balance change will come live, i won't have extra heroes to test the balance changes. And more importantly, the new bugs that will appear.

    And about you staying in top 20/10 with a full jedi team, i would appreciate a screenshot with the 1-20 ranks in your shard, to see what teams the whales are using and how different they are from the common Dooku/ GQJ squads.
  • Options
    Fool, the late-game progression is slower now, but not only for whales, but also for you. Even though whales can't outsmart you yet, they will be able to, because your progress is as slow as theirs, respectively much slower, because your no whale. The whole demolition is just delayed, trying to keep the players playing, so they're not bored after reaching max level, as we were ten years relaxing on our seventieth level
  • Options
    Apparently for many of you, your mothers did you a grave disservice which I am going to help remedy, so pay close attention.

    The world isn't fair, nor is everything in it supposed to be. Who would even be the arbiter of such equity? The sooner you take this to heart, the farther you'll get in life. Nobody is going to hold your hand and sing Kumbaya because you're upset at your own shortsightedness, can't take responsibility for it and want to blame the game creators or those prescient enough to get ready. Stop shaking your fists in impotent fury demanding action and equally of outcome, communism is dead.

    Everyone knew the cap raise was coming, and this isn't the first one so unless you're a wet behind the ears noob, you knew what to expect and you ought to have prepared for it. If you were too obtuse to put two and two together yourself, there was ample warning on the forums from the moment the update notes went live.

    To quote another group of spacefarers, the Vogons, from Hitchhiker's Guide to the Galaxy, "for heaven's sake mankind, if you can't be bothered to take an interest in local affairs, that's your own lookout."

    Now I've disabused you of that ridiculous notion, you can begin getting over your entitled, self righteous selves. That is all.
    Ally Code: 945-699-762
  • CPMP
    974 posts Member
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    Apparently for many of you, your mothers did you a grave disservice which I am going to help remedy, so pay close attention.

    The world isn't fair, nor is everything in it supposed to be. Who would even be the arbiter of such equity? The sooner you take this to heart, the farther you'll get in life. Nobody is going to hold your hand and sing Kumbaya because you're upset at your own shortsightedness, can't take responsibility for it and want to blame the game creators or those prescient enough to get ready. Stop shaking your fists in impotent fury demanding action and equally of outcome, communism is dead.

    Everyone knew the cap raise was coming, and this isn't the first one so unless you're a wet behind the ears noob, you knew what to expect and you ought to have prepared for it. If you were too obtuse to put two and two together yourself, there was ample warning on the forums from the moment the update notes went live.

    To quote another group of spacefarers, the Vogons, from Hitchhiker's Guide to the Galaxy, "for heaven's sake mankind, if you can't be bothered to take an interest in local affairs, that's your own lookout."

    Now I've disabused you of that ridiculous notion, you can begin getting over your entitled, self righteous selves. That is all.

    Yeah, thx for informing us and stuff, now please keep bending over.
  • SlyGambit
    1246 posts Member
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    Everyone knew the cap raise was coming, and this isn't the first one so unless you're a wet behind the ears noob, you knew what to expect and you ought to have prepared for it. If you were too obtuse to put two and two together yourself, there was ample warning on the forums from the moment the update notes went live.

    Huh? Everyone expected a cap raise to show up. In addition they provided us with:

    1) Significant changes in T9 gear acquisition. Mostly that you can't if you didn't already acquire it. Smart people were not getting all their gear before because in 2-3 weeks we'll be getting a major overhaul to the combat system so no one is certain who will need gear upgrades.

    2) A significant change in the XP leveling system. Instead of continuing to increase the requirements of each level by 100 they changed it to 1100 increase per level. Making anyone who 'saved' up crystals and/or energy have very little benefit for their savings. They'll get a few days where they might be a level or two above others but since the total cost was increased significantly it won't be a big edge. In addition any FTP player hoping to get to level 72 by Sun. to take advantage of the new gear challenges will no longer be able to accomplish that.

    3) They made it so you need to be max level to be able to get the newest ability mat. Effectively cutting off anyone who was looking forward to characters level 8 abilities and the way they would change their gameplay. Since whales will be at level 80 several weeks at least in front of FTP they will be able to make serious improvements in their characters even beyond the gear/level edge they will have. Even if they just get one of these a day the edge that they will have will now be insurmountable.

    None of these things were advertised. There was no way to prepare for these things.

    The idea that a company can slam in a complete overhaul to the leveling system and disguise it as a simple increase in level cap and that people should have expected it is asinine.

    The further screwing that they did a week ago where they moved out the game mechanic balancing until weeks after this screwing over is a remarkable achievement in tin-ear dumbassery for a company.
  • Alexone
    3646 posts Member
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    SlyGambit wrote: »
    Everyone knew the cap raise was coming, and this isn't the first one so unless you're a wet behind the ears noob, you knew what to expect and you ought to have prepared for it. If you were too obtuse to put two and two together yourself, there was ample warning on the forums from the moment the update notes went live.


    2) A significant change in the XP leveling system. Instead of continuing to increase the requirements of each level by 100 they changed it to 1100 increase per level. Making anyone who 'saved' up crystals and/or energy have very little benefit for their savings. They'll get a few days where they might be a level or two above others but since the total cost was increased significantly it won't be a big edge. In addition any FTP player hoping to get to level 72 by Sun. to take advantage of the new gear challenges will no longer be able to accomplish that.

    You are missing the point here. It is actually a very good thing that we level up slowly towards 80, that way there will no longer be such a huge credit/droids shortage. There is no need to level up fast, although whoever gets to 80 faster gets gold mats. I prefer the droids/credit myself. There is no problem with this!

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