Doing T5 guild raid and the Rancor is such a Glutton he is eating people with the cooldown of the move at 2-3 and then eating again when he normally eats
I have been paying attention to the slam cooldown performance. It is behaving exactly like Fives use to.
Fives use to shoot, check for slow, if slow is not there, apply slow, shoot again. Changed to shoot, check for apply slow, if already there shoot again. If not and applied, don't shoot.
The Rancor has been hitting my team with 1 person under 50% which should reduce the eat by 1. It's been checking after the slam like Fives did and reduces based on who is left under 50%.
Shouldn't this be when he hits someone while under 50% then reduce not after like how Fives use to.
I've been studying this quite a bit. Of course it does read after dmg "and then"
Yes, I under stand that, is it the more he puts under or that are already under.
Just like how fives use to work. Shoot, slowed shoot now it's shoot slow next turn.
Replies
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https://forums.galaxy-of-heroes.starwars.ea.com/discussion/comment/378582#Comment_378582
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https://forums.galaxy-of-heroes.starwars.ea.com/discussion/38402/why-is-devours-cooldown-persisting-between-matches#latest
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https://forums.galaxy-of-heroes.starwars.ea.com/discussion/38366/rancor-devouring-before-counter-finishes#latest
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https://forums.galaxy-of-heroes.starwars.ea.com/discussion/36952/the-rancor-is-using-devour-despite-being-on-cd#latest
Fives use to shoot, check for slow, if slow is not there, apply slow, shoot again. Changed to shoot, check for apply slow, if already there shoot again. If not and applied, don't shoot.
The Rancor has been hitting my team with 1 person under 50% which should reduce the eat by 1. It's been checking after the slam like Fives did and reduces based on who is left under 50%.
Shouldn't this be when he hits someone while under 50% then reduce not after like how Fives use to.
I've been studying this quite a bit. Of course it does read after dmg "and then"
Would make me miss Fives more.
Just like how fives use to work. Shoot, slowed shoot now it's shoot slow next turn.