Yeah this is really bad for the small number of players who have everything maxed. Incidentally those are also the same people who have spent the most on this game. I empathize with anyone affected and hope this gets fixed and rewards are retroactively given out.
I was halfway through GW when the double drops started. I missed out on some double drops which I don't mind but now I don't have a multiple of 400! Nooooooo!
No joke, I would end my next GW early and lose rewards for the sake of having multiples of 400 lol.
I wanted to give feedback about the launch of the GW double drop event that just started a few hours ago in honor of the level cap raise. As you know today is the GW guild activity day and many players have saved up GW to play as many nodes as possible after guild reset. Guilds that reset hours before the event launch may have already played through up to 24 nodes before the launch, while guilds that have guild reset after the event launch will benefit from getting double drops on the all the saved GW nodes.
It may not seem much but as someone who put extra effort to play through my saved nodes early for a change only to see the notification of double drops half an hour later it was frustrating. It just seems like very poor timing/planning to announce double drops for a specific activity that happens to be the active guild activity for some guilds but an upcoming activity for others. I suspect originally this event/patch was going to launch hours earlier but was delayed. Is that right?
This new gear grind is beyond absurd. The worst part of the game, gearing toons and spending on refreshes to get 1-2 pieces you exponentially add to. People want places to use their characters not just grind.
I get it, you need to move the goal posts further back for people. But the requirements for this near gear severely limits any type of investment in characters anyone can make.
This daily task as reappeared with the new level cap. There are 2 options, either it is a bug, either it is stupidity. Let's assume the first option is the correct one considering that this task is not achievable on a daily basis by those who advanced their entire roster and have no level 1 grey geared characters to gear up.
It is clogging up our chat with stupid things like someone got a character up a star or gear level. We need our members to see the plans for raids we post but they can't when all you can see is some got their character to gear level 3
I'm all for comradrerie and supporting my guild mates but the constant in game notifications are annoying. I don't know who would care that I just 3* my clone sergeant or someone was able to g10 wedge. Please take into consideration removing this option or give us an option to shut it off. Thank you.
Replies
No joke, I would end my next GW early and lose rewards for the sake of having multiples of 400 lol.
Blue, so it'll be easy right?
Nope.
100 total pieces.
Lowest energy node you can use is 10 energy at least.
In the end you get 2% potency.
Da whining is even realler!
How you know ?
Source?
It may not seem much but as someone who put extra effort to play through my saved nodes early for a change only to see the notification of double drops half an hour later it was frustrating. It just seems like very poor timing/planning to announce double drops for a specific activity that happens to be the active guild activity for some guilds but an upcoming activity for others. I suspect originally this event/patch was going to launch hours earlier but was delayed. Is that right?
I get it, you need to move the goal posts further back for people. But the requirements for this near gear severely limits any type of investment in characters anyone can make.
It will went away ,as soon as you reach Level 85
This is complete ****. Have they already forgotten why it was removed in the first place.
Or at least give us a choice to turn it off.
Finally a use for the Pathfinder!
Lando is Shaft