I am constantly seeing people talk about replacing Dooku. He is hard to star up, he doesn't do as much damage as his peers and he is easy to kill. All true!! I won't deny that....
But......
Lets think outside the box for minute. I truly believe the meta will shift once the level cap is released. I think tanks will become viable, debuffers, cleansers, offensive buffers all will become more widely used. With that in mind lets look at Dooku's strongest skill that isn't ever discussed.
The numbers we are looking at are his Potency. 140%. Crazy right? Now how this ties into actual gameplay is Dooku's speed allows him to be the first to attack most times. So from a offensive standpoint Dooku allows you the ability to pick whatever target you want and be it Poogle with his offensive buff..Poe with his taunt (checked in GW this morning against Poe even with 60% tenacity three times I was able to land it on Poe in three different fights still needs further testing) and have a xhance at stunning them effectively negating there whole purpose on the team.
It may not sound like a big deal at first because the era of buffed attacks hasn't reached the current meta on average. But it will. The right combination of character synergies with Poogle and your team could be crippled in just the first few attacks. With Poe his taunt can buy enough time for the low HP/High DPS opponents to complete there cycle unobstructed along with a possible 2k damage buff. Game changing.
And theres Dooku......started at 3*....abandoned at four star....called worthless...outdated....but that same character can completely change the landscape of a match with a simple unavoidable stun at the start of a match.
Dooku stuns Poogle. No offensive buff today insect. 4k lightning stun. Already silenced and crippled...easily picked off with the rest of your first turn attackers. Now it's a 4 vs 5.
Dooku stuns Poe. No taunt or expose today. 3k lightning..picked off by the rest of your first turn attackers.
Huge..huge advantage and a very overlooked one. So don't cast Dooku to the wayside. People claim it will take forever to star him up. That's a long time. But in reality it's easier than you think.
Farming hard missions lets say on average you get two shards a day. Add in a double recharge for 100 crystals and that number can climb to 3-4 a day. Lets just go with two shards a day.
2x30= 60. Sixty shards a month. So in reality in 3 months time you could have him at 7*. Doesn't sound like forever does it?
EDIT* Fellow players have said that 2 shards is not the average for most. I guess I am just extremely lucky.
The point of this post is I just want to remind people Dooku will have his place at 70 and he will be a very strong and very rare character as most have written him off. He is worth the investment in my humble opinion. Now go farm his shards and thank me at 70.
EDIT: Fellow players also mentioned his leadership skill may be extremely powerful at 70 and is good to use in the current meta.
Qeltar corrected me that Dooku has a 40% chance to stun against non jedi. Completely missed that as he seems to have a much higher rate of stunning but I will test it more tonight and update.
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I do not. But his potency if anything will increase. His HP,damage etc will all increase. Characters never get weaker as they star up. Now his effectiveness at 70? Thats pure guess work I admit.
Your drop rate estimates may be a bit generous though. I am not sure 1/3 is the right rate.
Of course nobody knows what the meta will be, but so far, I still find a spot for him.
BTW his stun is only 40% on non-Jedi, and there's tenacity as well, so his stun is not terribly reliable. Against Jedi, though, he's a one-man wrecking ball, and Luminara and JC are still everywhere. That's one of the reasons I am loathe to remove him - he can single-handedly take a threat like Lumi or Old Ben out of the game. If I am fighting a team with Old Ben, he gets every Dooku attack and usually never gets his special off at all. That's incredibly useful.
Even without Jedi, going first is very handy, especially in GW where you can have him "go first" multiple times in a fight.
Lord Yugu in my clan has a 7* dooku if you want to see the numbers.
I would love to see the numbers my friend!
I'm looking at a missing Leia piece that is straight up +25 AGI (does require 50 purple mats though... lol). But these kind of stat increases could be insane.
I always liked Dooku and I agree, if I could have him at 6 or 7 stars, I'd be using him like crazy. I started off farming for him but then definitely switched to some other ones (i.e. FOTP, Luminara). He's definitely fallen into the "Abandoned/Worthless" phase for me, but your post is making me rethink on him, maybe I should get him into some purples.
Regarding Potency, every now and then, I see "Deflected" from characters, which seems to be at 0 for all my characters. Is this ever going to be a thing too? Whether it be Dodging, Resisting or Deflecting an attack, I wonder how much of a factor that will play at the new level cap too.
Completely agree with you. He is going to shine in a phasma/assist build that extra damage he will get after 60 should really shine. I am assuming since his last skill stops at 5.
Excellent points! I truly forgot about the 40% chance to stun non jedi! Thank you for the correction. I guess I got excited because Ive been testing him against teams all morning and it almost always lands. I got really excited he could land it over Poe's tenacity lol. But thanks my friend for that info.
I think gearing him up is worthwhile but I don't see the importance of 7* considering the investment you have to put into him that would otherwise go towards gear or other hard shardable chars.
I replaced him with Vader (who has subsequently been replaced by Poggle) and haven't looked back. The only time I've brought him out since was against a droid team specifically to ice Poggle so the IG's wouldn't demolish me.
Also as mentioned elsewhere I'm very concerned about the guys who currently have top speed at gear 7. They may drop relative to others with gear 8 making them less capable. Dooku is probably going to be ok but it's hard to judge w/o seeing the numbers.
1. His last two Gear VII pieces are level 61 and 62, and they are easy ones, so he'll have them almost immediately after the cap raises.
2. One of those pieces gives him +30% tenacity, which almost doubles his current number.
Lol good point. I hope not..but very possible.
And I did forget it! Wonder how much it will increase in higher ranks.
You know, I have never even used it. I just assumed I would be using Phasma's leader ability (for obvious reasons) but that could be fun to experiment with.
That's so odd to me. I hear people say that a lot but I 90% of the time get at least two shards without resetting the node. I've gotten 5-6 shards somedays although rare. Guess I am just lucky.
Nice!!!!! Old Dooku. Who would have thought that old man would be this versatile.
I consider 2/6 a good day for Dooku. I think once I got 3/6. I have gotten 1/6 countless times, and 0/6 more than once.
I have never gotten 5 shards even after a double-refill. Best is 4/12.
Idk. Wonder if other investers can share there farming rates on hard nodes and Cantina.
I do both locations, I do the 50 reset on both, and sometimes all the way up till I get to the 200 reset. So I think that is a 50 + 3 100's. So 700 crystals just on the resets,.
Doing that is 384 energy, so divided by 120 is 3.2 refills. Which cost 50+50 +100. So another 200.
So in a day I spend 900 crystals on just Anakin, and get 7-10 shards. Not a great return, but I want him bad
PS: Dooku should be about the same, though Dooku is 12 stamina, instead of 16 I believe. So it should cost you less on refills.
Awesome information!! Anakin could be the sleeping dragon.
Regardless which "Hard" mission I try to farm 1/3 is a good day for me. Over half of the days I go 0/3. Cantina seems to be more reliable for me where I almost always get 1/3 on average for the day.
That's based on 2 accounts - $5 spent total in each of them, for what it's worth.
I got 4 shards from the 12 times. I feel that is lucky , but that is what I got.
Also cost 200 crystals total to do this, and should cut farming time in half.
Thank you for that info. If others can post there exact drop rates we can create a solid average.